Пример #1
0
        public void CloseEngines()
        {
            if (Player1 != null && Player1.Engine != null)
            {
                Player1.Engine.Close();
                Player1.Engine = null;
            }

            if (Player2 != null && Player2.Engine != null)
            {
                Player2.Engine.Close();
                Player2.Engine = null;
            }

            if (CurrentPlayer != null && CurrentPlayer.Engine != null)
            {
                CurrentPlayer.Engine.Close();
                CurrentPlayer.Engine = null;
            }

            if (DefaultEngine != null)
            {
                DefaultEngine.Close();
                DefaultEngine = null;
            }
        }