void ReleaseDesignerOutlets() { if (BendButton != null) { BendButton.Dispose(); BendButton = null; } if (ConnectButton != null) { ConnectButton.Dispose(); ConnectButton = null; } if (DefaultButton != null) { DefaultButton.Dispose(); DefaultButton = null; } if (ExpandButton != null) { ExpandButton.Dispose(); ExpandButton = null; } }