void Start() { defControl = controller.GetComponent<Deformation_control>(); gRot.Set (0.0f, 0.0f, 0.0f); gRotInc.Set(0.0f,0.0f,0.45f); if ( !mbulg ) { mbulg = GetComponent<MegaBulge>(); } }
void Start() { defControl = controller.GetComponent<Deformation_control>(); gRot.Set (0.0f, 0.0f, 0.0f); gRotInc.Set(0.0f,0.0f,0.45f); }
void Start() { defControl = controller.GetComponent<Deformation_control>(); }