private void HandleResize() { Vector2 mousePosition = Mouse.current.position.ReadValue(); m_consoleContent.sizeDelta = m_initialSizeDelta + (mousePosition - m_initialClickPosition); m_debugSettings.OverwriteConsoleSize(m_consoleContent.sizeDelta); }
private void HandleResize() { Vector2 mousePosition = Mouse.current.position.ReadValue(); m_consoleContent.sizeDelta = m_initialSizeDelta + (mousePosition - m_initialClickPosition); m_debugSettings.OverwriteConsoleSize(m_consoleContent.sizeDelta); }