Пример #1
0
    public static GameState GenerateGameState(string newGameId,
                                              int howManyPlayers,
                                              List <string> playersNicknames,
                                              string firstPlayerNickname)
    {
        string newId        = newGameId;
        var    mainDeck     = DeckGenerator.GenerateActionsDeck();
        var    animalsDeck  = DeckGenerator.GenerateAnimalsDeck();
        var    goodsDeck    = DeckGenerator.GenerateGoodsDeck();
        var    projectCards = PrepareProjectCards(mainDeck, howManyPlayers);
        var    players      = PreparePlayers(animalsDeck, goodsDeck, howManyPlayers, playersNicknames);
        var    bonuses      = PrepareAvailableBonuses(howManyPlayers);

        return(new GameState(newId,
                             players,
                             mainDeck,
                             animalsDeck,
                             goodsDeck,
                             projectCards,
                             bonuses,
                             Round.A,
                             firstPlayerNickname,
                             1,
                             players.Count,
                             false));
    }
Пример #2
0
 public void Rule_IsKaidan_数字違い()
 {
     Assert.IsFalse(KaidanRule.IsKaidan(DeckGenerator.FromCardsetString("C3 C4 C6")));
     Assert.IsFalse(KaidanRule.IsKaidan(DeckGenerator.FromCardsetString("C6 C4 C7")));
     Assert.IsFalse(KaidanRule.IsKaidan(DeckGenerator.FromCardsetString("C1 C2 CQ")));
     Assert.IsFalse(KaidanRule.IsKaidan(DeckGenerator.FromCardsetString("C1 C2 C3")));
 }
Пример #3
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        public void Card_FullSet()
        {
            var r = DeckGenerator.DeckWithJoker();

            // 全体枚数
            Assert.AreEqual(53, r.Count());

            // スート毎の枚数
            var r_clv = from t1 in r where t1.suit == Suit.CLB select 1;

            Assert.AreEqual(13, r_clv.Count());
            var r_dia = from t1 in r where t1.suit == Suit.DIA select 1;

            Assert.AreEqual(13, r_dia.Count());
            var r_hrt = from t1 in r where t1.suit == Suit.HRT select 1;

            Assert.AreEqual(13, r_hrt.Count());
            var r_spd = from t1 in r where t1.suit == Suit.SPD select 1;

            Assert.AreEqual(13, r_spd.Count());
            // ジョーカー
            var r_jkr = from t1 in r where t1.suit == Suit.JKR select 1;

            Assert.AreEqual(1, r_jkr.Count());
        }
Пример #4
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        private void InitPlayerDecks()
        {
            int p1Id = PhotonNetwork.isMasterClient ? 1 : 0;
            int p2Id = p1Id == 0 ? 1 : 0;

            var p1LessonsBytes = PhotonNetwork.playerList[p1Id].customProperties["lessons"] as byte[];
            var p2LessonsBytes = PhotonNetwork.playerList[p2Id].customProperties["lessons"] as byte[];

            if (p1LessonsBytes == null || p2LessonsBytes == null)
            {
                Log.Error("p1 or p2 selected lessons are null, report this error!");
                return;
            }

            var p1SelectedLessons = p1LessonsBytes.Select(n => (LessonTypes)n).ToList();
            var p2SelectedLessons = p2LessonsBytes.Select(n => (LessonTypes)n).ToList();

            GameManager.NetworkIdCounter = 0;
            GameManager.AllCards.Clear();

            DeckGenerator.ResetStartingCharacterPool();

            Log.Write("Generating Player Decks");
            this.Player1.InitDeck(p1SelectedLessons);
            this.Player2.InitDeck(p2SelectedLessons);
        }
Пример #5
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        public void Rule_PutCard_Kaidan_場が階段でないとき()
        {
            _ctx._history.Clear();
            _ctx._history.Add(new HE_PutCards(0, DeckGenerator.FromCardsetString("C4 D4 H4")));

            _assertCheckPutCardsIsNG(DeckGenerator.FromCardsetString("C6 C7 C5"), KaidanRule.ERROR_BA_ISNOT_KAIDAN);
            _assertCheckPutCardsIsNG(DeckGenerator.FromCardsetString("C6 C7 C5 C8"), KaidanRule.ERROR_BA_ISNOT_KAIDAN);
        }
Пример #6
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 internal TestCardDistributer(string p0, string p1, string p2)
 {
     ret = new[] {
         DeckGenerator.FromCardsetString(p0),
         DeckGenerator.FromCardsetString(p1),
         DeckGenerator.FromCardsetString(p2),
     };
 }
Пример #7
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 public void Rule_IsKaidan_IsOK()
 {
     Assert.IsTrue(KaidanRule.IsKaidan(DeckGenerator.FromCardsetString("C3 C4 C5")));
     Assert.IsTrue(KaidanRule.IsKaidan(DeckGenerator.FromCardsetString("C6 C4 C5")));
     Assert.IsTrue(KaidanRule.IsKaidan(DeckGenerator.FromCardsetString("CK CQ CJ")));
     Assert.IsTrue(KaidanRule.IsKaidan(DeckGenerator.FromCardsetString("C1 C2 CK")));
     Assert.IsTrue(KaidanRule.IsKaidan(DeckGenerator.FromCardsetString("C1 CQ CK")));
 }
Пример #8
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 public void Rule_CheckPut_場あり_1枚()
 {
     _ctx._history.Clear();
     _ctx._history.Add(new HE_PutCards(0, DeckGenerator.Generate(Suit.HRT, 3).ToArray()));
     _assertCheckPutCardsIsOK(DeckGenerator.Generate(Suit.CLB, 4));
     _assertCheckPutCardsIsNG(DeckGenerator.Generate(Suit.CLB, 3), SimplestRule.ERR_NOT_STRONG);
     _assertCheckPutCardsIsOK(DeckGenerator.Generate(Suit.JKR, 0));
 }
Пример #9
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        public async Task <IActionResult> Patch(Guid id, [FromBody] Deck deck)
        {
            using (var repository = new Repository(HttpContext.GetUserGuid()))
            {
                if (repository.ServiceUser == null)
                {
                    return(Forbid());
                }

                await repository.Context.Factions.LoadAsync();

                await repository.Context.CardTypes.LoadAsync();

                var deckModel = await repository.Context.Decks.Include(x => x.DeckCards)
                                .ThenInclude(dc => dc.Card)
                                .Where(x => x.Guid == id).FirstOrDefaultAsync();

                if (deckModel == null)
                {
                    return(NotFound());
                }
                await repository.Context.Entry(deckModel).Reference(x => x.Creator).LoadAsync();

                await repository.Context.Entry(deckModel).Reference(x => x.Status).LoadAsync();

                await repository.Context.Entry(repository.ServiceUser).Reference(x => x.Role).LoadAsync();

                if (repository.ServiceUser.Role.Guid != PredefinedGuids.Administrator && deckModel.Creator.Guid != repository.ServiceUser.Guid)
                {
                    return(Forbid());
                }

                StatusModel statusModel = null;
                if (deck.Status != null)
                {
                    statusModel = await repository.Context.Statuses.FindByGuidAsync(deck.Status.Guid);
                }
                deckModel.Patch(deck, statusModel, repository.ServiceUser);
                deck = deckModel.FromDal(true);
                System.IO.File.WriteAllText(Repository.GetDeckJsonFile(deck.Guid), JsonConvert.SerializeObject(deck));
                System.IO.File.WriteAllText(Repository.GetDeckFormatFile(deck.Guid), GetDeckFormat(deckModel));

                await repository.Context.Entry(repository.ServiceUser).Reference(x => x.Role).LoadAsync();

                var generateMissing = repository.ServiceUser.Guid == PredefinedGuids.Administrator ||
                                      repository.ServiceUser.Guid == PredefinedGuids.ServiceUser;

                await repository.Context.SaveChangesAsync();

                BackgroundJob.Schedule(
                    () => DeckGenerator.GenerateDeck(deck.Guid, deck.GeneratePdf, deck.ExportTiles, generateMissing, true),
                    TimeSpan.Zero);

                deck.IsEditable = true;

                return(Ok(deck));
            }
        }
Пример #10
0
 public void Rule_IsKaidan_スート違い()
 {
     Assert.IsFalse(KaidanRule.IsKaidan(DeckGenerator.FromCardsetString("C3 D4 C5")));
     Assert.IsFalse(KaidanRule.IsKaidan(DeckGenerator.FromCardsetString("D6 C4 C5")));
     Assert.IsFalse(KaidanRule.IsKaidan(DeckGenerator.FromCardsetString("CK CQ HJ")));
     Assert.IsFalse(KaidanRule.IsKaidan(DeckGenerator.FromCardsetString("S1 C2 CK")));
     Assert.IsFalse(KaidanRule.IsKaidan(DeckGenerator.FromCardsetString("C1 CQ DK")));
     Assert.IsFalse(KaidanRule.IsKaidan(DeckGenerator.FromCardsetString("C1 JK DK")));
 }
Пример #11
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            public void Should_Contain_52_Cards()
            {
                var deckGenerator = new DeckGenerator();
                var deck          = deckGenerator.GenerateDeck();

                var cardCount = deck.Count();

                Assert.Equal(52, cardCount);
            }
Пример #12
0
 public void Rule_PutCard_Kaidan_場なし()
 {
     _ctx._history.Clear();
     _assertCheckPutCardsIsOK(DeckGenerator.FromCardsetString("C3 C4 C5"));
     _assertCheckPutCardsIsOK(DeckGenerator.FromCardsetString("C6 C4 C5"));
     _assertCheckPutCardsIsOK(DeckGenerator.FromCardsetString("CK CQ CJ"));
     _assertCheckPutCardsIsOK(DeckGenerator.FromCardsetString("C1 C2 CK"));
     _assertCheckPutCardsIsOK(DeckGenerator.FromCardsetString("C1 CQ CK"));
     _assertCheckPutCardsIsOK(DeckGenerator.FromCardsetString("C1 C2 JK CK"));
 }
Пример #13
0
 public void Rule_CheckPut_場あり_2枚()
 {
     _ctx._history.Clear();
     _ctx._history.Add(new HE_PutCards(0, DeckGenerator.Generate(Suit.DIA, 4, Suit.SPD, 4).ToArray()));
     _assertCheckPutCardsIsOK(DeckGenerator.Generate(Suit.CLB, 5, Suit.SPD, 5));
     _assertCheckPutCardsIsOK(DeckGenerator.Generate(Suit.JKR, 0, Suit.SPD, 5));  // ジョーカーまじり
     _assertCheckPutCardsIsNG(DeckGenerator.Generate(Suit.CLB, 4, Suit.SPD, 4), SimplestRule.ERR_NOT_STRONG);
     _assertCheckPutCardsIsNG(DeckGenerator.Generate(Suit.CLB, 5), SimplestRule.ERR_COUNT_DOESNT_MATCH);
     _assertCheckPutCardsIsNG(DeckGenerator.Generate(Suit.JKR, 0), SimplestRule.ERR_COUNT_DOESNT_MATCH);
 }
Пример #14
0
 public void Rule_IsKaidan_ジョーカー()
 {
     Assert.IsTrue(KaidanRule.IsKaidan(DeckGenerator.FromCardsetString("C3 C4 JK")));
     Assert.IsTrue(KaidanRule.IsKaidan(DeckGenerator.FromCardsetString("JK C4 C6")));
     Assert.IsTrue(KaidanRule.IsKaidan(DeckGenerator.FromCardsetString("C1 JK CQ")));
     Assert.IsTrue(KaidanRule.IsKaidan(DeckGenerator.FromCardsetString("C1 C2 JK")));
     Assert.IsTrue(KaidanRule.IsKaidan(DeckGenerator.FromCardsetString("C1 C2 JK JK")));
     Assert.IsTrue(KaidanRule.IsKaidan(DeckGenerator.FromCardsetString("C1 CJ JK JK")));
     Assert.IsFalse(KaidanRule.IsKaidan(DeckGenerator.FromCardsetString("C1 C3 JK")));
     Assert.IsFalse(KaidanRule.IsKaidan(DeckGenerator.FromCardsetString("C4 C2 JK")));
 }
Пример #15
0
        protected override IEnumerable <Card> _TurnCame(IPlayerContext ctx)
        {
            var cards = DeckGenerator.FromCardsetString(hands[p]);

            if (cards.Count == 0 || ctx.GameContext.Rule.CheckPutCards(ctx.GameContext, cards) is CheckOK)
            {
                p++;
                return(cards);
            }
            return(null);
        }
Пример #16
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 public void Rule_CheckPut_場あり革命中_1枚()
 {
     _ctx._history.Clear();
     _ctx._history.Add(new HE_PutCards(0, DeckGenerator.Generate(Suit.CLB, 5).ToArray()));
     _ctx.IsKakumei = true;
     _assertCheckPutCardsIsOK(DeckGenerator.Generate(Suit.CLB, 4));
     _assertCheckPutCardsIsNG(DeckGenerator.Generate(Suit.CLB, 5), SimplestRule.ERR_NOT_STRONG);
     _assertCheckPutCardsIsNG(DeckGenerator.Generate(Suit.CLB, 6), SimplestRule.ERR_NOT_STRONG);
     _assertCheckPutCardsIsNG(DeckGenerator.Generate(Suit.CLB, 2), SimplestRule.ERR_NOT_STRONG);
     _assertCheckPutCardsIsOK(DeckGenerator.Generate(Suit.JKR, 0));
 }
Пример #17
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            public void Should_Have_Four_Of_Each_Rank()
            {
                var deckGenerator = new DeckGenerator();
                var deck          = deckGenerator.GenerateDeck();

                var rankCounts = deck
                                 .GroupBy(
                    card => card.Rank,
                    (rank, cards) => cards.Count());

                Assert.True(rankCounts.All(rankCount => rankCount == 4));
            }
Пример #18
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            public void Should_Have_13_Of_Each_Suit()
            {
                var deckGenerator = new DeckGenerator();
                var deck          = deckGenerator.GenerateDeck();

                var suitCounts = deck
                                 .GroupBy(
                    card => card.Suit,
                    (rank, cards) => cards.Count());

                Assert.True(suitCounts.All(rankCount => rankCount == 13));
            }
Пример #19
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        public override void Initialize()
        {
            Lobby.Broadcast("Distribution of cards.");
            var decks = DeckGenerator.GenerateAllDecks();

            foreach (var client in Lobby.Info.Clients)
            {
                client.Deck = decks[0];
                decks.RemoveAt(0);
            }
            IsGenerated = true;
        }
Пример #20
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        public void Generate()
        {
            var deckGenerator = new DeckGenerator();

            var cards = deckGenerator.Generate();

            Assert.AreEqual(4, cards.Select(x => x.Suit).Distinct().Count());
            Assert.AreEqual(13, cards.Where(x => x.Suit == "Clubs").Select(x => x.Rank).Distinct().Count());
            Assert.AreEqual(13, cards.Where(x => x.Suit == "Diamonds").Select(x => x.Rank).Distinct().Count());
            Assert.AreEqual(13, cards.Where(x => x.Suit == "Hearts").Select(x => x.Rank).Distinct().Count());
            Assert.AreEqual(13, cards.Where(x => x.Suit == "Spades").Select(x => x.Rank).Distinct().Count());
        }
Пример #21
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        public void GetPackNamesContainsName()
        {
            //Arrange
            var    dGen = new DeckGenerator();
            string name = "Hilarious!";

            //Act
            IEnumerable <string> packNames = dGen.GetPackNames();

            //Assert
            Assert.Contains(name, packNames);
        }
Пример #22
0
 public void Rule_CheckPut_場あり革命中_2枚()
 {
     _ctx._history.Clear();
     _ctx._history.Add(new HE_PutCards(0, DeckGenerator.Generate(Suit.DIA, 2, Suit.SPD, 2).ToArray()));
     _ctx.IsKakumei = true;
     _assertCheckPutCardsIsOK(DeckGenerator.Generate(Suit.CLB, 1, Suit.SPD, 1));
     _assertCheckPutCardsIsOK(DeckGenerator.Generate(Suit.CLB, 3, Suit.SPD, 3));
     _assertCheckPutCardsIsOK(DeckGenerator.Generate(Suit.CLB, 3, Suit.JKR, 0));                              // ジョーカーまじり
     _assertCheckPutCardsIsNG(DeckGenerator.Generate(Suit.CLB, 2, Suit.DIA, 2), SimplestRule.ERR_NOT_STRONG);
     _assertCheckPutCardsIsNG(DeckGenerator.Generate(Suit.CLB, 2, Suit.JKR, 2), SimplestRule.ERR_NOT_STRONG); // ジョーカーまじり
     _assertCheckPutCardsIsNG(DeckGenerator.Generate(Suit.CLB, 5), SimplestRule.ERR_COUNT_DOESNT_MATCH);
     _assertCheckPutCardsIsNG(DeckGenerator.Generate(Suit.JKR, 0), SimplestRule.ERR_COUNT_DOESNT_MATCH);
 }
Пример #23
0
 public void ProcessTurn(IPlayerContext ctx)
 {
     Send(new Neof5Protocols.ProtocolData(playerNum, "ProcessTurn", ctx));
     if (IsConnected)
     {
         // タイマースタート
         _startTimer(TurnTimeoutSec * 1000);
     }
     else
     {
         room.Master.PutCards(this, DeckGenerator.FromCardsetString(""));
     }
 }
Пример #24
0
            public void Should_Have_Distinct_Cards()
            {
                var deckGenerator = new DeckGenerator();
                var deck          = deckGenerator.GenerateDeck();

                var cardCount = deck.Count();

                var distinctCardCount = deck
                                        .Distinct()
                                        .Count();

                Assert.Equal(cardCount, distinctCardCount);
            }
Пример #25
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        public void Rule_TryGetFirstCard_1枚()
        {
            var  cards     = DeckGenerator.FromCardsetString("H1");
            Card firstCard = null;

            Assert.AreEqual(true, _rule.TryGetFirstCard(cards, ref firstCard));
            Assert.AreEqual(Suit.HRT, firstCard.suit);
            Assert.AreEqual(1, firstCard.num);

            cards     = DeckGenerator.FromCardsetString("JK");
            firstCard = null;
            Assert.AreEqual(true, _rule.TryGetFirstCard(cards, ref firstCard));
            Assert.AreEqual(Suit.JKR, firstCard.suit);
        }
Пример #26
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    public override void OnInspectorGUI()
    {
        DrawDefaultInspector();
        DeckGenerator cg = (DeckGenerator)target;

        if (GUILayout.Button("Generate"))
        {
            cg.generate();
        }
        if (GUILayout.Button("Open Folder"))
        {
            cg.openCardFolder();
        }
    }
Пример #27
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        public void InitDeck(List <LessonTypes> selectedLessons)
        {
            List <BaseCard> cards;

            if (GameManager.DebugModeEnabled)
            {
                var prebuiltCards = GameManager.GetPlayerTestDeck(NetworkId);
                cards = DeckGenerator.GenerateDeck(prebuiltCards, selectedLessons);
            }
            else
            {
                cards = DeckGenerator.GenerateDeck(selectedLessons);
            }

            Deck.Initialize(cards, DeckGenerator.GetRandomCharacter());
        }
Пример #28
0
        public void GetDeckFromPacknamesContainsNoEmpty()
        {
            //Arrange
            string[] packnames =
            {
                "Hilarious!",
                "Cows Against Hamburgers - Patty Pack #1",
            };
            var dGen = new DeckGenerator();

            //Act
            Deck deck = dGen.GetDeck(packnames);

            //Assert
            Assert.NotNull(deck);
        }
Пример #29
0
        public void GetDeckFromPacknamesContainsCardsFromPacknames()
        {
            //Arrange
            string[] packnames =
            {
                "Hilarious!",
                "Cows Against Hamburgers - Patty Pack #1",
            };
            var dGen = new DeckGenerator();

            //Act
            Deck deck = dGen.GetDeck(packnames);

            //Assert
            Assert.Equal(packnames[0], (deck.BlackCards.First()).PackName);
        }
        public static void ShouldHaveUniqueCards()
        {
            var uniqueCards = new List <string>();
            var deck        = DeckGenerator.GenerateDeck();

            foreach (var card in deck)
            {
                if (uniqueCards.Any(x => x == card.ToString()))
                {
                    Assert.False(true, $"Duplicate card found: {card}");
                }
                else
                {
                    uniqueCards.Add(card.ToString());
                }
            }
        }