void ReleaseDesignerOutlets()
        {
            if (BendButton != null)
            {
                BendButton.Dispose();
                BendButton = null;
            }

            if (ConnectButton != null)
            {
                ConnectButton.Dispose();
                ConnectButton = null;
            }

            if (DefaultButton != null)
            {
                DefaultButton.Dispose();
                DefaultButton = null;
            }

            if (ExpandButton != null)
            {
                ExpandButton.Dispose();
                ExpandButton = null;
            }
        }