public HeroSettings Settings(Definitions.Heroes hero) => heroSettings[heroes.IndexOf(hero)];
public void AddHero(Definitions.Heroes hero) { heroes.Add(hero); heroSettings.Add(new HeroSettings(Color.white, 3)); }
public HeroDefinition Initialize(string name, float width, float laneHeightPadding, Definitions.Heroes type) { this.name = name; this.type = type; Initialize(name, width, laneHeightPadding); return(this); }