void Start() { if (!isServer) { return; } m_Dayclock = (DayClock)FindObjectOfType(typeof(DayClock)); m_FullRotationTime = m_Dayclock.DaysToSeconds(DaysForFullRotation); transform.rotation = Quaternion.Euler(FromRotation); }
private void Start() { m_Clock = GetComponent <DayClock>(); }
private void Awake() { Singleton = this; }