Пример #1
0
        private async Task <bool> IsReachable()
        {
            if (!_points.Any() || _points.First().Distance2D(ZetaDia.Me.Position) < 10f)
            {
                return(false);
            }

            if (!await _navigator.CanPathWithinDistance(_points.First(), PathPrecision) || Navigator.StuckHandler.IsStuck)
            {
                return(false);
            }

            return(true);
        }
Пример #2
0
        public static void UpdateFailedMarkers()
        {
            if (NavProvider == null)
            {
                NavProvider = new DefaultNavigationProvider();
            }

            foreach (MiniMapMarker marker in KnownMarkers.Where(m => m.Failed))
            {
                if (NavProvider.CanPathWithinDistance(marker.Position, 10f))
                {
                    //DbHelper.LogNormal("Was able to generate full path to failed MiniMapMarker {0} at {1}, marking as good", marker.MarkerNameHash, marker.Position);
                    marker.Failed  = false;
                    lastMoveResult = MoveResult.PathGenerated;
                }
            }
        }