private DebugManager() { Debugger = DebugClient.Create(); Debugger.StatusChanged += Debugger_StatusChanged; Debugger.ProcessCreated += Debugger_ProcessCreated; Debugger.ThreadCreated += Debugger_ThreadCreated; Debugger.ThreadExited += Debugger_ThreadExited; Debugger.ProcessExited += Debugger_ProcessExited; Debugger.ModuleLoaded += Debugger_ModuleLoaded; Debugger.ModuleUnloaded += Debugger_ModuleUnloaded; }