public void InitMe(DeathLocation dl) { nameText.GetComponent <TextMesh> ().text = dl.name + "\n" + dl.message; if (dl.team == 0) //blue { bonesSR.color = Color.cyan; fireSR.color = Color.cyan; } else if (dl.team == 1) { bonesSR.color = Color.red; fireSR.color = Color.red; } hp.setDL(dl); }
/// <inheritdoc/> public string ToDelimitedString() { CultureInfo culture = CultureInfo.CurrentCulture; return(string.Format( culture, StringHelper.StringFormatSequence(0, 10, Configuration.FieldSeparator), Id, DeathCauseCode != null ? string.Join(Configuration.FieldRepeatSeparator, DeathCauseCode.Select(x => x.ToDelimitedString())) : null, DeathLocation?.ToDelimitedString(), DeathCertifiedIndicator, DeathCertificateSignedDateTime.HasValue ? DeathCertificateSignedDateTime.Value.ToString(Consts.DateTimeFormatPrecisionSecond, culture) : null, DeathCertifiedBy?.ToDelimitedString(), AutopsyIndicator, AutopsyStartAndEndDateTime?.ToDelimitedString(), AutopsyPerformedBy?.ToDelimitedString(), CoronerIndicator ).TrimEnd(Configuration.FieldSeparator.ToCharArray())); }
public void setDL(DeathLocation dl) { this.dl = dl; }