public override bool LoadContents() { ID.LoadContents(_contents, "font", "ID"); PASS.LoadContents(_contents, "font", "PASS"); LOGIN.LoadContents(_contents, "font", "Login"); return(true); }
/// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { button.LoadContents(Content, "font", "Bullet3"); Login.LoadContents(); // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); }