public override DbGeography Buffer(DbGeography geographyValue, double distance)
 {
     throw new NotImplementedException();
 }
Пример #2
0
 public override DbGeography PointAt(DbGeography geographyValue, int index)
 {
     throw new System.NotImplementedException();
 }
Пример #3
0
        public static DbGeography CreatePoint(double lat, double lon, int srid = 4326)
        {
            string wkt = String.Format("POINT({0} {1})", lon, lat);

            return(DbGeography.PointFromText(wkt, srid));
        }
 public override DbGeography PointAt(DbGeography geographyValue, int index)
 {
     throw new System.NotImplementedException();
 }
Пример #5
0
 protected GeographyWrapper(DbGeography dbGeo)
 {
     this._dbGeo = dbGeo;
 }
 public override bool GetIsEmpty(DbGeography geographyValue)
 {
     throw new System.NotImplementedException();
 }
 public override string GetSpatialTypeName(DbGeography geographyValue)
 {
     throw new System.NotImplementedException();
 }
Пример #8
0
        /// <summary>
        /// Feature转换成GGGX数据
        /// </summary>
        /// <param name="list"></param>
        /// <returns></returns>
        public static XmlDocument FeatureToGGGX(List <GeoFeature> list)
        {
            List <GeoFeature> ftList = list;
            //初始化一个xml实例
            XmlDocument    myXmlDoc    = new XmlDocument();
            XmlDeclaration declaration = myXmlDoc.CreateXmlDeclaration("1.0", "UTF-8", null);

            myXmlDoc.AppendChild(declaration);

            XmlNamespaceManager xnm = new XmlNamespaceManager(myXmlDoc.NameTable);

            xnm.AddNamespace("gml", "http://www.opengis.net/gml");
            xnm.AddNamespace(string.Empty, "http://www.jurassic.com.cn/3gx");

            //创建xml的根节点
            XmlElement rootElement = myXmlDoc.CreateElement("", "FeatureCollection", "http://www.jurassic.com.cn/3gx");

            rootElement.SetAttribute("xmlns:xlink", "http://www.w3.org/1999/xlink");
            rootElement.SetAttribute("xmlns:xsi", "http://www.w3.org/2001/XMLSchema-instance");

            rootElement.SetAttribute("name", "GGGX数据 ");//设置该节点genre属性
            rootElement.SetAttribute("xsi:schemaLocation", "http://www.jurassic.com.cn/3gx 3GX.Data.Feature.GeoMap.xsd");
            myXmlDoc.AppendChild(rootElement);

            XmlElement crsElement = myXmlDoc.CreateElement("CRS", "http://www.jurassic.com.cn/3gx");

            crsElement.SetAttribute("codeSpace", "china");
            crsElement.InnerText = "地理坐标(经纬度)";
            rootElement.AppendChild(crsElement);

            foreach (GeoFeature ft in ftList)
            {
                XmlElement gfElement = myXmlDoc.CreateElement("GF", "http://www.jurassic.com.cn/3gx");
                gfElement.SetAttribute("class", ft.CLASS);
                gfElement.SetAttribute("id", ft.BOID);
                gfElement.SetAttribute("bot", ft.BOT);
                gfElement.SetAttribute("type", ft.FT);

                XmlElement titleElement = myXmlDoc.CreateElement("Title", "http://www.jurassic.com.cn/3gx");
                titleElement.InnerText = ft.NAME;
                gfElement.AppendChild(titleElement);
                if (ft.AliasNameList != null)
                {
                    foreach (AliasName aliasName in ft.AliasNameList)
                    {
                        XmlElement nameElement = myXmlDoc.CreateElement("Name");
                        nameElement.SetAttribute("codeSpace", aliasName.APPDOMAIN);
                        nameElement.InnerText = aliasName.NAME;
                        gfElement.AppendChild(nameElement);
                    }
                }
                XmlElement PropertySetsElement = myXmlDoc.CreateElement("PropertySets", "http://www.jurassic.com.cn/3gx");
                if (ft.PropertyList != null)
                {
                    foreach (Property property in ft.PropertyList)
                    {
                        XmlDocumentFragment propertyElement = myXmlDoc.CreateDocumentFragment();
                        propertyElement.InnerXml = property.MD;
                        PropertySetsElement.AppendChild(propertyElement);
                    }
                }
                gfElement.AppendChild(PropertySetsElement);

                XmlElement shapesElement = myXmlDoc.CreateElement("Shapes", "http://www.jurassic.com.cn/3gx");
                if (ft.GeometryList != null)
                {
                    foreach (Geometry geometry in ft.GeometryList)
                    {
                        XmlElement shapeElement = myXmlDoc.CreateElement("Shape", "http://www.jurassic.com.cn/3gx");
                        shapeElement.SetAttribute("name", geometry.NAME);

                        XmlReader            reader = XmlReader.Create(new StringReader(DbGeography.FromText(geometry.GEOMETRY).AsGml()));
                        AbstractGeometryType gml    = GmlHelper.Deserialize(reader);
                        StringWriter         sw     = new StringWriter();
                        XmlWriter            xw     = XmlWriter.Create(sw);
                        GmlHelper.Serialize(xw, gml);

                        XmlDocument shapeDoc = new XmlDocument();
                        shapeDoc.LoadXml(sw.ToString());

                        XmlDocumentFragment shape = myXmlDoc.CreateDocumentFragment();
                        shape.InnerXml = shapeDoc.DocumentElement.OuterXml;

                        shapeElement.AppendChild(shape);
                        shapesElement.AppendChild(shapeElement);
                    }
                }
                gfElement.AppendChild(shapesElement);

                rootElement.AppendChild(gfElement);
            }
            return(myXmlDoc);
        }
Пример #9
0
        /// <summary>
        /// 将XmlNode转换成Feature集合
        /// </summary>
        /// <param name="nodeGF"></param>
        /// <returns></returns>
        private static List <GeoFeature> ConvertToFeatureByNode(XmlNode nodeGF)
        {
            List <GeoFeature> ftList = new List <GeoFeature>();
            //对象
            GeoFeature ft = new GeoFeature();

            ft.BOID = null;
            ft.BOT  = null;
            ft.NAME = xmlHelp.GetXmlNodeByXpath(nodeGF, "x:Title").InnerText;
            ft.FT   = nodeGF.Attributes["type"].Value;

            //对象别名
            List <AliasName> aliasNameList = new List <AliasName>();

            foreach (XmlNode nodeAlisaName in xmlHelp.GetXmlNodeListByXpath(nodeGF, "x:Name"))
            {
                if (nodeAlisaName.Attributes["codeSpace"] == null)
                {
                    continue;
                }
                AliasName aliasNameM = new AliasName();
                aliasNameM.BOID      = ft.BOID;
                aliasNameM.NAME      = nodeAlisaName.InnerText;
                aliasNameM.APPDOMAIN = nodeAlisaName.Attributes["codeSpace"].Value;
                aliasNameList.Add(aliasNameM);
            }
            ft.AliasNameList = aliasNameList;

            //对象参数
            List <Property> propertyList = new List <Property>();

            foreach (XmlNode nodePropertySet in xmlHelp.GetXmlNodeListByXpath(nodeGF, "x:PropertySets/x:PropertySet"))
            {
                if (nodePropertySet.ChildNodes.Count > 0)
                {
                    if (nodePropertySet.Attributes["name"] == null)
                    {
                        continue;
                    }
                    Property propertyM = new Property();
                    propertyM.BOID = ft.BOID;
                    propertyM.NS   = nodePropertySet.Attributes["name"].Value;
                    propertyM.MD   = nodePropertySet.OuterXml;
                    propertyList.Add(propertyM);
                }
                else if (!string.IsNullOrEmpty(nodeGF.Attributes["class"].Value) && ft.FT == "井位")
                {
                    Property propertyM = new Property();
                    propertyM.BOID     = ft.BOID;
                    propertyM.NS       = "基础参数";
                    propertyM.MD       = " <PropertySet name=\"基础数据\" codeSpace=\"http://www.Petrochina.com/IS/PCEDM\" xmlns=\"http://www.jurassic.com.cn/3gx\"><P n=\"井别\" t=\"String\" r=\"eq\">" + nodeGF.Attributes["class"].Value + "</P></PropertySet>";
                    propertyM.MdSource = "3GX数据";
                    if (!propertyList.Exists(p => p.MD == propertyM.MD))
                    {
                        propertyList.Add(propertyM);
                    }
                }
            }
            ft.PropertyList = propertyList;

            //对象坐标
            List <Geometry> geometryList = new List <Geometry>();

            foreach (XmlNode nodeShape in xmlHelp.GetXmlNodeListByXpath(nodeGF, "x:Shapes/x:Shape"))
            {
                Geometry geometryM = new Geometry();
                geometryM.BOID     = ft.BOID;
                geometryM.NAME     = nodeShape.Attributes["name"] != null ? nodeShape.Attributes["name"].Value : null;
                geometryM.GEOMETRY = DbGeography.FromGml(nodeShape.InnerXml).AsText();
                geometryList.Add(geometryM);
            }
            ft.GeometryList = geometryList;
            ftList.Add(ft);

            //子对象
            foreach (XmlNode node in xmlHelp.GetXmlNodeListByXpath(nodeGF, "x:SubFeatures/x:GF"))
            {
                ConvertToFeatureByNode(node).ForEach(e => ftList.Add(e));
            }
            return(ftList);
        }
Пример #10
0
 public static T ToGeoJSONObject <T>(this DbGeography dbGeography) where T : GeoJSONObject
 {
     return(dbGeography.ToGeoJSONGeometry() as T);
 }
Пример #11
0
        public void Seed(GearsOfWarContext context)
        {
            var lancer = new StandardWeapon
            {
                Name  = "Lancer",
                Specs = new WeaponSpecification
                {
                    AmmoPerClip = 60,
                    ClipsCount  = 8,
                }
            };

            var gnasher = new StandardWeapon
            {
                Name  = "Gnasher",
                Specs = new WeaponSpecification
                {
                    AmmoPerClip = 8,
                    ClipsCount  = 6,
                },

                SynergyWith = lancer,
            };

            var hammerburst = new StandardWeapon
            {
                Name  = "Hammerburst",
                Specs = new WeaponSpecification
                {
                    AmmoPerClip = 20,
                    ClipsCount  = 7,
                }
            };

            var markza = new StandardWeapon
            {
                Name  = "Markza",
                Specs = new WeaponSpecification
                {
                    AmmoPerClip = 10,
                    ClipsCount  = 12,
                },

                SynergyWith = gnasher,
            };

            var mulcher = new HeavyWeapon
            {
                Name      = "Mulcher",
                Overheats = true,
            };

            context.Weapons.AddRange(new List <Weapon> {
                lancer, gnasher, hammerburst, markza, mulcher,
            });

            var deltaSquad = new Squad
            {
                Id   = 1,
                Name = "Delta",
            };

            var kiloSquad = new Squad
            {
                Id   = 2,
                Name = "Kilo",
            };

            context.Squads.AddRange(new[] { deltaSquad, kiloSquad });

            var jacinto = new City
            {
                Name = "Jacinto",
            };

            var ephyra = new City
            {
                Name = "Ephyra",
            };

            var hanover = new City
            {
                Name = "Hanover",
            };

#if NET452
            jacinto.Location = DbGeography.FromText("POINT(1 1)", DbGeography.DefaultCoordinateSystemId);
            ephyra.Location  = DbGeography.FromText("POINT(2 2)", DbGeography.DefaultCoordinateSystemId);
            hanover.Location = DbGeography.FromText("POINT(3 3)", DbGeography.DefaultCoordinateSystemId);
#endif

            context.Cities.AddRange(new[] { jacinto, ephyra, hanover });

            var marcusTag = new CogTag
            {
                Id   = Guid.NewGuid(),
                Note = "Marcus's Tag",
            };

            var domsTag = new CogTag
            {
                Id   = Guid.NewGuid(),
                Note = "Dom's Tag",
            };

            var colesTag = new CogTag
            {
                Id   = Guid.NewGuid(),
                Note = "Cole's Tag",
            };

            var bairdsTag = new CogTag
            {
                Id   = Guid.NewGuid(),
                Note = "Bairds's Tag",
            };

            var paduksTag = new CogTag
            {
                Id   = Guid.NewGuid(),
                Note = "Paduk's Tag",
            };

            var kiaTag = new CogTag
            {
                Id   = Guid.NewGuid(),
                Note = "K.I.A.",
            };

            context.Tags.AddRange(
                new[] { marcusTag, domsTag, colesTag, bairdsTag, paduksTag, kiaTag });

            var marcus = new Gear
            {
                Nickname    = "Marcus",
                FullName    = "Marcus Fenix",
                Squad       = deltaSquad,
                Rank        = MilitaryRank.Sergeant,
                Tag         = marcusTag,
                CityOfBirth = jacinto,
                Weapons     = new List <Weapon> {
                    lancer, gnasher
                },
            };

            var dom = new Gear
            {
                Nickname    = "Dom",
                FullName    = "Dominic Santiago",
                Squad       = deltaSquad,
                Rank        = MilitaryRank.Corporal,
                Tag         = domsTag,
                CityOfBirth = ephyra,
                Weapons     = new List <Weapon> {
                    hammerburst, gnasher
                }
            };

            var cole = new Gear
            {
                Nickname    = "Cole Train",
                FullName    = "Augustus Cole",
                Squad       = deltaSquad,
                Rank        = MilitaryRank.Private,
                Tag         = colesTag,
                CityOfBirth = hanover,
                Weapons     = new List <Weapon> {
                    gnasher, mulcher
                }
            };

            var baird = new Gear
            {
                Nickname = "Baird",
                FullName = "Damon Baird",
                Squad    = deltaSquad,
                Rank     = MilitaryRank.Corporal,
                Tag      = bairdsTag,
                Weapons  = new List <Weapon> {
                    lancer, gnasher
                }
            };

            var paduk = new Gear
            {
                Nickname = "Paduk",
                FullName = "Garron Paduk",
                Squad    = kiloSquad,
                Rank     = MilitaryRank.Private,
                Tag      = paduksTag,
                Weapons  = new List <Weapon> {
                    markza
                },
            };

            marcus.Reports = new List <Gear> {
                dom, cole, baird
            };
            baird.Reports = new List <Gear> {
                paduk
            };

            context.Gears.AddRange(new[] { marcus, dom, cole, baird, paduk });
            context.SaveChanges();
        }
Пример #12
0
        /// <summary>
        /// Performs Address Verification on the provided <see cref="Rock.Model.Location" />.
        /// </summary>
        /// <param name="location">A <see cref="Rock.Model.Location" /> to verify.</param>
        /// <param name="reVerify">if set to <c>true</c> [re verify].</param>
        public bool Verify(Location location, bool reVerify)
        {
            bool success = false;

            // Do not reverify any locked locations
            if (location == null || (location.IsGeoPointLocked.HasValue && location.IsGeoPointLocked.Value))
            {
                return(false);
            }

            string inputLocation = location.ToString();

            // Create new context to save service log without affecting calling method's context
            var rockContext = new RockContext();

            Model.ServiceLogService logService = new Model.ServiceLogService(rockContext);

            bool standardized = location.StandardizeAttemptedDateTime.HasValue && !reVerify;
            bool geocoded     = location.GeocodeAttemptedDateTime.HasValue && !reVerify;
            bool anyActiveStandardizationService = false;
            bool anyActiveGeocodingService       = false;

            // Save current values for situation when first service may successfully standardize or geocode, but not both
            // In this scenario the first service's values should be preserved
            string      street1    = location.Street1;
            string      street2    = location.Street2;
            string      city       = location.City;
            string      county     = location.County;
            string      state      = location.State;
            string      country    = location.Country;
            string      postalCode = location.PostalCode;
            string      barcode    = location.Barcode;
            DbGeography geoPoint   = location.GeoPoint;

            // Try each of the verification services that were found through MEF
            foreach (var service in Rock.Address.VerificationContainer.Instance.Components)
            {
                var component = service.Value.Value;
                if (component != null &&
                    component.IsActive && (
                        (!standardized && component.SupportsStandardization) ||
                        (!geocoded && component.SupportsGeocoding)))
                {
                    string resultMsg = string.Empty;
                    var    result    = component.Verify(location, out resultMsg);

                    if (!standardized && component.SupportsStandardization)
                    {
                        anyActiveStandardizationService = true;

                        // Log the service and result
                        location.StandardizeAttemptedServiceType = service.Value.Metadata.ComponentName;
                        location.StandardizeAttemptedResult      = resultMsg;

                        // As long as there wasn't a connection error, update the attempted datetime
                        if ((result & Address.VerificationResult.ConnectionError) != Address.VerificationResult.ConnectionError)
                        {
                            location.StandardizeAttemptedDateTime = RockDateTime.Now;
                        }

                        // If location was successfully geocoded, update the timestamp
                        if ((result & Address.VerificationResult.Standardized) == Address.VerificationResult.Standardized)
                        {
                            location.StandardizedDateTime = RockDateTime.Now;
                            standardized = true;

                            // Save standardized address in case another service is called for geocoding
                            street1    = location.Street1;
                            street2    = location.Street2;
                            city       = location.City;
                            county     = location.County;
                            state      = location.State;
                            country    = location.Country;
                            postalCode = location.PostalCode;
                            barcode    = location.Barcode;
                        }
                    }
                    else
                    {
                        // Reset the address back to what it was originally or after previous service successfully standardized it
                        location.Street1    = street1;
                        location.Street2    = street2;
                        location.City       = city;
                        location.County     = county;
                        location.State      = state;
                        location.Country    = country;
                        location.PostalCode = postalCode;
                        location.Barcode    = barcode;
                    }

                    if (!geocoded && component.SupportsGeocoding)
                    {
                        anyActiveGeocodingService = true;

                        // Log the service and result
                        location.GeocodeAttemptedServiceType = service.Value.Metadata.ComponentName;
                        location.GeocodeAttemptedResult      = resultMsg;

                        // As long as there wasn't a connection error, update the attempted datetime
                        if ((result & Address.VerificationResult.ConnectionError) != Address.VerificationResult.ConnectionError)
                        {
                            location.GeocodeAttemptedDateTime = RockDateTime.Now;
                        }

                        // If location was successfully geocoded, update the timestamp
                        if ((result & Address.VerificationResult.Geocoded) == Address.VerificationResult.Geocoded)
                        {
                            location.GeocodedDateTime = RockDateTime.Now;
                            geocoded = true;

                            // Save the lat/long in case another service is called for standardization
                            geoPoint = location.GeoPoint;
                        }
                    }
                    else
                    {
                        // Reset the lat/long back to what it was originally or after previous service successfully geocoded it
                        location.GeoPoint = geoPoint;
                    }

                    // Log the results of the service
                    if (!string.IsNullOrWhiteSpace(resultMsg))
                    {
                        Model.ServiceLog log = new Model.ServiceLog();
                        log.LogDateTime = RockDateTime.Now;
                        log.Type        = "Location Verify";
                        log.Name        = service.Value.Metadata.ComponentName;
                        log.Input       = inputLocation;
                        log.Result      = resultMsg.Left(200);
                        log.Success     = success;
                        logService.Add(log);
                    }

                    // If location has been succesfully standardized and geocoded, break to get out, otherwise next service will be attempted
                    if (standardized && geocoded)
                    {
                        break;
                    }
                }
            }

            // If there is only one type of active service (standardization/geocoding) the other type's attempted datetime
            // needs to be updated so that the verification job will continue to process additional locations vs just getting
            // stuck on the first batch and doing them over and over again because the other service type's attempted date is
            // never updated.
            if (anyActiveStandardizationService && !anyActiveGeocodingService)
            {
                location.GeocodeAttemptedDateTime = RockDateTime.Now;
            }
            if (anyActiveGeocodingService && !anyActiveStandardizationService)
            {
                location.StandardizeAttemptedDateTime = RockDateTime.Now;
            }

            rockContext.SaveChanges();

            return(standardized || geocoded);
        }
Пример #13
0
        private static void SeedDb()
        {
            using var context = new AnimalContext();

            context.Database.Delete();
            context.Database.Create();

            #region Seed TPT (Animal)

            var beaver1 = new Beaver
            {
                Name       = "SomeBeavers1",
                Age        = 27,
                Fluffiness = FluffinessEnum.VeryFluffy,
                Size       = 15,
                IpAddress  = "127.0.0.1"
            };
            var beaver2 = new Beaver
            {
                Name       = "SomeBeavers2",
                Age        = 26,
                Fluffiness = FluffinessEnum.Fluffy,
                Size       = 14,
                IpAddress  = "127.0.0.1"
            };
            var beaver3 = new Beaver
            {
                Name       = "SomeBeavers3",
                Age        = 25,
                Fluffiness = FluffinessEnum.NotFluffy,
                Size       = 13,
                IpAddress  = "127.0.0.1"
            };
            var beaver4 = new Beaver
            {
                Name       = "SomeBeavers4",
                Age        = 24,
                Fluffiness = FluffinessEnum.Fluffy,
                Size       = 12,
                IpAddress  = "127.0.0.1"
            };
            var beaver5 = new Beaver
            {
                Name       = "SomeBeavers5",
                Age        = 23,
                Fluffiness = FluffinessEnum.VeryFluffy,
                Size       = 11,
                IpAddress  = "127.0.0.1"
            };

            var crow1 = new Crow
            {
                Name      = "Crowly",
                Age       = 5,
                Color     = "black",
                Size      = 1,
                IpAddress = "127.0.0.1"
            };
            var crow2 = new Crow
            {
                Name      = "Crowly1",
                Age       = 5,
                Color     = "black",
                Size      = 1,
                IpAddress = "127.0.0.1"
            };
            var crow3 = new Crow
            {
                Name      = "Crowly2",
                Age       = 22,
                Color     = "black",
                Size      = 4,
                IpAddress = "127.0.0.1"
            };
            var crow4 = new Crow
            {
                Name      = "Crowly3",
                Age       = 50,
                Color     = "white",
                Size      = 10,
                IpAddress = "127.0.0.1"
            };
            var crow5 = new Crow
            {
                Name      = "Crowly4",
                Age       = 5,
                Color     = "pink",
                Size      = 1,
                IpAddress = "127.0.0.1"
            };

            var deer1 = new Deer
            {
                Name      = "Dasher",
                Age       = 1,
                Horns     = true,
                IpAddress = "127.0.0.1"
            };
            var deer2 = new Deer
            {
                Name      = "Dancer",
                Age       = 2,
                Horns     = true,
                IpAddress = "127.0.0.1"
            };
            var deer3 = new Deer
            {
                Name      = "Prancer",
                Age       = 1,
                Horns     = false,
                IpAddress = "127.0.0.1"
            };
            var deer4 = new Deer
            {
                Name      = "Vixen",
                Age       = 1,
                Horns     = true,
                IpAddress = "127.0.0.1"
            };
            var deer5 = new Deer
            {
                Name      = "Comet",
                Age       = 1,
                Horns     = true,
                IpAddress = "127.0.0.1"
            };
            var deer6 = new Deer
            {
                Name      = "Cupid",
                Age       = 1,
                Horns     = false,
                IpAddress = "127.0.0.1"
            };
            var deer7 = new Deer
            {
                Name      = "Donder ",
                Age       = 1,
                Horns     = true,
                IpAddress = "127.0.0.1"
            };
            var deer8 = new Deer
            {
                Name      = "Blitzen",
                Age       = 1,
                Horns     = true,
                IpAddress = "127.0.0.1"
            };

            context.Beavers.Add(beaver1);
            context.Beavers.Add(beaver2);
            context.Beavers.Add(beaver3);
            context.Beavers.Add(beaver4);
            context.Beavers.Add(beaver5);

            context.Crows.Add(crow1);
            context.Crows.Add(crow2);
            context.Crows.Add(crow3);
            context.Crows.Add(crow4);
            context.Crows.Add(crow5);

            context.Deers.Add(deer1);
            context.Deers.Add(deer2);
            context.Deers.Add(deer3);
            context.Deers.Add(deer4);
            context.Deers.Add(deer5);
            context.Deers.Add(deer6);
            context.Deers.Add(deer7);
            context.Deers.Add(deer8);

            #endregion

            #region Seed Many-to-many (Club)

            var club1 = new Club
            {
                Title   = "TreesWorshipers",
                Animals = new List <Animal> {
                    beaver1, beaver2, beaver3, beaver4, beaver5, crow4
                },
                Locations = new List <Location>
                {
                    new()
                    {
                        Address            = "North America",
                        GeographicLocation = DbGeography.FromText("POINT(-122 47)")
                    },
                    new()
                    {
                        Address            = "Canada",
                        GeographicLocation = DbGeography.FromText("POINT(122 40)")
                    },
                    new()
                    {
                        Address            = "Russia",
                        GeographicLocation = DbGeography.FromText("POINT(1 1)")
                    }
                }
            };

            var club2 = new Club
            {
                Title   = "CornLovers",
                Animals = new List <Animal> {
                    crow1, crow2, crow3, crow4, crow5
                },
                Locations = new List <Location>
                {
                    new()
                    {
                        Address            = "Westeros",
                        GeographicLocation = DbGeography.FromText("POINT(00 00)")
                    }
                }
            };

            var club3 = new Club
            {
                Title   = "ChristmasTeam",
                Animals = new List <Animal>
                {
                    beaver1, beaver2, beaver3, beaver4, beaver5,
                    crow1, crow2, crow3, crow4, crow5,
                    deer1, deer2, deer3, deer4, deer5, deer6, deer7, deer8
                },
                Locations = new List <Location>
                {
                    new()
                    {
                        Address            = "North Pole",
                        GeographicLocation = DbGeography.FromText("POINT(9 9)")
                    }
                }
            };

            context.Clubs.Add(club1);
            context.Clubs.Add(club2);
            context.Clubs.Add(club3);

            #endregion

            #region Seed Grades

            var grade1 = new Grade
            {
                TheGrade = 5,
                Club     = club1,
                Animal   = beaver1
            };
            var grade2 = new Grade
            {
                TheGrade = 4,
                Club     = club1,
                Animal   = beaver2
            };
            var grade3 = new Grade
            {
                TheGrade = 3,
                Club     = club1,
                Animal   = beaver3
            };
            var grade4 = new Grade
            {
                TheGrade = 3,
                Club     = club1,
                Animal   = beaver4
            };
            var grade5 = new Grade
            {
                TheGrade = 2,
                Club     = club1,
                Animal   = beaver5
            };
            var grade6 = new Grade
            {
                TheGrade = 1,
                Club     = club1,
                Animal   = crow4
            };
            var grade7 = new Grade
            {
                TheGrade = 5,
                Club     = club2,
                Animal   = crow1
            };
            var grade8 = new Grade
            {
                TheGrade = 4.5,
                Club     = club2,
                Animal   = crow2
            };
            var grade9 = new Grade
            {
                TheGrade = 2.1,
                Club     = club2,
                Animal   = crow3
            };
            var grade10 = new Grade
            {
                TheGrade = 4.3,
                Club     = club2,
                Animal   = crow4
            };

            var grade27 = new Grade
            {
                TheGrade = 4.5,
                Club     = club3,
                Animal   = beaver1
            };
            var grade26 = new Grade
            {
                TheGrade = 4.5,
                Club     = club3,
                Animal   = beaver2
            };
            var grade25 = new Grade
            {
                TheGrade = 4.5,
                Club     = club3,
                Animal   = beaver3
            };
            var grade24 = new Grade
            {
                TheGrade = 4.5,
                Club     = club3,
                Animal   = beaver4
            };
            var grade23 = new Grade
            {
                TheGrade = 4.5,
                Club     = club3,
                Animal   = beaver5
            };
            var grade22 = new Grade
            {
                TheGrade = 4.5,
                Club     = club3,
                Animal   = crow1
            };
            var grade21 = new Grade
            {
                TheGrade = 3.5,
                Club     = club3,
                Animal   = crow2
            };
            var grade20 = new Grade
            {
                TheGrade = 2.5,
                Club     = club3,
                Animal   = crow3
            };
            var grade19 = new Grade
            {
                TheGrade = 1.5,
                Club     = club3,
                Animal   = crow4
            };
            var grade28 = new Grade
            {
                TheGrade = 4.9,
                Club     = club3,
                Animal   = crow5
            };
            var grade11 = new Grade
            {
                TheGrade = 4.8,
                Club     = club3,
                Animal   = deer1
            };
            var grade12 = new Grade
            {
                TheGrade = 4.7,
                Club     = club3,
                Animal   = deer2
            };
            var grade13 = new Grade
            {
                TheGrade = 4.6,
                Club     = club3,
                Animal   = deer3
            };
            var grade14 = new Grade
            {
                TheGrade = 4.5,
                Club     = club3,
                Animal   = deer4
            };
            var grade15 = new Grade
            {
                TheGrade = 4.4,
                Club     = club3,
                Animal   = deer5
            };
            var grade16 = new Grade
            {
                TheGrade = 4.3,
                Club     = club3,
                Animal   = deer6
            };
            var grade17 = new Grade
            {
                TheGrade = 4.2,
                Club     = club3,
                Animal   = deer7
            };
            var grade18 = new Grade
            {
                TheGrade = 4.1,
                Club     = club3,
                Animal   = deer8
            };

            context.Grades.Add(grade1);
            context.Grades.Add(grade2);
            context.Grades.Add(grade3);
            context.Grades.Add(grade4);
            context.Grades.Add(grade5);
            context.Grades.Add(grade6);
            context.Grades.Add(grade7);
            context.Grades.Add(grade8);
            context.Grades.Add(grade9);
            context.Grades.Add(grade10);
            context.Grades.Add(grade11);
            context.Grades.Add(grade12);
            context.Grades.Add(grade13);
            context.Grades.Add(grade14);
            context.Grades.Add(grade15);
            context.Grades.Add(grade16);
            context.Grades.Add(grade17);
            context.Grades.Add(grade18);
            context.Grades.Add(grade19);
            context.Grades.Add(grade20);
            context.Grades.Add(grade21);
            context.Grades.Add(grade22);
            context.Grades.Add(grade23);
            context.Grades.Add(grade24);
            context.Grades.Add(grade25);
            context.Grades.Add(grade26);
            context.Grades.Add(grade27);
            context.Grades.Add(grade28);

            #endregion

            #region Seed Jobs

            var job1 = new Job
            {
                Title   = "Builder",
                Salary  = 1,
                Animals = new List <Animal>
                {
                    beaver1, beaver2, beaver3, beaver4, beaver5
                }
            };
            var job2 = new Job
            {
                Title   = "Messenger",
                Salary  = 10,
                Animals = new List <Animal>
                {
                    crow1, crow2, crow3, crow4
                }
            };
            var job3 = new Job
            {
                Title   = "Delivery",
                Salary  = 100,
                Animals = new List <Animal>
                {
                    deer1, deer2, deer3, deer4, deer5, deer6, deer7, deer8
                }
            };

            context.Jobs.Add(job1);
            context.Jobs.Add(job2);
            context.Jobs.Add(job3);

            #endregion

            #region Seed TPH (Food)

            var food1 = new NormalFood
            {
                Title  = "Elm",
                Animal = beaver1,
                Taste  = Taste.Normal
            };
            var food2 = new VeganFood
            {
                Title    = "Daphne laureola",
                Animal   = beaver2,
                Calories = 100
            };
            var food3 = new VeganFood
            {
                Title    = "Carpinus betulus",
                Animal   = beaver3,
                Calories = 1001
            };
            var food4 = new VeganFood
            {
                Title    = "Hornbeam",
                Animal   = beaver4,
                Calories = 101
            };
            var food5 = new NormalFood
            {
                Title  = "Pizza",
                Animal = beaver5,
                Taste  = Taste.Excellent
            };
            var food6 = new NormalFood
            {
                Title  = "Steak",
                Animal = crow1,
                Taste  = Taste.Excellent
            };
            var food7 = new NormalFood
            {
                Title  = "Meat",
                Animal = crow2,
                Taste  = Taste.Good
            };
            var food8 = new NormalFood
            {
                Title  = "Pizza",
                Animal = crow3,
                Taste  = Taste.VeryGood
            };
            var food9 = new VeganFood
            {
                Title    = "Corn",
                Animal   = crow4,
                Calories = 1
            };
            var food10 = new NormalFood
            {
                Title  = "Pizza",
                Animal = crow5,
                Taste  = Taste.Normal
            };
            var food11 = new VeganFood
            {
                Title    = "Pizza",
                Animal   = deer1,
                Calories = 10
            };
            var food12 = new VeganFood
            {
                Title    = "Pizza",
                Animal   = deer2,
                Calories = 10
            };
            var food13 = new VeganFood
            {
                Title    = "Pizza",
                Animal   = deer3,
                Calories = 10
            };
            var food14 = new VeganFood
            {
                Title    = "Pizza",
                Animal   = deer4,
                Calories = 10
            };
            var food15 = new VeganFood
            {
                Title    = "Pizza",
                Animal   = deer5,
                Calories = 10
            };
            var food16 = new VeganFood
            {
                Title    = "Pizza",
                Animal   = deer6,
                Calories = 10
            };
            var food17 = new NormalFood
            {
                Title  = "Elves",
                Animal = deer7,
                Taste  = Taste.Excellent
            };
            var food18 = new VeganFood
            {
                Title    = "Pizza",
                Animal   = deer8,
                Calories = 10
            };

            context.Food.Add(food1);
            context.Food.Add(food2);
            context.Food.Add(food3);
            context.Food.Add(food4);
            context.Food.Add(food5);
            context.Food.Add(food6);
            context.Food.Add(food7);
            context.Food.Add(food8);
            context.Food.Add(food9);
            context.Food.Add(food10);
            context.Food.Add(food11);
            context.Food.Add(food12);
            context.Food.Add(food13);
            context.Food.Add(food14);
            context.Food.Add(food15);
            context.Food.Add(food16);
            context.Food.Add(food17);
            context.Food.Add(food18);

            #endregion

            #region Seed Many-to-many old style (Drawback)

            var drawback1 = new Drawback
            {
                Title = "Crowdy",
                Foods = new List <Food>
                {
                    food1, food2, food3, food4, /*food5,*/ food6, food7, food8, food9, food10, food11, food12, food13,
                    food14, food15, food16, food17, food18
                },
                Clubs = new List <Club>
                {
                    club1, club2, club3
                },
                Consequence = new Consequence
                {
                    Name = "Nervousness"
                },
                DrawbackDetail = new DrawbackDetails
                {
                    DateCreated = DateTime.Now,
                    Description = "the quality or state of being nervous"
                }
            };
            var drawback2 = new Drawback
            {
                Title = "Windy",
                Foods = new List <Food>
                {
                    food1, food2, food3, food4, food5, food6, food7, food8, food9, food10, food11, food12, food13,
                    food14, food15, food16, food17, food18
                },
                Clubs = new List <Club>
                {
                    club1, club2, club3
                },
                Consequence = new Consequence
                {
                    Name = "Teleportation to Land of Oz"
                },
                DrawbackDetail = new DrawbackDetails
                {
                    DateCreated = DateTime.Now,
                    Description = "hallucination"
                }
            };
            var drawback3 = new Drawback
            {
                Title = "Soggy",
                Foods = new List <Food>
                {
                    food1, food2, food3, food4, food5, food6, food7, food8, food9, food10, food11, food12, food13,
                    food14, food15, food16, food17, food18
                },
                Clubs = new List <Club>
                {
                    club1, club2, club3
                },
                Consequence = new Consequence
                {
                    Name = "Wet clothes"
                },
                DrawbackDetail = new DrawbackDetails
                {
                    DateCreated = DateTime.Now,
                    Description = "cold"
                }
            };
            var drawback4 = new Drawback
            {
                Title = "Hardy",
                Foods = new List <Food>
                {
                    food1, food2, food3, food4, food5, food6, food7, food8, food9, food10, food11, food12, food13,
                    food14, food15, food16, food17, food18
                },
                Clubs = new List <Club>
                {
                    club1, club2, club3
                },
                Consequence = new Consequence
                {
                    Name = "Sadness"
                },
                DrawbackDetail = new DrawbackDetails
                {
                    DateCreated = DateTime.Now,
                    Description = "the condition or quality of being sad"
                }
            };

            context.Drawbacks.Add(drawback1);
            context.Drawbacks.Add(drawback2);
            context.Drawbacks.Add(drawback3);
            context.Drawbacks.Add(drawback4);

            var jobDrawback1 = new JobDrawback
            {
                Job      = job1,
                Drawback = drawback1
            };
            var jobDrawback2 = new JobDrawback
            {
                Job      = job1,
                Drawback = drawback2
            };
            var jobDrawback3 = new JobDrawback
            {
                Job      = job1,
                Drawback = drawback3
            };
            var jobDrawback4 = new JobDrawback
            {
                Job      = job1,
                Drawback = drawback4
            };
            var jobDrawback5 = new JobDrawback
            {
                Job      = job2,
                Drawback = drawback1
            };
            var jobDrawback6 = new JobDrawback
            {
                Job      = job2,
                Drawback = drawback2
            };
            var jobDrawback7 = new JobDrawback
            {
                Job      = job3,
                Drawback = drawback1
            };
            var jobDrawback8 = new JobDrawback
            {
                Job      = job3,
                Drawback = drawback2
            };

            context.JobDrawbacks.Add(jobDrawback1);
            context.JobDrawbacks.Add(jobDrawback2);
            context.JobDrawbacks.Add(jobDrawback3);
            context.JobDrawbacks.Add(jobDrawback4);
            context.JobDrawbacks.Add(jobDrawback5);
            context.JobDrawbacks.Add(jobDrawback6);
            context.JobDrawbacks.Add(jobDrawback7);
            context.JobDrawbacks.Add(jobDrawback8);

            #endregion

            #region Seed Persons

            var person1 = new Person
            {
                Name         = "BeaverPerson",
                AnimalsLoved = new List <Animal> {
                    beaver1, beaver2, beaver3, beaver4, beaver5
                },
                AnimalsHated = new List <Animal> {
                    deer1, deer2, deer3, deer4, deer5, deer6, deer7, deer8
                }
            };

            context.Persons.Add(person1);

            #endregion

            context.SaveChanges();
        }
Пример #14
0
        private void Seed()
        {
            using (var context = new IceAndFireModel.IceAndFireContext(_entityConnectionString))
            {
                if (context.Creatures.Count() > 0)
                {
                    return;
                }

                var aryaStark = new IceAndFireModel.Human
                {
                    Name         = "Arya",
                    PlaceOfBirth = DbGeography.FromText("POINT (1 1)", GeographySrid),
                    Size         = IceAndFireModel.CreatureSize.Small,
                };

                var sansaStark = new IceAndFireModel.Human
                {
                    Name         = "Sansa",
                    PlaceOfBirth = DbGeography.FromText("POINT (1 1)", GeographySrid),
                    Size         = IceAndFireModel.CreatureSize.Small,
                };

                var branStark = new IceAndFireModel.Human
                {
                    Name         = "Brandon",
                    PlaceOfBirth = DbGeography.FromText("POINT (1 1)", GeographySrid),
                    Size         = IceAndFireModel.CreatureSize.Small,
                };

                var ricksonStark = new IceAndFireModel.Human
                {
                    Name         = "Rickson",
                    PlaceOfBirth = DbGeography.FromText("POINT (1 1)", GeographySrid),
                    Size         = IceAndFireModel.CreatureSize.Small,
                };

                var stannisBaratheon = new IceAndFireModel.Human
                {
                    Name         = "Stannis",
                    PlaceOfBirth = DbGeography.FromText("POINT (2 2)", GeographySrid),
                    Size         = IceAndFireModel.CreatureSize.Medium,
                };

                var tyrionLannister = new IceAndFireModel.Human
                {
                    Name         = "Tyrion",
                    PlaceOfBirth = DbGeography.FromText("POINT (3 3)", GeographySrid),
                    Size         = IceAndFireModel.CreatureSize.Small,
                };

                var jamieLannister = new IceAndFireModel.Human
                {
                    Name         = "Jamie",
                    PlaceOfBirth = DbGeography.FromText("POINT (3 3)", GeographySrid),
                    Size         = IceAndFireModel.CreatureSize.Medium,
                };

                var cerseiLannister = new IceAndFireModel.Human
                {
                    Name         = "Cersei",
                    PlaceOfBirth = DbGeography.FromText("POINT (3 3)", GeographySrid),
                    Size         = IceAndFireModel.CreatureSize.Medium,
                };

                var jonSnow = new IceAndFireModel.Human
                {
                    Name         = "Jon",
                    PlaceOfBirth = DbGeography.FromText("POINT (4 4)", GeographySrid),
                    Size         = IceAndFireModel.CreatureSize.Small,
                };

                var daenerysTargaryen = new IceAndFireModel.Human
                {
                    Name         = "Daenerys",
                    PlaceOfBirth = DbGeography.FromText("POINT (5 5)", GeographySrid),
                    Size         = IceAndFireModel.CreatureSize.Medium,
                };

                var aegonTargaryen = new IceAndFireModel.Human
                {
                    Name         = "Aegon",
                    PlaceOfBirth = DbGeography.FromText("POINT (5 5)", GeographySrid),
                    Size         = IceAndFireModel.CreatureSize.Medium,
                };

                var aurochs = new IceAndFireModel.Animal
                {
                    IsCarnivore = false,
                    IsDangerous = false,
                    Name        = "Aurochs",
                    Size        = IceAndFireModel.CreatureSize.Large,
                };

                var direwolf = new IceAndFireModel.Animal
                {
                    IsCarnivore = true,
                    IsDangerous = true,
                    Name        = "Direwolf",
                    Size        = IceAndFireModel.CreatureSize.Large,
                };

                var kraken = new IceAndFireModel.Animal
                {
                    IsCarnivore = true,
                    IsDangerous = true,
                    Name        = "Kraken",
                    Size        = IceAndFireModel.CreatureSize.VeryLarge,
                };

                var houseStark = new IceAndFireModel.House
                {
                    Name             = "Stark",
                    Sigil            = DbGeometry.FromText("POINT (1 1)", GeometrySrid),
                    Words            = "Winter is coming",
                    ProminentMembers = new List <IceAndFireModel.Human>
                    {
                        aryaStark,
                        sansaStark,
                        branStark,
                        ricksonStark
                    },
                };

                var houseBaratheon = new IceAndFireModel.House
                {
                    Name             = "Baratheon",
                    Sigil            = DbGeometry.FromText("POINT (2 2)", GeometrySrid),
                    Words            = "Ours is the fury",
                    ProminentMembers = new List <IceAndFireModel.Human>
                    {
                        stannisBaratheon,
                    },
                };

                var houseLannister = new IceAndFireModel.House
                {
                    Name             = "Lannister",
                    Sigil            = DbGeometry.FromText("POINT (3 3)", GeometrySrid),
                    Words            = "Hear me roar!",
                    ProminentMembers = new List <IceAndFireModel.Human>
                    {
                        tyrionLannister,
                        jamieLannister,
                        cerseiLannister,
                    },
                };

                var houseTargaryen = new IceAndFireModel.House
                {
                    Name             = "Targaryen",
                    Sigil            = DbGeometry.FromText("POINT (4 4)", GeometrySrid),
                    Words            = "Fire and blood",
                    ProminentMembers = new List <IceAndFireModel.Human>
                    {
                        jonSnow,
                        daenerysTargaryen,
                        aegonTargaryen,
                    },
                };

                var north = new IceAndFireModel.Land
                {
                    LocationOnMap = DbGeography.FromText("POINT (1 1)", GeographySrid),
                    Name          = "North",
                    RulingHouse   = houseStark,
                };

                var stormlands = new IceAndFireModel.Land
                {
                    LocationOnMap = DbGeography.FromText("POINT (2 2)", GeographySrid),
                    Name          = "Stormlands",
                    RulingHouse   = houseBaratheon,
                };

                var westerlands = new IceAndFireModel.Land
                {
                    LocationOnMap = DbGeography.FromText("POINT (3 3)", GeographySrid),
                    Name          = "Westerlands",
                    RulingHouse   = houseLannister,
                };

                var dragonstone = new IceAndFireModel.Land
                {
                    LocationOnMap = DbGeography.FromText("POINT (4 4)", GeographySrid),
                    Name          = "Dragonstone",
                    RulingHouse   = houseTargaryen,
                };

                context.Lands.Add(north);
                context.Lands.Add(stormlands);
                context.Lands.Add(westerlands);
                context.Lands.Add(dragonstone);

                context.Creatures.Add(aurochs);
                context.Creatures.Add(direwolf);
                context.Creatures.Add(kraken);

                context.SaveChanges();
            }
        }
 public override double Distance(DbGeography geographyValue, DbGeography otherGeography)
 {
     throw new NotImplementedException();
 }
Пример #16
0
        public bool UpdateOfficerLocation(string officerCode, double lat, double lon)
        {
            var         pointString = string.Format("POINT({0} {1})", lon.ToString(), lat.ToString());
            DbGeography dbGeography = DbGeography.FromText(pointString);
            var         officer     = operationalDataContext.Patrols.Where(x => x.PatrolCode == officerCode).FirstOrDefault();
            long        maxIndex    = 0;

            if (operationalDataContext.PatrolLastLocations != null)
            {
                maxIndex = operationalDataContext.PatrolLastLocations.Select(y => y.PatrolLatLocationId).Max();
            }

            if (officer == null)
            {
                officer = new Patrol
                {
                    PatrolCode       = officerCode,
                    PatrolPlateNo    = "officer",
                    DateCreated      = DateTime.Now,
                    PatrolOriginalId = Guid.NewGuid(),
                    StatusId         = 1,
                    StatusName       = "Available",
                    IsDeleted        = false,
                    IsPatrol         = false
                };

                operationalDataContext.Patrols.Add(officer);

                if (!(operationalDataContext.SaveChanges() > 0))
                {
                    return(false);
                }
            }

            var officerLocation = operationalDataContext.PatrolLastLocations.Where(p => p.PatrolCode == officerCode).FirstOrDefault();

            if (officerLocation == null)
            {
                officerLocation = new PatrolLastLocation
                {
                    PatrolLatLocationId = ++maxIndex,
                    PatrolId            = officer.PatrolId,
                    PatrolCode          = officer.PatrolCode,
                    Altitude            = 1,
                    Latitude            = lat,
                    Longitude           = lon,
                    IsNoticed           = false,
                    GeoLocation         = dbGeography,
                    LocationDate        = DateTime.Now,
                    Speed      = 0,
                    StatusId   = 1,
                    StatusName = "Available",
                    IsPatrol   = false
                };

                operationalDataContext.PatrolLastLocations.Add(officerLocation);
            }
            else
            {
                officerLocation.Latitude     = lat;
                officerLocation.Longitude    = lon;
                officerLocation.GeoLocation  = dbGeography;
                officerLocation.LocationDate = DateTime.Now;
                officerLocation.IsNoticed    = false;
            }

            if (!(operationalDataContext.SaveChanges() > 0))
            {
                return(false);
            }

            return(true);
        }
 public override int GetDimension(DbGeography geographyValue)
 {
     throw new System.NotImplementedException();
 }
Пример #18
0
 public override bool SpatialEquals(DbGeography geographyValue, DbGeography otherGeography)
 {
     throw new NotImplementedException();
 }
 public override double? GetMeasure(DbGeography geographyValue)
 {
     throw new System.NotImplementedException();
 }
Пример #20
0
 public override DbGeography Buffer(DbGeography geographyValue, double distance)
 {
     throw new NotImplementedException();
 }
 public override bool Intersects(DbGeography geographyValue, DbGeography otherGeography)
 {
     throw new System.NotImplementedException();
 }
Пример #22
0
 public override DbGeographyWellKnownValue CreateWellKnownValue(DbGeography geographyValue)
 {
     throw new NotImplementedException();
 }
 public override DbGeography SymmetricDifference(DbGeography geographyValue, DbGeography otherGeography)
 {
     throw new System.NotImplementedException();
 }
Пример #24
0
 public override DbGeography Difference(DbGeography geographyValue, DbGeography otherGeography)
 {
     throw new System.NotImplementedException();
 }
Пример #25
0
 public override bool Intersects(DbGeography geographyValue, DbGeography otherGeography)
 {
     throw new System.NotImplementedException();
 }
Пример #26
0
 public override double Distance(DbGeography geographyValue, DbGeography otherGeography)
 {
     throw new NotImplementedException();
 }
Пример #27
0
 /// <summary>
 /// Sets the location's GeoPoint from a latitude and longitude.
 /// </summary>
 /// <param name="latitude">A <see cref="System.Double"/> representing the latitude for this location.</param>
 /// <param name="longitude">A <see cref="System.Double"/>representing the longitude for this location.</param>
 public void SetLocationPointFromLatLong(double latitude, double longitude)
 {
     this.GeoPoint = DbGeography.FromText(string.Format("POINT({0} {1})", longitude, latitude));
 }
Пример #28
0
 public override byte[] AsBinary(DbGeography geographyValue)
 {
     throw new NotImplementedException();
 }
 public static DbGeography CreatePoint(double latitude, double longitude, int srid = 4326)
 {
     return(DbGeography.PointFromText($"POINT({longitude} {latitude})", srid));
 }
Пример #30
0
 public override int GetCoordinateSystemId(DbGeography geographyValue)
 {
     throw new NotImplementedException();
 }
 public override DbGeographyWellKnownValue CreateWellKnownValue(DbGeography geographyValue)
 {
     throw new NotImplementedException();
 }
Пример #32
0
 public override int GetDimension(DbGeography geographyValue)
 {
     throw new System.NotImplementedException();
 }
 public override int GetCoordinateSystemId(DbGeography geographyValue)
 {
     throw new NotImplementedException();
 }
Пример #34
0
 public override bool GetIsEmpty(DbGeography geographyValue)
 {
     throw new System.NotImplementedException();
 }
 public override byte[] AsBinary(DbGeography geographyValue)
 {
     throw new NotImplementedException();
 }
Пример #36
0
 public override double?GetLongitude(DbGeography geographyValue)
 {
     throw new NotImplementedException();
 }
 public override double? GetLongitude(DbGeography geographyValue)
 {
     throw new NotImplementedException();
 }
Пример #38
0
 public override double?GetMeasure(DbGeography geographyValue)
 {
     throw new System.NotImplementedException();
 }
 public override int? GetPointCount(DbGeography geographyValue)
 {
     throw new System.NotImplementedException();
 }
Пример #40
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 public override int?GetPointCount(DbGeography geographyValue)
 {
     throw new System.NotImplementedException();
 }
 public override DbGeography GetStartPoint(DbGeography geographyValue)
 {
     throw new System.NotImplementedException();
 }
Пример #42
0
 public override string GetSpatialTypeName(DbGeography geographyValue)
 {
     throw new System.NotImplementedException();
 }
 public override string AsGml(DbGeography geographyValue)
 {
     throw new NotImplementedException();
 }
Пример #44
0
 public override DbGeography GetStartPoint(DbGeography geographyValue)
 {
     throw new System.NotImplementedException();
 }
 public override bool SpatialEquals(DbGeography geographyValue, DbGeography otherGeography)
 {
     throw new NotImplementedException();
 }
Пример #46
0
 public override string AsText(DbGeography geographyValue)
 {
     throw new NotImplementedException();
 }
 public override DbGeography Union(DbGeography geographyValue, DbGeography otherGeography)
 {
     throw new System.NotImplementedException();
 }
Пример #48
0
 public static string GetCaravanDirections(DbGeography current, DbGeography destination)
 {
     return(OrdersParser.ParseDirections(GetDirections(destination.Latitude.Value, destination.Longitude.Value, current.Latitude.Value, current.Longitude.Value).Result));
 }