void Start() { // print array of strings to the console string[] words = new string[5] { "one", "two", "three", "four", "five" }; Debugger.Array <string>(words); // print array of intgers to the console int[] numbers = new int[5] { 1, 2, 3, 4, 5 }; Debugger.Array <int>(numbers); // print array of floats to the console float[] floats = new float[5] { 1.42f, 31.43f, 56.0f, 78.34f, 100.99f }; Debugger.Array <float>(floats); // print two-dimensional array of strings to the console string[,] twoArray = new string[, ] { { "dog", "cat" }, { "day", "night" }, { "white", "black" }, { "happy", "sad" }, { "peace", "war" } }; Debugger.Array2D <string>(twoArray); // print three-dimensional array of strings to the console int[, ,] threeArray = new int[3, 5, 4]; threeArray[0, 0, 0] = 1; threeArray[0, 1, 0] = 2; threeArray[0, 2, 0] = 3; threeArray[0, 3, 0] = 4; threeArray[0, 4, 0] = 5; threeArray[1, 1, 1] = 2; threeArray[2, 2, 2] = 3; threeArray[2, 2, 3] = 4; Debugger.Array3D <int>(threeArray); // print list of strings to the console List <string> wordsList = new List <string>(); wordsList.Add("First word"); wordsList.Add("Second word"); wordsList.Add("Third word"); wordsList.Add("Fourth word"); wordsList.Add("Fifth word"); Debugger.List <string>(wordsList); // print list of Vector3 to the console List <Vector3> vectorsList = new List <Vector3>(); vectorsList.Add(Vector3.back); vectorsList.Add(Vector3.down); vectorsList.Add(Vector3.forward); vectorsList.Add(Vector3.left); vectorsList.Add(Vector3.one); vectorsList.Add(Vector3.right); vectorsList.Add(Vector3.up); vectorsList.Add(Vector3.zero); Debugger.List <Vector3>(vectorsList); // print dictionary to the console Dictionary <int, string> dict = new Dictionary <int, string>(); dict.Add(0, "zero"); dict.Add(1, "one"); dict.Add(2, "two"); dict.Add(3, "three"); dict.Add(4, "four"); Debugger.Dictionary <int, string>(dict); // print some value to the console string someWord = "ABCDEFGHIJKL"; int someInt = 3314; Debugger.QuickLog <string>(someWord); Debugger.QuickLog <int>(someInt); Debugger.Log(" ", "This", "is", "an", "example"); // print exception details /* * int[] empty = new int[1]; * try * { * Debugger.QuickLog<int>(empty[2]); * } * catch (Exception e) * { * Debugger.ExceptionDetails(e); * }*/ }