private void SelectNewCurrentInfo(GameItemType itemType) { SelectedInfo = Items.Find(item => item.ItemType == itemType); if (SelectedInfo == null) { SelectedInfo = new DecoratorInfo(); } }
public void TryRegisterAudioDecoratorNode(Type type) { if (typeof(IAudioDecoratorNode).IsAssignableFrom(type) && !m_audioDecorators.Contains(new DecoratorInfo() { decoratorType = type })) { DecoratorInfo decorator = new DecoratorInfo(); decorator.ctor = (Func<IAudioDecoratorNode>)type.CreateConstructorDelegate(typeof(Func<>).MakeGenericType(type)); decorator.triggeredProperties = new HashSet<string>(); foreach (AbstractAttributeField property in type.GetAttributeProperties()) { decorator.triggeredProperties.Add(property.Name); } m_audioDecorators.Add(decorator); } }