private async void BtnCloneDeck_Click(object sender, RoutedEventArgs e) { var cloneStats = (await this.ShowMessageAsync("Clone game history?", "(Cloned games do not count towards class or overall stats.)", MessageDialogStyle.AffirmativeAndNegative, new MetroDialogSettings { AffirmativeButtonText = "clone history", NegativeButtonText = "do not clone history" })) == MessageDialogResult.Affirmative; var clone = (Deck)DeckPickerList.SelectedDeck.Clone(); var originalStatsEntry = clone.DeckStats; while (DeckList.DecksList.Any(d => d.Name == clone.Name)) { var settings = new MetroDialogSettings { AffirmativeButtonText = "Set", DefaultText = clone.Name }; var name = await this.ShowInputAsync("Name already exists", "You already have a deck with that name, please select a different one.", settings); if (string.IsNullOrEmpty(name)) { return; } clone.Name = name; } DeckList.DecksList.Add(clone); DeckPickerList.AddAndSelectDeck(clone); WriteDecks(); var newStatsEntry = DeckStatsList.Instance.DeckStats.FirstOrDefault(d => d.Name == clone.Name); if (newStatsEntry == null) { newStatsEntry = new DeckStats(clone.Name); DeckStatsList.Instance.DeckStats.Add(newStatsEntry); } //clone game stats if (cloneStats) { foreach (var game in originalStatsEntry.Games) { newStatsEntry.AddGameResult(game.CloneWithNewId()); } Logger.WriteLine("cloned gamestats"); } DeckStatsList.Save(); DeckPickerList.UpdateList(); }
private async void SaveDeck(bool overwrite) { var deckName = TextBoxDeckName.Text; if (string.IsNullOrEmpty(deckName)) { var settings = new MetroDialogSettings { AffirmativeButtonText = "Set", DefaultText = deckName }; var name = await this.ShowInputAsync("No name set", "Please set a name for the deck", settings); if (String.IsNullOrEmpty(name)) { return; } deckName = name; TextBoxDeckName.Text = name; } while (DeckList.DecksList.Any(d => d.Name == deckName) && (!EditingDeck || !overwrite)) { var settings = new MetroDialogSettings { AffirmativeButtonText = "Set", DefaultText = deckName }; var name = await this.ShowInputAsync("Name already exists", "You already have a deck with that name, please select a different one.", settings); if (String.IsNullOrEmpty(name)) { return; } deckName = name; TextBoxDeckName.Text = name; } if (_newDeck.Cards.Sum(c => c.Count) != 30) { var settings = new MetroDialogSettings { AffirmativeButtonText = "Yes", NegativeButtonText = "No" }; var result = await this.ShowMessageAsync("Not 30 cards", string.Format("Deck contains {0} cards. Is this what you want to save anyway?", _newDeck.Cards.Sum(c => c.Count)), MessageDialogStyle.AffirmativeAndNegative, settings); if (result != MessageDialogResult.Affirmative) { return; } } if (EditingDeck && overwrite) { DeckList.DecksList.Remove(_newDeck); DeckPickerList.RemoveDeck(_newDeck); } var oldDeckName = _newDeck.Name; _newDeck.Name = deckName; _newDeck.Tags = TagControlEdit.GetTags(); var newDeckClone = (Deck)_newDeck.Clone(); DeckList.DecksList.Add(newDeckClone); newDeckClone.LastEdited = DateTime.Now; WriteDecks(); Logger.WriteLine("Saved Decks"); if (EditingDeck) { TagControlEdit.SetSelectedTags(new List <string>()); if (deckName != oldDeckName) { var statsEntry = DeckStatsList.Instance.DeckStats.FirstOrDefault(d => d.Name == oldDeckName); if (statsEntry != null) { if (overwrite) { statsEntry.Name = deckName; Logger.WriteLine("Deck has new name, updated deckstats"); } else { var newStatsEntry = DeckStatsList.Instance.DeckStats.FirstOrDefault(d => d.Name == deckName); if (newStatsEntry == null) { newStatsEntry = new DeckStats(deckName); DeckStatsList.Instance.DeckStats.Add(newStatsEntry); } foreach (var game in statsEntry.Games) { newStatsEntry.AddGameResult(game.CloneWithNewId()); } Logger.WriteLine("cloned gamestats for \"Set as new\""); } DeckStatsList.Save(); } } } //after cloning the stats, otherwise new stats will be generated DeckPickerList.AddAndSelectDeck(newDeckClone); EditingDeck = false; foreach (var tag in _newDeck.Tags) { SortFilterDecksFlyout.AddSelectedTag(tag); } DeckPickerList.UpdateList(); DeckPickerList.SelectDeck(newDeckClone); CloseNewDeck(); ClearNewDeckSection(); }
public MainWindow() { // Set working directory to path of executable Directory.SetCurrentDirectory(AppDomain.CurrentDomain.BaseDirectory); InitializeComponent(); Trace.Listeners.Add(new TextBoxTraceListener(Options.TextBoxLog)); EnableMenuItems(false); try { if (File.Exists("Updater_new.exe")) { if (File.Exists("Updater.exe")) { File.Delete("Updater.exe"); } File.Move("Updater_new.exe", "Updater.exe"); } } catch { Logger.WriteLine("Error updating updater"); } Helper.MainWindow = this; /*_configPath =*/ Config.Load(); HsLogReader.Create(); var configVersion = string.IsNullOrEmpty(Config.Instance.CreatedByVersion) ? null : new Version(Config.Instance.CreatedByVersion); Version currentVersion; if (Config.Instance.CheckForUpdates) { currentVersion = Helper.CheckForUpdates(out NewVersion); _lastUpdateCheck = DateTime.Now; } else { currentVersion = Helper.GetCurrentVersion(); } var versionString = string.Empty; if (currentVersion != null) { versionString = string.Format("{0}.{1}.{2}", currentVersion.Major, currentVersion.Minor, currentVersion.Build); Help.TxtblockVersion.Text = "Version: " + versionString; // Assign current version to the config instance so that it will be saved when the config // is rewritten to disk, thereby telling us what version of the application created it Config.Instance.CreatedByVersion = currentVersion.ToString(); } ConvertLegacyConfig(currentVersion, configVersion); if (Config.Instance.SelectedTags.Count == 0) { Config.Instance.SelectedTags.Add("All"); } _foundHsDirectory = FindHearthstoneDir(); if (_foundHsDirectory) { _updatedLogConfig = UpdateLogConfigFile(); } //hearthstone, loads db etc - needs to be loaded before playerdecks, since cards are only saved as ids now Game.Reset(); _decksPath = Config.Instance.DataDir + "PlayerDecks.xml"; SetupDeckListFile(); try { DeckList = XmlManager <Decks> .Load(_decksPath); } catch (Exception e) { MessageBox.Show( e.Message + "\n\n" + e.InnerException + "\n\n If you don't know how to fix this, please delete " + _decksPath + " (this will cause you to lose your decks).", "Error loading PlayerDecks.xml"); Application.Current.Shutdown(); } foreach (var deck in DeckList.DecksList) { DeckPickerList.AddDeck(deck); } SetupDefaultDeckStatsFile(); DefaultDeckStats.Load(); SetupDeckStatsFile(); DeckStatsList.Load(); _notifyIcon = new NotifyIcon { Icon = new Icon(@"Images/HearthstoneDeckTracker16.ico"), Visible = true, ContextMenu = new ContextMenu(), Text = "Hearthstone Deck Tracker v" + versionString }; _notifyIcon.ContextMenu.MenuItems.Add("Use no deck", (sender, args) => DeselectDeck()); _notifyIcon.ContextMenu.MenuItems.Add(new MenuItem("Autoselect deck") { MenuItems = { new MenuItem("On", (sender, args) => AutoDeckDetection(true)), new MenuItem("Off", (sender, args) => AutoDeckDetection(false)) } }); _notifyIcon.ContextMenu.MenuItems.Add(new MenuItem("Class cards first") { MenuItems = { new MenuItem("Yes", (sender, args) => SortClassCardsFirst(true)), new MenuItem("No", (sender, args) => SortClassCardsFirst(false)) } }); _notifyIcon.ContextMenu.MenuItems.Add("Show", (sender, args) => ActivateWindow()); _notifyIcon.ContextMenu.MenuItems.Add("Exit", (sender, args) => Close()); _notifyIcon.MouseClick += (sender, args) => { if (args.Button == MouseButtons.Left) { ActivateWindow(); } }; //create overlay Overlay = new OverlayWindow { Topmost = true }; PlayerWindow = new PlayerWindow(Config.Instance, Game.IsUsingPremade ? Game.PlayerDeck : Game.PlayerDrawn); OpponentWindow = new OpponentWindow(Config.Instance, Game.OpponentCards); TimerWindow = new TimerWindow(Config.Instance); StatsWindow = new StatsWindow(); if (Config.Instance.PlayerWindowOnStart) { PlayerWindow.Show(); } if (Config.Instance.OpponentWindowOnStart) { OpponentWindow.Show(); } if (Config.Instance.TimerWindowOnStartup) { TimerWindow.Show(); } if (!DeckList.AllTags.Contains("All")) { DeckList.AllTags.Add("All"); WriteDecks(); } if (!DeckList.AllTags.Contains("Favorite")) { if (DeckList.AllTags.Count > 1) { DeckList.AllTags.Insert(1, "Favorite"); } else { DeckList.AllTags.Add("Favorite"); } WriteDecks(); } if (!DeckList.AllTags.Contains("Arena")) { DeckList.AllTags.Add("Arena"); WriteDecks(); } if (!DeckList.AllTags.Contains("Constructed")) { DeckList.AllTags.Add("Constructed"); WriteDecks(); } if (!DeckList.AllTags.Contains("None")) { DeckList.AllTags.Add("None"); WriteDecks(); } Options.ComboboxAccent.ItemsSource = ThemeManager.Accents; Options.ComboboxTheme.ItemsSource = ThemeManager.AppThemes; Options.ComboboxLanguages.ItemsSource = Helper.LanguageDict.Keys; Options.ComboboxKeyPressGameStart.ItemsSource = EventKeys; Options.ComboboxKeyPressGameEnd.ItemsSource = EventKeys; LoadConfig(); FillElementSorters(); //this has to happen before reader starts var lastDeck = DeckList.DecksList.FirstOrDefault(d => d.Name == Config.Instance.LastDeck); DeckPickerList.SelectDeck(lastDeck); TurnTimer.Create(90); SortFilterDecksFlyout.HideStuffToCreateNewTag(); TagControlEdit.OperationSwitch.Visibility = Visibility.Collapsed; TagControlEdit.PnlSortDecks.Visibility = Visibility.Collapsed; UpdateDbListView(); _doUpdate = _foundHsDirectory; UpdateOverlayAsync(); _initialized = true; Options.MainWindowInitialized(); DeckPickerList.UpdateList(); if (lastDeck != null) { DeckPickerList.SelectDeck(lastDeck); UpdateDeckList(lastDeck); UseDeck(lastDeck); } if (_foundHsDirectory) { HsLogReader.Instance.Start(); } Helper.SortCardCollection(ListViewDeck.Items, Config.Instance.CardSortingClassFirst); DeckPickerList.SortDecks(); // Set Language var culture = Config.Instance.SelectedLanguage.Insert(2, "-"); WPFLocalizeExtension.Engine.LocalizeDictionary.Instance.Culture = System.Globalization.CultureInfo.GetCultureInfo(culture); if (!Directory.Exists(culture)) { var langPath = Path.Combine("Lang", culture); if (Directory.Exists(langPath)) { Helper.CopyFolder(langPath, culture); _showRestartMessage = true; } } }