void Feedback_onClicked(object sender, InputEngine.MouseArgs e) { if (Settings.IsFullscreen) { var form = (System.Windows.Forms.Form)System.Windows.Forms.Form.FromHandle(Main.game.Window.Handle); var aasd = form.WindowState; form.WindowState = System.Windows.Forms.FormWindowState.Minimized; } var a = new Debug.ReportSender(); a.InitForFeedback(); a.ShowDialog(); a.Activate(); a.BringToFront(); }