public static void Loader <TKey>(DbDebugItem <TKey> debug, AbstractDb <TKey> db) { if (debug.FileType == FileType.Txt) { DbIOMethods.DbLoaderAny(debug, db, TextFileHelper.GetElementsByCommas); } else if (debug.FileType == FileType.Conf) { DbIOMethods.GuessAttributes(new string[] { }, db.AttributeList.Attributes.ToList(), -1, db); var ele = new LibconfigParser(debug.FilePath); var table = debug.AbsractDb.Table; foreach (var parser in ele.Output["copy_paste"] ?? ele.Output["mob_db"]) { TKey itemId = (TKey)(object)Int32.Parse(parser["Id"]); table.SetRaw(itemId, ServerMobAttributes.AegisName, parser["SpriteName"].ObjectValue); table.SetRaw(itemId, ServerMobAttributes.IRoName, parser["Name"].ObjectValue); table.SetRaw(itemId, ServerMobAttributes.KRoName, parser["Name"].ObjectValue); table.SetRaw(itemId, ServerMobAttributes.Lv, parser["Lv"] ?? "1"); table.SetRaw(itemId, ServerMobAttributes.Hp, parser["Hp"] ?? "1"); table.SetRaw(itemId, ServerMobAttributes.Sp, parser["Sp"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.Exp, parser["Exp"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.JExp, parser["JExp"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.AttackRange, parser["AttackRange"] ?? "1"); table.SetRaw(itemId, ServerMobAttributes.Atk1, Extensions.ParseBracket(parser["Attack"] ?? "[0, 0]", 0)); table.SetRaw(itemId, ServerMobAttributes.Atk2, (Int32.Parse(Extensions.ParseBracket(parser["Attack"] ?? "[0, 0]", 0)) + Int32.Parse(Extensions.ParseBracket(parser["Attack"] ?? "[0, 0]", 1))).ToString(CultureInfo.InvariantCulture)); table.SetRaw(itemId, ServerMobAttributes.Def, parser["Def"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.Mdef, parser["Mdef"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.Str, parser["Stats.Str"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.Agi, parser["Stats.Agi"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.Vit, parser["Stats.Vit"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.Int, parser["Stats.Int"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.Dex, parser["Stats.Dex"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.Luk, parser["Stats.Luk"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.ViewRange, parser["ViewRange"] ?? "1"); table.SetRaw(itemId, ServerMobAttributes.ChaseRange, parser["ChaseRange"] ?? "1"); table.SetRaw(itemId, ServerMobAttributes.Size, SdeEditor.Instance.ProjectDatabase.ConstantToInt(parser["Size"] ?? "1").ToString(CultureInfo.InvariantCulture)); table.SetRaw(itemId, ServerMobAttributes.Race, SdeEditor.Instance.ProjectDatabase.ConstantToInt(parser["Race"] ?? "0").ToString(CultureInfo.InvariantCulture)); var element = parser["Element"]; int elLevel; int elType; if (element != null) { debug.AbsractDb.Attached["MobDb.UseConstants"] = true; elLevel = Int32.Parse(((ParserList)element).Objects[1].ObjectValue); elType = SdeEditor.Instance.ProjectDatabase.ConstantToInt(((ParserList)element).Objects[0].ObjectValue); } else { elLevel = 0; elType = 0; } table.SetRaw(itemId, ServerMobAttributes.Element, ((elLevel) * 20 + elType).ToString(CultureInfo.InvariantCulture)); table.SetRaw(itemId, ServerMobAttributes.Mode, ( (!Boolean.Parse((parser["Mode.CanMove"] ?? "false")) ? 0 : (1 << 0)) | (!Boolean.Parse((parser["Mode.Looter"] ?? "false")) ? 0 : (1 << 1)) | (!Boolean.Parse((parser["Mode.Aggressive"] ?? "false")) ? 0 : (1 << 2)) | (!Boolean.Parse((parser["Mode.Assist"] ?? "false")) ? 0 : (1 << 3)) | (!Boolean.Parse((parser["Mode.CastSensorIdle"] ?? "false")) ? 0 : (1 << 4)) | (!Boolean.Parse((parser["Mode.Boss"] ?? "false")) ? 0 : (1 << 5)) | (!Boolean.Parse((parser["Mode.Plant"] ?? "false")) ? 0 : (1 << 6)) | (!Boolean.Parse((parser["Mode.CanAttack"] ?? "false")) ? 0 : (1 << 7)) | (!Boolean.Parse((parser["Mode.Detector"] ?? "false")) ? 0 : (1 << 8)) | (!Boolean.Parse((parser["Mode.CastSensorChase"] ?? "false")) ? 0 : (1 << 9)) | (!Boolean.Parse((parser["Mode.ChangeChase"] ?? "false")) ? 0 : (1 << 10)) | (!Boolean.Parse((parser["Mode.Angry"] ?? "false")) ? 0 : (1 << 11)) | (!Boolean.Parse((parser["Mode.ChangeTargetMelee"] ?? "false")) ? 0 : (1 << 12)) | (!Boolean.Parse((parser["Mode.ChangeTargetChase"] ?? "false")) ? 0 : (1 << 13)) | (!Boolean.Parse((parser["Mode.TargetWeak"] ?? "false")) ? 0 : (1 << 14)) ).ToString(CultureInfo.InvariantCulture)); table.SetRaw(itemId, ServerMobAttributes.MoveSpeed, parser["MoveSpeed"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.AttackDelay, parser["AttackDelay"] ?? "4000"); table.SetRaw(itemId, ServerMobAttributes.AttackMotion, parser["AttackMotion"] ?? "2000"); table.SetRaw(itemId, ServerMobAttributes.DamageMotion, parser["DamageMotion"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.MvpExp, parser["MvpExp"] ?? "0"); int id = 0; var mvpDrops = parser["MvpDrops"]; if (mvpDrops != null) { foreach (var drop in mvpDrops) { if (id > 2) { debug.ReportIdException("Too many MVP mob drops.", itemId, ErrorLevel.Critical); break; } int tItemId = SdeDatabase.AegisNameToId(debug, itemId, ((ParserKeyValue)drop).Key); table.SetRaw(itemId, ServerMobAttributes.AttributeList[ServerMobAttributes.Mvp1ID.Index + 2 * id], tItemId.ToString(CultureInfo.InvariantCulture)); table.SetRaw(itemId, ServerMobAttributes.AttributeList[ServerMobAttributes.Mvp1ID.Index + 2 * id + 1], drop.ObjectValue); id++; } } id = 0; var regularDrops = parser["Drops"]; if (regularDrops != null) { foreach (var drop in regularDrops) { if (id > 8) { debug.ReportIdException("Too regular mob drops.", itemId, ErrorLevel.Critical); break; } int tItemId = SdeDatabase.AegisNameToId(debug, itemId, ((ParserKeyValue)drop).Key); var tuple = SdeDatabase.GetTuple(debug, tItemId); if (tuple != null && tuple.GetValue <TypeType>(ServerItemAttributes.Type) == TypeType.Card) { table.SetRaw(itemId, ServerMobAttributes.DropCardid, tItemId.ToString(CultureInfo.InvariantCulture)); table.SetRaw(itemId, ServerMobAttributes.DropCardper, drop.ObjectValue); id++; continue; } table.SetRaw(itemId, ServerMobAttributes.AttributeList[ServerMobAttributes.Drop1ID.Index + 2 * id], tItemId.ToString(CultureInfo.InvariantCulture)); table.SetRaw(itemId, ServerMobAttributes.AttributeList[ServerMobAttributes.Drop1ID.Index + 2 * id + 1], drop.ObjectValue); id++; } } } } else if (debug.FileType == FileType.Yaml) { try { DbIOMethods.GuessAttributes(new string[] { }, db.AttributeList.Attributes.ToList(), -1, db); var ele = new YamlParser(debug.FilePath); var table = debug.AbsractDb.Table; if (ele.Output == null || ((ParserArray)ele.Output).Objects.Count == 0) { return; } if ((ele.Output["copy_paste"] ?? ele.Output["Body"]) == null) { return; } DbIOUtils.ClearBuffer(); var mobDb = SdeEditor.Instance.ProjectDatabase.GetMetaTable <int>(ServerDbs.Mobs); var itemDb = SdeEditor.Instance.ProjectDatabase.GetMetaTable <int>(ServerDbs.Items); foreach (var parser in ele.Output["copy_paste"] ?? ele.Output["Body"]) { TKey itemId = (TKey)(object)Int32.Parse(parser["Id"]); table.SetRaw(itemId, ServerMobAttributes.AegisName, parser["AegisName"].ObjectValue); table.SetRaw(itemId, ServerMobAttributes.IRoName, parser["Name"].ObjectValue); table.SetRaw(itemId, ServerMobAttributes.KRoName, (parser["JapaneseName"] ?? parser["Name"]).ObjectValue); table.SetRaw(itemId, ServerMobAttributes.Lv, parser["Level"] ?? "1"); table.SetRaw(itemId, ServerMobAttributes.Hp, parser["Hp"] ?? "1"); table.SetRaw(itemId, ServerMobAttributes.Sp, parser["Sp"] ?? "1"); table.SetRaw(itemId, ServerMobAttributes.Exp, parser["BaseExp"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.JExp, parser["JobExp"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.MvpExp, parser["MvpExp"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.Atk1, parser["Attack"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.Atk2, parser["Attack2"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.Def, parser["Defense"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.Mdef, parser["MagicDefense"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.Str, parser["Str"] ?? "1"); table.SetRaw(itemId, ServerMobAttributes.Agi, parser["Agi"] ?? "1"); table.SetRaw(itemId, ServerMobAttributes.Vit, parser["Vit"] ?? "1"); table.SetRaw(itemId, ServerMobAttributes.Int, parser["Int"] ?? "1"); table.SetRaw(itemId, ServerMobAttributes.Dex, parser["Dex"] ?? "1"); table.SetRaw(itemId, ServerMobAttributes.Luk, parser["Luk"] ?? "1"); table.SetRaw(itemId, ServerMobAttributes.AttackRange, parser["AttackRange"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.ViewRange, parser["SkillRange"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.ChaseRange, parser["ChaseRange"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.Size, DbIOUtils.LoadFlag <SizeType>(parser["Size"], "0")); table.SetRaw(itemId, ServerMobAttributes.Race, DbIOUtils.LoadFlag <MobRaceType>(parser["Race"], "0")); table.SetRaw(itemId, ServerMobAttributes.RaceGroups, DbIOUtils.LoadFlag <MobGroup2Type>(parser["RaceGroups"], "0")); var element = parser["Element"]; int elLevel; int elType; if (element != null) { switch (element.ObjectValue) { case "Neutral": elType = 0; break; case "Water": elType = 1; break; case "Earth": elType = 2; break; case "Fire": elType = 3; break; case "Wind": elType = 4; break; case "Poison": elType = 5; break; case "Holy": elType = 6; break; case "Dark": elType = 7; break; case "Ghost": elType = 8; break; case "Undead": elType = 9; break; default: elType = 0; break; } } else { elType = 0; } element = parser["ElementLevel"]; if (element != null) { elLevel = Int32.Parse(element.ObjectValue); } else { elLevel = 1; } table.SetRaw(itemId, ServerMobAttributes.Element, ((elLevel) * 20 + elType).ToString(CultureInfo.InvariantCulture)); table.SetRaw(itemId, ServerMobAttributes.MoveSpeed, parser["WalkSpeed"] ?? ""); table.SetRaw(itemId, ServerMobAttributes.AttackDelay, parser["AttackDelay"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.AttackMotion, parser["AttackMotion"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.DamageMotion, parser["DamageMotion"] ?? "0"); table.SetRaw(itemId, ServerMobAttributes.DamageTaken, parser["DamageTaken"] ?? "100"); long mode = 0; if (parser["Ai"] != null) { int ai = Int32.Parse(parser["Ai"].ObjectValue); switch (ai) { case 1: mode |= 0x81; break; case 2: mode |= 0x83; break; case 3: mode |= 0x1089; break; case 4: mode |= 0x3885; break; case 5: mode |= 0x2085; break; case 6: mode |= 0; break; case 7: mode |= 0x108B; break; case 8: mode |= 0x7085; break; case 9: mode |= 0x3095; break; case 10: mode |= 0x84; break; case 11: mode |= 0x84; break; case 12: mode |= 0x2085; break; case 13: mode |= 0x308D; break; case 17: mode |= 0x91; break; case 19: mode |= 0x3095; break; case 20: mode |= 0x3295; break; case 21: mode |= 0x3695; break; case 24: mode |= 0xA1; break; case 25: mode |= 0x1; break; case 26: mode |= 0xB695; break; case 27: mode |= 0x8084; break; } } mode |= Int64.Parse(DbIOUtils.LoadFlag <NewMobModeType>(parser["Modes"], "0")); table.SetRaw(itemId, ServerMobAttributes.NewMode, mode.ToString(CultureInfo.InvariantCulture)); table.SetRaw(itemId, ServerMobAttributes.Class, DbIOUtils.LoadFlag <ClassType>(parser["Class"], "0")); table.SetRaw(itemId, ServerMobAttributes.Sprite, parser["Sprite"] ?? ""); int id = 0; var mvpDrops = parser["MvpDrops"]; if (mvpDrops != null) { foreach (var drop in mvpDrops) { if (id > 2) { debug.ReportIdException("Too many MVP mob drops.", itemId, ErrorLevel.Critical); break; } int tItemId = (int)DbIOUtils.Name2IdBuffered(itemDb, ServerItemAttributes.AegisName, drop["Item"] ?? "", "item_db", false); table.SetRaw(itemId, ServerMobAttributes.AttributeList[ServerMobAttributes.Mvp1ID.Index + 2 * id], tItemId.ToString(CultureInfo.InvariantCulture)); table.SetRaw(itemId, ServerMobAttributes.AttributeList[ServerMobAttributes.Mvp1ID.Index + 2 * id + 1], drop["Rate"] ?? "0"); if (drop["RandomOptionGroup"] != null) { table.SetRaw(itemId, ServerMobAttributes.AttributeList[ServerMobAttributes.Mvp1RandomOptionGroup.Index + id], drop["RandomOptionGroup"].ObjectValue); } id++; } } id = 0; var regularDrops = parser["Drops"]; if (regularDrops != null) { foreach (var drop in regularDrops) { if (id > 9) { debug.ReportIdException("Too many regular mob drops.", itemId, ErrorLevel.Critical); break; } int tItemId = (int)DbIOUtils.Name2IdBuffered(itemDb, ServerItemAttributes.AegisName, drop["Item"] ?? "", "item_db", false); table.SetRaw(itemId, ServerMobAttributes.AttributeList[ServerMobAttributes.Drop1ID.Index + 2 * id], tItemId.ToString(CultureInfo.InvariantCulture)); table.SetRaw(itemId, ServerMobAttributes.AttributeList[ServerMobAttributes.Drop1ID.Index + 2 * id + 1], drop["Rate"] ?? "0"); if (drop["StealProtected"] != null) { if (Boolean.Parse(drop["StealProtected"].ObjectValue)) { table.SetRaw(itemId, ServerMobAttributes.AttributeList[ServerMobAttributes.Drop1Flags.Index + id], "true"); } } if (drop["RandomOptionGroup"] != null) { table.SetRaw(itemId, ServerMobAttributes.AttributeList[ServerMobAttributes.Drop1RandomOptionGroup.Index + id], drop["RandomOptionGroup"].ObjectValue); } id++; } } } } finally { DbIOUtils.ClearBuffer(); } } }
public static void Loader <TKey>(DbDebugItem <TKey> debug, AbstractDb <TKey> db) { if (debug.FileType == FileType.Yaml) { var ele = new YamlParser(debug.FilePath); var table = debug.AbsractDb.Table; if (ele.Output == null || ((ParserArray)ele.Output).Objects.Count == 0 || (ele.Output["copy_paste"] ?? ele.Output["Body"]) == null) { return; } var mobDb = SdeEditor.Instance.ProjectDatabase.GetMetaTable <int>(ServerDbs.Mobs); var itemDb = SdeEditor.Instance.ProjectDatabase.GetMetaTable <int>(ServerDbs.Items); var stateFlags = new Dictionary <string, long>(); stateFlags["none"] = 0; stateFlags["hidden"] = 1; stateFlags["riding"] = 2; stateFlags["falcon"] = 3; stateFlags["cart"] = 4; stateFlags["shield"] = 5; stateFlags["recover_weight_rate"] = 6; stateFlags["move_enable"] = 7; stateFlags["water"] = 8; stateFlags["ridingdragon"] = 9; stateFlags["wug"] = 10; stateFlags["ridingwug"] = 11; stateFlags["mado"] = 12; stateFlags["elementalspirit"] = 13; stateFlags["elementalspirit2"] = 14; stateFlags["peco"] = 15; stateFlags["sunstance"] = 16; stateFlags["moonstance"] = 17; stateFlags["starstance"] = 18; stateFlags["universestance"] = 19; foreach (var skill in ele.Output["copy_paste"] ?? ele.Output["Body"]) { try { int id = Int32.Parse(skill["Id"]); TKey skillId = (TKey)(object)id; table.SetRaw(skillId, ServerSkillAttributes.Name, skill["Name"] ?? ""); table.SetRaw(skillId, ServerSkillAttributes.Desc, skill["Description"] ?? ""); table.SetRaw(skillId, ServerSkillAttributes.MaxLevel, skill["MaxLevel"] ?? "1"); table.SetRaw(skillId, ServerSkillAttributes.AttackType, Constants.Parse2DbString <AttackTypeType>(skill["Type"] ?? "None")); table.SetRaw(skillId, ServerSkillAttributes.SkillTargetType, Constants.Parse2DbString <SkillTargetType>(skill["TargetType"] ?? "0")); table.SetRaw(skillId, ServerSkillAttributes.DamageFlags, DbIOUtils.LoadFlag <SkillDamageType>(skill["DamageFlags"], "0")); table.SetRaw(skillId, ServerSkillAttributes.Inf2New, DbIOUtils.LoadFlag <SkillType2TypeNew>(skill["Flags"], "0")); table.SetRaw(skillId, ServerSkillAttributes.Range, _loadListToString(skill["Range"], "Level", "Size")); table.SetRaw(skillId, ServerSkillAttributes.HitMode, Constants.Parse2DbString <HitType>(skill["Hit"] ?? "0")); table.SetRaw(skillId, ServerSkillAttributes.HitCount, _loadListToString(skill["HitCount"], "Level", "Count", "0")); table.SetRaw(skillId, ServerSkillAttributes.SkillElement, _loadListToString(skill["Element"], "Level", "Element", "Neutral")); table.SetRaw(skillId, ServerSkillAttributes.SplashArea, _loadListToString(skill["SplashArea"], "Level", "Area")); table.SetRaw(skillId, ServerSkillAttributes.ActiveInstance, _loadListToString(skill["ActiveInstance"], "Level", "Max")); table.SetRaw(skillId, ServerSkillAttributes.Knockback, _loadListToString(skill["Knockback"], "Level", "Amount")); if (skill["CopyFlags"] != null) { var entry = skill["CopyFlags"]; table.SetRaw(skillId, ServerSkillAttributes.CopyFlags, DbIOUtils.LoadFlag <SkillCopyType>(entry["Skill"], "0")); table.SetRaw(skillId, ServerSkillAttributes.CopyFlagsRemovedRequirement, DbIOUtils.LoadFlag <SkillCopyRemoveRequirementType>(entry["RemoveRequirement"], "0")); } if (skill["NoNearNPC"] != null) { var entry = skill["NoNearNPC"]; table.SetRaw(skillId, ServerSkillAttributes.NoNearNPCRange, entry["AdditionalRange"] ?? "0"); table.SetRaw(skillId, ServerSkillAttributes.NoNearNPCType, DbIOUtils.LoadFlag <NoNearNpcType>(entry["Type"], "0")); } table.SetRaw(skillId, ServerSkillAttributes.CastInterrupt, skill["CastCancel"] ?? "false"); table.SetRaw(skillId, ServerSkillAttributes.CastDefenseReduction, skill["CastDefenseReduction"] ?? "0"); table.SetRaw(skillId, ServerSkillAttributes.CastingTime, _loadListToString(skill["CastTime"], "Level", "Time")); table.SetRaw(skillId, ServerSkillAttributes.AfterCastActDelay, _loadListToString(skill["AfterCastActDelay"], "Level", "Time")); table.SetRaw(skillId, ServerSkillAttributes.AfterCastWalkDelay, _loadListToString(skill["AfterCastWalkDelay"], "Level", "Time")); table.SetRaw(skillId, ServerSkillAttributes.Duration1, _loadListToString(skill["Duration1"], "Level", "Time")); table.SetRaw(skillId, ServerSkillAttributes.Duration2, _loadListToString(skill["Duration2"], "Level", "Time")); table.SetRaw(skillId, ServerSkillAttributes.Cooldown, _loadListToString(skill["Cooldown"], "Level", "Time")); table.SetRaw(skillId, ServerSkillAttributes.FixedCastTime, _loadListToString(skill["FixedCastTime"], "Level", "Time")); table.SetRaw(skillId, ServerSkillAttributes.CastTimeFlags, DbIOUtils.LoadFlag <CastingFlags>(skill["CastTimeFlags"], "0")); table.SetRaw(skillId, ServerSkillAttributes.CastDelayFlags, DbIOUtils.LoadFlag <CastingFlags>(skill["CastDelayFlags"], "0")); if (skill["Requires"] != null) { var entry = skill["Requires"]; table.SetRaw(skillId, ServerSkillAttributes.RequireHpCost, _loadListToString(entry["HpCost"], "Level", "Amount")); table.SetRaw(skillId, ServerSkillAttributes.RequireSpCost, _loadListToString(entry["SpCost"], "Level", "Amount")); table.SetRaw(skillId, ServerSkillAttributes.RequireHpRateCost, _loadListToString(entry["HpRateCost"], "Level", "Amount")); table.SetRaw(skillId, ServerSkillAttributes.RequireSpRateCost, _loadListToString(entry["SpRateCost"], "Level", "Amount")); table.SetRaw(skillId, ServerSkillAttributes.RequireMaxHpTrigger, _loadListToString(entry["MaxHpTrigger"], "Level", "Amount")); table.SetRaw(skillId, ServerSkillAttributes.RequireZenyCost, _loadListToString(entry["ZenyCost"], "Level", "Amount")); table.SetRaw(skillId, ServerSkillAttributes.RequireWeapons, DbIOUtils.LoadFlag <WeaponType>(entry["Weapon"], "0xFFFFFF")); table.SetRaw(skillId, ServerSkillAttributes.RequireAmmoTypes, DbIOUtils.LoadFlag <AmmoType>(entry["Ammo"], "0")); table.SetRaw(skillId, ServerSkillAttributes.RequireAmmoAmount, entry["AmmoAmount"] ?? "0"); table.SetRaw(skillId, ServerSkillAttributes.RequireState, DbIOUtils.LoadFlag(entry["State"], stateFlags, "0")); if (entry["Status"] != null) { table.SetRaw(skillId, ServerSkillAttributes.RequireStatuses, Methods.Aggregate(entry["Status"].OfType <ParserKeyValue>().Select(p => p.Key).ToList(), ":")); } else { table.SetRaw(skillId, ServerSkillAttributes.RequireStatuses, ""); } table.SetRaw(skillId, ServerSkillAttributes.RequireSpiritSphereCost, _loadListToString(entry["SpiritSphereCost"], "Level", "Amount")); if (entry["ItemCost"] != null) { StringBuilder b = new StringBuilder(); var itemList = entry["ItemCost"]; foreach (var item in itemList) { string key = item["Item"]; int value = Int32.Parse(item["Amount"]); key = DbIOUtils.Name2Id(itemDb, ServerItemAttributes.AegisName, key, "item_db", true).ToString(); b.Append(key); b.Append(":"); b.Append(value); b.Append(":"); } table.SetRaw(skillId, ServerSkillAttributes.RequireItemCost, b.ToString().Trim(':')); } if (entry["Equipment"] != null) { StringBuilder b = new StringBuilder(); var itemList = entry["Equipment"]; foreach (var item in itemList.OfType <ParserKeyValue>()) { string key = item.Key; key = DbIOUtils.Name2Id(itemDb, ServerItemAttributes.AegisName, key, "item_db", true).ToString(); b.Append(key); b.Append(":"); } table.SetRaw(skillId, ServerSkillAttributes.RequiredEquipment, b.ToString().Trim(':')); } } if (skill["Unit"] != null) { var entry = skill["Unit"]; table.SetRaw(skillId, ServerSkillAttributes.UnitId, entry["Id"] ?? ""); table.SetRaw(skillId, ServerSkillAttributes.UnitAlternateId, entry["AlternateId"] ?? ""); table.SetRaw(skillId, ServerSkillAttributes.UnitLayout, _loadListToString(entry["Layout"], "Level", "Size")); table.SetRaw(skillId, ServerSkillAttributes.UnitRange, _loadListToString(entry["Range"], "Level", "Size")); table.SetRaw(skillId, ServerSkillAttributes.UnitInterval, entry["Interval"] ?? "0"); table.SetRaw(skillId, ServerSkillAttributes.UnitTarget, DbIOUtils.LoadFlag <UnitTargetType>(entry["Target"], "0x3F0000")); table.SetRaw(skillId, ServerSkillAttributes.UnitFlag, DbIOUtils.LoadFlag <UnitFlagType>(entry["Flag"], "0")); } } catch (FileParserException fpe) { debug.ReportIdException(fpe, skill["Id"]); } catch { if (skill["Id"] == null) { if (!debug.ReportIdException("#", skill.Line)) { return; } } else if (!debug.ReportIdException(skill["Id"], skill.Line)) { return; } } } } }