public void DefaulDamageTestSimplePasses() { var player = new InputDamageController(100); var defaultDamage = new DefaultDamage(20); float correctHealthValue = player.Health - defaultDamage.Damage; defaultDamage.SetDamage(player); Assert.AreEqual(correctHealthValue, player.Health); }
private void Start() { defaultDamage = GetComponent <DefaultDamage>(); }