public static void Main() { tft.Initialize(); #if DRAWTOFILE StorageDevice.MountSD("SD", SPI.SPI_module.SPI1, Pins.GPIO_PIN_D10); var file = new FileStream(@"SD\VirtualCanvas.bin", FileMode.Create); var context = new BasicTypeSerializerContext(file); #else var context = new BasicTypeSerializerContext(); #endif var virtualCanvas = new VirtualCanvas(context); var fontDejaVuSansBold9 = new DejaVuSansBold9(); var fontDejaVuSans9 = new DejaVuSans9(); var fontDejaVuSansMono8 = new DejaVuSansMono8(); virtualCanvas.DrawFill(ColorBackground); virtualCanvas.DrawString(5, 10, BasicColor.Black, fontDejaVuSansBold9.GetFontInfo(), "DejaVu Sans 9 Bold"); virtualCanvas.DrawString(5, 30, BasicColor.Black, fontDejaVuSans9.GetFontInfo(), "DejaVu Sans 9"); virtualCanvas.DrawString(5, 50, BasicColor.Black, fontDejaVuSansMono8.GetFontInfo(), "DejaVu Sans Mono 8"); // Check if the screen orientation can be changed if (tft.GetProperties().Orientation == true) { // Change the orientation virtualCanvas.SetOrientation(LCD.Orientation.Landscape); // Render some text in the new orientation virtualCanvas.DrawString(5, 10, BasicColor.Black, new DejaVuSans9().GetFontInfo(), "DejaVu Sans 9 (Rotated)"); // Change the orientation back virtualCanvas.SetOrientation(LCD.Orientation.Portrait); } RenderPrimitiveShapes(virtualCanvas); RenderCompoundShapes(virtualCanvas, fontDejaVuSans9.GetFontInfo()); RenderIcons(virtualCanvas); var localCanvas = new Canvas(tft); #if DRAWTOFILE file.Flush(); file.Close(); localCanvas.Replay(new BasicTypeDeSerializerContext(new FileStream(@"SD\VirtualCanvas.bin", FileMode.Open))); StorageDevice.Unmount("SD"); #else //localCanvas.Replay(new BasicTypeDeSerializerContext(context.GetBuffer())); StorageDevice.MountSD("SD", SPI.SPI_module.SPI1, Pins.GPIO_PIN_D10); var file = new FileStream(@"SD\VirtualCanvas.bin", FileMode.Create); int contentSize = 0; byte[] buffer = context.GetBuffer(ref contentSize); file.Write(buffer, 0, contentSize); file.Flush(); file.Close(); StorageDevice.Unmount("SD"); #endif }
public static void BasicTouchEventTest(VirtualCanvas canvas) { var message = "Touch Event Test"; var fontInfo = new DejaVuSansBold9().GetFontInfo(); var stringLength = fontInfo.GetStringWidth(message); canvas.SetOrientation(Orientation.Portrait); canvas.DrawFill(ColorBackground); canvas.DrawString( (canvas.Width - stringLength) / 2, 150, (ushort)BasicColor.Black, fontInfo.ID, message); canvas.TouchscreenWaitForEvent(); canvas.DrawCircleFilled(lastTouchX, lastTouchY, 4, (ushort)BasicColor.Red); canvas.Execute(); Thread.Sleep(1000); }
public static void NonBlockingTouchEventTest(VirtualCanvas canvas) { var message = "Touch To Continue"; var fontInfo = new DejaVuSansBold9().GetFontInfo(); var stringLength = fontInfo.GetStringWidth(message); canvas.DrawFill(ColorBackground); canvas.DrawString( (canvas.Width - stringLength) / 2, 150, (ushort)BasicColor.Black, fontInfo.ID, message); var random = new Random(lastTouchX * lastTouchY); lastTouchIsValid = 0; while (lastTouchIsValid == 0) { canvas.DrawCircleFilled(random.Next(canvas.Width), random.Next(canvas.Height), 4, (ushort)BasicColor.Red); canvas.Execute(); canvas.TouchscreenWaitForEvent(TouchScreenEventMode.NonBlocking); } }