/// <summary> /// Validate the DEM files name for different test cases. /// </summary> /// <param name="expectedFileName">Expected file name.</param> /// <param name="level">Levels in the folder structure.</param> /// <param name="tileXValue">Tile X value.</param> /// <param name="tileYValue">Tile Y value.</param> public void ValidateDeserializeDEMDifferentLevel(string expectedFileName, int level, int tileXValue, int tileYValue) { string destinationPath = Path.Combine(Environment.CurrentDirectory, fileTemplate); var demTileSerializer = new DemTileSerializer(destinationPath); short[] values = new short[1089]; Random random = new Random(); for (int index = 0; index < 1089; index++) { values[index] = Convert.ToInt16(random.Next(100)); } demTileSerializer.Serialize(values, level, tileXValue, tileYValue); // Validate the file structure created and the files string actualPath = demTileSerializer.GetFileName(level, tileXValue, tileYValue); Assert.AreEqual(actualPath, Path.Combine(Environment.CurrentDirectory, expectedFileName)); Assert.IsTrue(File.Exists(actualPath)); var newBytes = demTileSerializer.Deserialize(level, tileXValue, tileYValue); // Assert that the deserialized bitmap is not null and holds original values. Assert.IsNotNull(newBytes); for (int i = 0; i < values.Length; i++) { Assert.AreEqual(values[i], newBytes[i]); } // Delete the file. File.Delete(actualPath); }
public void ValidDemDeserializeTest() { try { string fileNameTemplate = @"Pyramid\{0}\{1}\DL{0}X{1}Y{2}.dem"; string destination = Path.Combine(Environment.CurrentDirectory, fileNameTemplate); var demTileSerializer = new DemTileSerializer(destination); // Serialize the file. short[] values = new short[1089]; Random random = new Random(); for (int index = 0; index < 1089; index++) { values[index] = Convert.ToInt16(random.Next(100)); } int level = 3; int tileX = 2; int tileY = 1; demTileSerializer.Serialize(values, level, tileX, tileY); // Assert that the file exists. string path = Path.Combine(Environment.CurrentDirectory, demTileSerializer.GetFileName(level, tileX, tileY)); Assert.AreEqual(path, Path.Combine(Environment.CurrentDirectory, @"Pyramid\3\2\DL3X2Y1.dem")); Assert.IsTrue(File.Exists(path)); var newBytes = demTileSerializer.Deserialize(level, tileX, tileY); // Assert that the deserialized bitmap is not null and holds original values. Assert.IsNotNull(newBytes); for (int i = 0; i < values.Length; i++) { Assert.AreEqual(values[i], newBytes[i]); } // Delete the file. File.Delete(path); } catch (Exception ex) { Assert.Fail(ex.Message); } }
public void ValidDemDeserializeTest() { try { string fileNameTemplate = @"Pyramid\{0}\{1}\DL{0}X{1}Y{2}.dem"; string destination = Path.Combine(Environment.CurrentDirectory, fileNameTemplate); var demTileSerializer = new DemTileSerializer(destination); // Serialize the file. short[] values = new short[1089]; Random random = new Random(); for (int index = 0; index < 1089; index++) { values[index] = Convert.ToInt16(random.Next(100)); } int level = 3; int tileX = 2; int tileY = 1; demTileSerializer.Serialize(values, level, tileX, tileY); // Assert that the file exists. string path = Path.Combine(Environment.CurrentDirectory, demTileSerializer.GetFileName(level, tileX, tileY)); Assert.AreEqual(path, Path.Combine(Environment.CurrentDirectory, @"Pyramid\3\2\DL3X2Y1.dem")); Assert.IsTrue(File.Exists(path)); var newBytes = demTileSerializer.Deserialize(level, tileX, tileY); // Assert that the deserialized bitmap is not null and holds original values. Assert.IsNotNull(newBytes); for (int i = 0; i < values.Length; i++) { Assert.AreEqual(values[i], newBytes[i]); } // Delete the file. File.Delete(path); } catch (Exception ex) { Assert.Fail(ex.Message); } }