public void ItemDescricao(string itemClicked) { DeNomeV.SetActive(true); //DetalhesV.SetActive(true); if (itemClicked == "item1") { DeNomeV.GetComponent <TextMesh> ().text = "Bronze"; //DetalhesV.GetComponent<TextMesh> ().text = "Energia(+50)"+"\n"+"Toxina(+5)"; } else if (itemClicked == "item2") { DeNomeV.GetComponent <TextMesh> ().text = "Ferro"; //DetalhesV.GetComponent<TextMesh> ().text = "Resistencia(+3)"+"\n"+"Forca(+1)"+"\n"+"Toxina(+40)"; } else if (itemClicked == "item3") { DeNomeV.GetComponent <TextMesh> ().text = "Obsidiana"; //DetalhesV.GetComponent<TextMesh> ().text = "Vida(+5)"; } else if (itemClicked == "item4") { DeNomeV.GetComponent <TextMesh> ().text = "Chumbo"; //DetalhesV.GetComponent<TextMesh> ().text = "Toxina(-20)"; } else if (itemClicked == "item5") { DeNomeV.GetComponent <TextMesh> ().text = "Ouro"; //DetalhesV.GetComponent<TextMesh> ().text = "Resistencia(+20)"+"\n"+"Toxina(+15)"; } else if (itemClicked == "item6") { DeNomeV.GetComponent <TextMesh> ().text = "Uranio"; //DetalhesV.GetComponent<TextMesh> ().text = "Forca(+5)"+"\n"+"Constituicao(+1)"+"\n"+"Toxina(+70)"; } }
// Use this for initialization void Start() { ListGameobjects(); GetCurrentMoney(); DeNomeV.SetActive(false); DetalhesV.SetActive(false); }