Пример #1
0
        private Challenge CreateChallenge(ChallengeConfig challengeConfig, List <IAction> actions, DungeonLogic dungeonLogic)
        {
            Trigger       startTrigger = CreateTrigger(challengeConfig.StartTrigger());
            SpawnOverTime sot          = CreateSpawnOverTime(challengeConfig.SpawnConfig());

            List <TrackerConfig> trackerConfigs = challengeConfig.SpawnConfig().TrackerConfigs();

            foreach (TrackerConfig trackerConfig in trackerConfigs)
            {
                if (!trackerConfig.IsActive())
                {
                    continue;
                }

                Tracker tracker = CreateTracker(trackerConfig);
                sot.AddTracker(tracker);
            }

            // List<ActionConfig> actionConfigs = challengeConfig.SpawnConfig().ActionConfigs();
            // foreach (ActionConfig actionConfig in actionConfigs)
            // {
            //  if (actionConfig.IsDisabled()) continue;
            //
            //  IAction action = CreateAction(actionConfig, dungeonLogic);
            //  sot.AddAction(action);
            // }

            foreach (IAction action in actions)
            {
                sot.AddAction(action);
            }

            DefaultChallenge challenge = new DefaultChallenge(startTrigger, sot);

            return(challenge);
        }
Пример #2
0
 public static void SendChallengeResultMessage(IPacketReceiver client, DefaultChallenge challenge)
 {
     client.Send(new ChallengeResultMessage((short)challenge.Id, challenge.Status == ChallengeStatusEnum.SUCCESS));
 }
Пример #3
0
 public static void SendChallengeInfoMessage(IPacketReceiver client, DefaultChallenge challenge)
 {
     client.Send(new ChallengeInfoMessage((short)challenge.Id, challenge.Target != null ? challenge.Target.Id : -1, challenge.Bonus, challenge.Bonus));
 }