Пример #1
0
    void OnEnable()
    {
        arCamera.GetComponent <UnityEngine.XR.ARFoundation.ARCameraManager>().focusMode = CameraFocusMode.Fixed;

        maxDistance = accordion.transform.Find("Components").childCount;

        rotationWheel.Init(maxDistance);

        ReadJson();

        accordion.SetContent(this.content);

        PostFX postFx = fxCamera.GetComponent <PostFX>();

        if (Application.isEditor)
        {
            accordion.gameObject.SetActive(true);

            postFx.UpdateAperture(0.1f);
            postFx.UpdateFocalLength(150.0f);
        }
        else
        {
            accordion.gameObject.SetActive(false);

            trackedImageManager.trackedImagesChanged += OnTrackedImagesChanged;

            postFx.UpdateAperture(20.0f);
            postFx.UpdateFocalLength(150.0f);
        }

        toggleButton.SetActive(false);

        debugView.gameObject.SetActive(false);
        debugView.UpdateSmoothTime(smoothTime);
        debugView.UpdateAxes(axes.activeInHierarchy);
        debugView.UpdateXRUpdateType((int)arCamera.GetComponent <TrackedPoseDriver>().updateType);

        fxCamera.GetComponent <PostProcessLayer>().enabled = false;
    }