private async Task MatchingTask() { //Wait some time DebugLogWriteLine("MatchingTask started, waiting"); await Task.Delay(30000); if (!Active) { DebugLogWriteLine("MatchingTask canceled. Set Active to false"); return; } //Get all users DebugLogWriteLine("MatchingTask Matching"); DateVoiceLobbies.Clear(); DateVoiceLobbies.AddRange(GetVoiceLobbies(true)); RefreshUsersInLobbies(); //Match users //Move pairs TryMatchUsers(); //Removeitself or restart DateVoiceLobbies.Clear(); DateVoiceLobbies.AddRange(GetVoiceLobbies(true)); RefreshUsersInLobbies(); if (UsersInLobbies.Count > 4) { //Restart? if not same gender CurrentMatchingTask = MatchingTask(); _ = CurrentMatchingTask.ConfigureAwait(false); } else { CurrentMatchingTask = null; } }
private async Task CombLobbies() { //Do we really need this? //await Task.Delay(1000); //Comb lobbies DateVoiceLobbies.Clear(); DateVoiceLobbies.AddRange(GetVoiceLobbies(true)); DateVoiceLobbies.Where(l => l.Id != DateVoiceLobbies.Last().Id&& l.Users.Count() == 0) .ToList() .ForEach(async l => { DateVoiceLobbies.Remove(l); await l.DeleteAsync(); }); int i = 0; foreach (var l in DateVoiceLobbies.ToArray()) { await l.ModifyAsync(c => c.Name = $"Date Voice Lobby {i++}"); } if (DateVoiceLobbies.Count == 0 || DateVoiceLobbies.Last().Users.Count() > 0) { //Add empty at the end await AddLastEmptyVoiceLobby(); } CurrentCombLobbiesTask = null; }
private async Task AddLastEmptyVoiceLobby() { var c = await Guild.CreateChannelAsync($"Date Voice Lobby {DateVoiceLobbies.Count}", ChannelType.Voice, DateRootCategory, overwrites : new List <DiscordOverwriteBuilder>() { new DiscordOverwriteBuilder() { Allowed = Permissions.AccessChannels }.For(Guild.EveryoneRole) }); //await c.AddOverwriteAsync(Guild.EveryoneRole, Permissions.AccessChannels); DateVoiceLobbies.Add(c); }
private void ReturnUserToFirstLobbyAvailable(DiscordMember p) { _ = DateVoiceLobbies.FirstOrDefault(l => l.UserLimit == 0 || l.UserLimit < l.Users.Count()) .PlaceMemberAsync(p).ConfigureAwait(false); }
/// <summary> /// User changed state in voice lobbies (joined/left) /// </summary> /// <param name="e"></param> /// <returns></returns> public async Task VoiceStateUpdated(VoiceStateUpdateEventArgs e) { InitTask?.Wait(); //DebugLogWriteLine("VoiceStateUpdated: "); if (e.After?.Channel != e.Before?.Channel) //Channel changed { var beforeInLobbies = DateVoiceLobbies.Contains(e.Before?.Channel); var afterInLobbies = DateVoiceLobbies.Contains(e.After?.Channel); var beforeInSecretRooms = SecretRooms.Contains(e.Before?.Channel); var afterInSecretRooms = SecretRooms.Contains(e.After?.Channel); if (!beforeInLobbies && !beforeInSecretRooms && afterInLobbies) { //User connected to lobbies DebugLogWriteLine($"User {e.User} connected to {e.Channel} "); UserConnected_AddToActivity(e.User); //Start matching session TryStartMatchingTask(); } else if ((beforeInLobbies || beforeInSecretRooms) && !afterInLobbies && !afterInSecretRooms) { //User left activity DebugLogWriteLine($"User {e.User} left activity "); if (beforeInLobbies) { UsersInLobbies.Remove(e.User); RemoveStateFor(e.User); } //remove disband secret room if one left TODO check logic if (beforeInSecretRooms) { RemoveStateFor(e.User); //DebugLogWrite($"trying to disbnad {e.Before.Channel}... "); await disbandRemoveSecretRoom(e.Before.Channel).ConfigureAwait(false); //DebugLogWrite($"{e.Before.Channel} removed/disbanded"); } } else if (beforeInLobbies && afterInLobbies) { DebugLogWriteLine($"User {e.User} switched lobbies "); //User switched Lobbies } else if (beforeInLobbies && afterInSecretRooms) { DebugLogWriteLine($"User {e.User} moved to {e.After.Channel} "); //Moved to secret room UsersInLobbies.Remove(e.User); } else if (beforeInSecretRooms && afterInLobbies) { //Returned from secret room RemoveStateFor(e.User); DebugLogWriteLine($"User {e.User} returned to lobby, trying to disbnad {e.Before.Channel}... "); UserConnected_AddToActivity(e.User); await disbandRemoveSecretRoom(e.Before.Channel).ConfigureAwait(false); //DebugLogWrite($"{e.Before.Channel} removed/disbanded. Starting MatchingTask"); //Start matching session TryStartMatchingTask(); } TryCombLobbies(); } async Task disbandRemoveSecretRoom(DiscordChannel channel) { //Remove empty room, if 1 user left, move him into lobby 0, later room will be removed if (channel.Users.Count() == 0) { try { //usually shouldn't throw, but in debug await channel.DeleteAsync().ConfigureAwait(false); } catch { //DebugLogWrite($"Exception while deleting "); } } else if (channel.Users.Count() == 1) { try { var moveMember = await Guild.GetMemberAsync(channel.Users.First().Id); await DateVoiceLobbies[0].PlaceMemberAsync(moveMember); } catch { //DebugLogWrite($"Exception while moving member "); } } } }
private void RefreshUsersInLobbies() { UsersInLobbies.Clear(); DateVoiceLobbies.ForEach(l => UsersInLobbies.AddRange(l.Users)); }
/// <summary> /// Gets all channels, members in them and set's up event handlers /// </summary> /// <param name="guild"></param> /// <returns></returns> internal async Task Initialize(DiscordGuild guild) { //DebugLogWriteLine($"Initiating {guild} GuildTask... "); //Init guild Guild = guild; GuildId = guild.Id; SecretRoomOverwriteBuilder = new DiscordOverwriteBuilder(); SecretRoomOverwriteBuilder.For(Guild.EveryoneRole); SecretRoomOverwriteBuilder.Deny(Permissions.AccessChannels); //PersonalChannelOverwriteBuilder = new DiscordOverwriteBuilder(); //PersonalChannelOverwriteBuilder.Allow(Permissions.AccessChannels); LogChannel = guild.GetChannel(LogChannelId); if (LogChannel != null) { LogMessage = await LogChannel.SendMessageAsync($"Begin of log {DateTime.Now.ToString()}\n"); } //Init RootCategory Guild.Channels.TryGetValue(DateCategoryId, out DiscordChannel cat); if (cat == null) { string m = $"Initialize failed. No Category found on + {DateCategoryId}"; //DebugLogWriteLine(m); throw new Exception(m); } DateRootCategory = cat; Guild.Channels.TryGetValue(DateSecretCategoryId, out DiscordChannel secCat); DateSecretCategory = secCat; //DebugLogWrite("Initiating voice channels... "); //VoiceChannels DateVoiceLobbies.Clear(); SecretRooms.Clear(); DateVoiceLobbies.AddRange(GetVoiceLobbies()); SecretRooms.AddRange(GetSecretRooms()); await VoiceChannelsInitAsync().ConfigureAwait(false); if (DateVoiceLobbies.Count == 0 || DateVoiceLobbies.All(c => c.Users.Count() > 0)) { await AddLastEmptyVoiceLobby().ConfigureAwait(false); } //DebugLogWrite("Initiating Emojis... "); //GetEmojis MaleEmoji = DiscordEmoji.FromUnicode(DateBot.Instance.Client, MaleEmojiId); FemaleEmoji = DiscordEmoji.FromUnicode(DateBot.Instance.Client, FemaleEmojiId); OptionEmojis.Clear(); OptionEmojis.AddRange(OptionEmojiIds.Select(id => DiscordEmoji.FromUnicode(DateBot.Instance.Client, id))); LikeEmoji = DiscordEmoji.FromUnicode(DateBot.Instance.Client, LikeEmojiId); DisLikeEmoji = DiscordEmoji.FromUnicode(DateBot.Instance.Client, DisLikeEmojiId); TimeEmoji = DiscordEmoji.FromUnicode(DateBot.Instance.Client, TimeEmojiId); CancelLikeEmoji = DiscordEmoji.FromUnicode(DateBot.Instance.Client, CancelLikeEmojiId); //DebugLogWrite("Initiating Users in lobbies... "); //Check and add users in lobbies foreach (var u in UsersInLobbies.ToArray()) { AddOrGetUserState(u).LastEnteredLobbyTime = DateTime.Now; } //DebugLogWrite("Initiating Welcome message... "); //Check for welcome message TODO add option emojis DateTextChannel = Guild.GetChannel(DateTextChannelId); await WelcomeMessageInit().ConfigureAwait(false); _ = PrivateControlsMessageInit().ConfigureAwait(false); //UpdateTimer = new Timer(TimeSpan.FromSeconds(30).TotalMilliseconds) { AutoReset = true }; //UpdateTimer.Elapsed += UpdateTimer_Elapsed; //UpdateTimer.Start(); //DebugLogWrite("finished"); InitTask = null; Initialized = true; if (UsersInLobbies.Count > 0) { TryStartMatchingTask(); } }