Пример #1
0
 protected void AddDefaultInputBinding(string childName, string interfaceTriggerName, string deviceActionName)
 {
     DefaultInputBindings.Add(new DefaultInputBinding(
                                  childName: childName,
                                  interfaceTriggerName: interfaceTriggerName,
                                  deviceActionName: deviceActionName
                                  ));
 }
Пример #2
0
        /// <summary>
        /// A-10C UHF Radio Load Button.
        /// This includes binding the hidden action to the switch positions of the cover which sits beneath the button to make them reversed visually.
        /// This is also the first use case of DefaultInputBinding's deviceTriggerName & deviceTriggerBindingValue in composite visual
        /// </summary>
        /// <param name="name">name of element</param>
        /// <param name="x">Horizontal coordinate of the button</param>
        /// <param name="y">Vertical coordinate of the button</param>
        /// <param name="size">Size of the button</param>
        /// <param name="interfaceElementName">Name of the corresponding trigger</param>
        private void AddLoadButton(string name, double x, double y, Size size, string interfaceElementName)
        {
            string     componentName = _interfaceDeviceName + "_" + name;
            PushButton newButton     = new PushButton
            {
                Top         = y,
                Left        = x,
                Width       = size.Width,
                Height      = size.Height,
                Image       = _imageLocation + "A-10C_UHF_Radio_Red_Button_Unpressed.png",
                PushedImage = _imageLocation + "A-10C_UHF_Radio_Red_Button_Pressed.png",
                Text        = "",
                Name        = componentName,
                IsHidden    = true
            };

            Children.Add(newButton);

            AddTrigger(newButton.Triggers["pushed"], componentName);
            AddTrigger(newButton.Triggers["released"], componentName);
            AddAction(newButton.Actions["set.hidden"], componentName);
            AddAction(newButton.Actions["set.physical state"], componentName);

            AddDefaultOutputBinding(
                childName: componentName,
                deviceTriggerName: "position.changed",
                interfaceActionName: _interfaceDeviceName + ".set." + interfaceElementName
                );

            AddDefaultInputBinding(
                childName: componentName,
                interfaceTriggerName: _interfaceDeviceName + "." + interfaceElementName + ".changed",
                deviceActionName: "set.physical state");

            DefaultInputBindings.Add(new DefaultInputBinding(
                                         childName: componentName,
                                         interfaceTriggerName: "",
                                         deviceTriggerName: "UHF Radio_Cover.position two.entered",
                                         deviceActionName: "set.hidden",
                                         deviceTriggerBindingValue: new BindingValue(false)));

            DefaultInputBindings.Add(new DefaultInputBinding(
                                         childName: componentName,
                                         interfaceTriggerName: "",
                                         deviceTriggerName: "UHF Radio_Cover.position one.entered",
                                         deviceActionName: "set.hidden",
                                         deviceTriggerBindingValue: new BindingValue(true)));
        }