void Start() { deckController = GetComponentInChildren <DeckController>(); packController = GetComponentInChildren <PackController>(); deckCards = DataController.Instance.GetCardService().DeckCards; deckController.deckCards = deckCards; deckController.CreateDeck(); packCards = DataController.Instance.GetCardService().PackCards; packController.packCards = packCards; packController.CreatePack(); }
//Do shuffle when it's has 20 cards left/ public void ShuffleDeck() { _deck.CreateDeck(maxDeck); _deck.Shuffle(); _deck.ShowCards(false); }