Пример #1
0
        private async Task ExecuteLoadDataCommand()
        {
            if (IsBusy)
            {
                return;
            }

            IsBusy = true;

            try
            {
                Dataset.Clear();
                var dataset = await DataStore.IndexAsync();

                // Example of how to sort the database output using a linq query.
                // Sort the list
                dataset = SortDataset(dataset);

                foreach (var data in dataset)
                {
                    // Make a Copy of the Item Model to add to the List
                    Dataset.Add(data);
                }
            }
            catch (Exception ex)
            {
                Debug.WriteLine(ex);
            }
            finally
            {
                IsBusy = false;
            }
        }
Пример #2
0
        /// <summary>
        /// Command to load the data
        /// </summary>
        /// <returns></returns>
        // [System.Diagnostics.CodeAnalysis.SuppressMessage("Design", "CA1031:Do not catch general exception types", Justification = "<Pending>")]
        private async Task ExecuteLoadDataCommand()
        {
            if (IsBusy)
            {
                return;
            }

            IsBusy = true;

            try
            {
                Dataset.Clear();
                var dataset = await DataStore.IndexAsync();

                dataset = SortDataSet(dataset);

                foreach (var data in dataset)
                {
                    Dataset.Add(data);
                }
            }
            catch (Exception e)
            {
                Debug.WriteLine(e);
            }
            finally
            {
                IsBusy = false;
            }
        }
Пример #3
0
        async Task ExecuteLoadItemsCommand()
        {
            if (IsBusy)
            {
                return;
            }

            IsBusy = true;

            try
            {
                Dataset.Clear();
                var items = await DataStore.GetAllAsync_Item(true);

                foreach (var item in items)
                {
                    Dataset.Add(item);
                }
            }
            catch (Exception ex)
            {
                Debug.WriteLine(ex);
            }
            finally
            {
                IsBusy = false;
                SetNeedsRefresh(false);
            }
        }
Пример #4
0
        private async Task ExecuteLoadDataCommand()
        {
            if (IsBusy)
            {
                return;
            }

            IsBusy = true;

            try
            {
                Dataset.Clear();
                var dataset = await DataStore.GetAllAsync_Score(true);

                //Order the scores by descending order
                dataset = dataset
                          .OrderByDescending(a => a.ScoreTotal)
                          .ToList();
                foreach (var data in dataset)
                {
                    Dataset.Add(data);
                }
            }

            catch (Exception ex)
            {
                Debug.WriteLine(ex);
            }

            finally
            {
                IsBusy = false;
            }
        }
        public void LoadData()
        {
            Dataset.Clear();
            if (CharactersViewModel.Instance.Dataset.Count == 0)
            {
                CharactersViewModel.Instance.LoadDataCommand.Execute(null);
            }
            else if (CharactersViewModel.Instance.NeedsRefresh())
            {
                CharactersViewModel.Instance.LoadDataCommand.Execute(null);
            }
            var dataset   = CharactersViewModel.Instance.GetAllCreatures();
            int teamCount = 0;

            foreach (var data in dataset)
            {
                if ((data.Type == 0) && (teamCount < 6))//&& data.OnTeam)//the creature is a character, the team is not full, and it is on the current team
                {
                    teamCount++;
                    Creature newOne = new Creature();
                    newOne.Update(data);
                    newOne.Id = Guid.NewGuid().ToString();
                    Dataset.Add(newOne);
                }
            }
        }
Пример #6
0
        private async Task ExecuteLoadDataCommand()
        {
            if (IsBusy)
            {
                return;
            }

            IsBusy = true;

            try
            {
                Dataset.Clear();
                var dataset = await DataStore.GetAllAsync_Item(true);

                foreach (var data in dataset)
                {
                    Dataset.Add(data);
                }
            }

            catch (Exception ex)
            {
                Debug.WriteLine(ex);
            }

            finally
            {
                IsBusy = false;
            }
        }
Пример #7
0
        // Command that Loads the Data
        private async Task ExecuteLoadDataCommand()
        {
            if (IsBusy)
            {
                return;
            }

            IsBusy = true;

            try
            {
                Dataset.Clear();
                var dataset = await DataStore.IndexAsync(true);

                // Example of how to sort the database output using a linq query.
                // Sort the list
                dataset = dataset
                          .OrderBy(a => a.Name)
                          .ThenBy(a => a.Description)
                          .ToList();

                foreach (var data in dataset)
                {
                    Dataset.Add(data);
                }
            }
            catch (Exception ex)
            {
                Debug.WriteLine(ex);
            }
            finally
            {
                IsBusy = false;
            }
        }
Пример #8
0
        // Command to load data into collection
        private async Task ExecuteLoadDataCommand()
        {
            if (IsBusy)
            {
                return;
            }

            IsBusy = true;

            try
            {
                Dataset.Clear();
                var dataset = await DataStore.GetAllAsync_Score(true);

                // Load the data structure
                foreach (var data in dataset)
                {
                    Dataset.Add(data);
                }
                SetNeedsRefresh(false);
            }

            catch (Exception ex)
            {
                Debug.WriteLine(ex);
            }

            finally
            {
                IsBusy = false;
            }
        }
Пример #9
0
        async Task ExecuteLoadDataCommand()
        {
            if (IsBusy)
            {
                return;
            }

            IsBusy = true;

            try
            {
                Dataset.Clear();
                var dataset = await DataStore.GetAllAsync_Creature(true);

                foreach (var data in dataset)
                {
                    if (data.Type == 0)// just Characters
                    {
                        Dataset.Add(data);
                    }
                }
            }

            catch (Exception ex)
            {
                Debug.WriteLine(ex);
            }

            finally
            {
                IsBusy = false;
            }
        }
Пример #10
0
 // Add characters playing the game from the list of players in battle.
 public void InitializeCharacterCollection(List <Character> characters)
 {
     Dataset.Clear();
     foreach (var charNew in characters)
     {
         Dataset.Add(charNew);
     }
 }
Пример #11
0
        public void setMonsters()
        {
            Dataset.Clear();
            //LoadDataCommand = new Command(async () => await ExecuteLoadDataCommand());
            if (MonstersViewModel.Instance.Dataset.Count == 0)
            {
                MonstersViewModel.Instance.LoadDataCommand.Execute(null);
            }
            else if (MonstersViewModel.Instance.NeedsRefresh())
            {
                MonstersViewModel.Instance.LoadDataCommand.Execute(null);
            }
            var    dataset     = MonstersViewModel.Instance.GetAllCreatures();
            var    tempDataset = new List <Creature>();
            int    dateSeed    = DateTime.Now.Millisecond;
            Random rand        = new Random(dateSeed);

            foreach (var data in dataset)
            {
                if (data.Type == 1)// just Monsters
                {
                    Creature newOne = new Creature();
                    newOne.Update(data);

                    tempDataset.Add(newOne);
                }
            }
            for (int i = 0; i < 6; i++)
            {
                int index = rand.Next(tempDataset.Count);
                if (GameGlobals.DisableRandomNumbers)
                {
                    index = 0;
                }
                Creature monster = new Creature();
                monster.Update(tempDataset[index]);         //get a random monster type
                monster.Id      = "monster" + i.ToString(); //Guid.NewGuid().ToString();
                monster.Alive   = true;
                monster.Level   = round;
                monster.XP      = lp[round].XP;
                monster.Attack  = lp[round].Attack;
                monster.Defense = lp[round].Defense;
                monster.Speed   = lp[round].Speed;
                int healthRand = rand.Next(11);
                if (GameGlobals.DisableRandomNumbers)
                {
                    healthRand = 1;
                }
                monster.MaxHealth   = healthRand * round;
                monster.CurrHealth  = monster.MaxHealth;
                monster.RHandItemID = "bow";//              ***temp for demo***
                monster.BodyItemID  = "helmet";
                monster.FeetItemID  = "boots";
                Dataset.Add(monster);
            }
        }
Пример #12
0
 public bool FindRecord(IRadarParameters key)
 {
     if (key != null)
     {
         lastKey = key;
         Dataset.Clear();
         return(FindRecursiveDataAdapter(key, masterDataAdapterProperties));
     }
     return(false);
 }
Пример #13
0
        public void clean()
        {
            List <Item> clean = Dataset.ToList();

            Dataset.Clear();
            foreach (var data in clean.Where(x => x != null))
            {
                Dataset.Add(data);
            }
        }
Пример #14
0
        /// <summary>
        /// Wipes the current Data from the Data Store
        /// </summary>
        public async Task <bool> DataStoreWipeDataListAsync()
        {
            Dataset.Clear();

            await DataStore.WipeDataListAsync();

            // Load the Sample Data
            var result = await LoadDefaultDataAsync();

            return(result);
        }
 //Resets the dataset to an empty party
 public void NewParty()
 {
     Dataset.Clear();
     // creates new characters to update from the master list of characters
     for (int i = 0; i < MaxPartySize; i++)
     {
         Dataset.Add(new Character {
             name = "Select Character", description = "", characterClass = ""
         });
     }
 }
Пример #16
0
        private async Task ExecuteLoadDataCommand()
        {
            if (IsBusy)
            {
                return;
            }

            IsBusy = true;

            try
            {
                Dataset.Clear();
                DatasetParty.Clear();
                var dataset = await DataStore.GetAllAsync_Character(true);

                dataset = dataset
                          .OrderBy(a => a.Level)
                          .ThenBy(a => a.Name)
                          .ThenBy(a => a.Speed)
                          .ThenByDescending(a => a.MaximumHealth)
                          .ToList();

                // var datasett = await DataStore.GetPartyAsync_Character(true);
                foreach (var data in dataset)
                {
                    Dataset.Add(data);
                }
                Dataset = new ObservableCollection <Character>(Dataset.OrderBy(a => a.Level)
                                                               .ThenBy(a => a.Name)
                                                               .ThenBy(a => a.Speed)
                                                               .ThenByDescending(a => a.MaximumHealth)
                                                               .ToList());
                foreach (var data in dataset)
                {
                    if (PartyList.Contains(data.Id))
                    {
                        DatasetParty.Add(data);
                    }
                    //DatasetParty = new ObservableCollection<Character>(DatasetParty.OrderBy(a => a.Level)
                    //.ThenBy(a => a.Name)
                    //.ThenBy(a => a.Speed)
                    //.ThenByDescending(a => a.MaximumHealth)
                    //.ToList());
                }
            }
            catch (Exception ex)
            {
                Debug.WriteLine(ex);
            }
            finally
            {
                IsBusy = false;
            }
        }
Пример #17
0
        /// <summary>
        /// Wipes the current Data from the Data Store
        /// </summary>
        public async Task <bool> WipeDataListAsync()
        {
            Dataset.Clear();
            await DataStore.WipeDataListAsync();

            // Load the Sample Data
            await LoadDefaultDataAsync();

            SetNeedsRefresh(true);

            return(await Task.FromResult(true));
        }
Пример #18
0
        async Task ExecuteLoadDataCommand()
        {
            if (IsBusy)
            {
                return;
            }

            IsBusy = true;

            try
            {
                Dataset.Clear();
                //var dataset = await DataStore.GetAllAsync_Creature(true);
                var    dataset     = MonstersViewModel.Instance.GetAllCreatures();
                var    tempDataset = new List <Creature>();
                int    dateSeed    = DateTime.Now.Millisecond;
                Random rand        = new Random(dateSeed);
                foreach (var data in dataset)
                {
                    if (data.Type == 1)// just Monsters
                    {
                        tempDataset.Add(data);
                    }
                }
                for (int i = 0; i < 6; i++)
                {
                    int      index   = rand.Next(tempDataset.Count);
                    Creature monster = tempDataset[index];//get a random monster type
                    monster.Alive       = true;
                    monster.Level       = round;
                    monster.XP          = lp[round].XP;
                    monster.Attack      = lp[round].Attack;
                    monster.Defense     = lp[round].Defense;
                    monster.Speed       = lp[round].Speed;
                    monster.MaxHealth   = rand.Next(11) * round;
                    monster.CurrHealth  = monster.MaxHealth;
                    monster.RHandItemID = "bow";//              ***temp for demo***
                    Dataset.Add(monster);
                }
            }

            catch (Exception ex)
            {
                Debug.WriteLine(ex);
            }

            finally
            {
                IsBusy = false;
            }
        }
Пример #19
0
 //_________________MONSTER GENERATOR_________________________________________________
 //POPULATE RANDOM MONSTERS___________________
 //possible gloal round int round
 public void newRoundMonsters()
 {
     if (Dataset.Count != 0)
     {
         Dataset.Clear();
         Debug.WriteLine("Dataset was not empty when new round Monster appear");
     }
     for (int i = 0; i < 6; i++)
     {
         int     monsterType = randomMonster.Next(1, 16);//possible test
         Monster _monster    = new Monster(monsterType);
         Dataset.Add(_monster);
     }
 }
Пример #20
0
        /// <summary>
        /// Load the Data from the Index Call into the Data List
        /// </summary>
        /// <returns></returns>
        public async Task LoadDataFromIndexAsync()
        {
            Dataset.Clear();
            var dataset = await DataStore.IndexAsync();

            // Example of how to sort the database output using a linq query.
            // Sort the list
            dataset = SortDataset(dataset);

            foreach (var data in dataset)
            {
                // Make a Copy of the Item Model to add to the List
                Dataset.Add(data);
            }
        }
Пример #21
0
 //_________________AUTO BATTLE FILL CHARS__________________________________________________
 public async void FillParty()
 {
     if (Dataset.Count != 0)
     {
         Dataset.Clear();
         Debug.WriteLine("DatasetParty-Character was not empty when created");
     }
     for (int i = 0; i < 6; i++)
     {
         //await Task.Delay(1000);
         int       charType   = randomCharacter.Next(1, 7);//possible test
         Character _character = new Character(charType);
         Dataset.Add(_character);
     }
     _needsRefresh = true;
 }
Пример #22
0
        private async Task ExecuteLoadDataCommand()
        {
            if (IsBusy)
            {
                return;
            }

            IsBusy = true;

            try
            {
                Dataset.Clear();


                var dataset = await DataStore.GetAllAsync_Monster(true);

                // Example of how to sort the database output using a linq query.
                //Sort the list
                dataset = dataset
                          .OrderBy(a => a.Name)
                          .ThenBy(a => a.Level)
                          .ThenBy(a => a.Speed)
                          .ThenByDescending(a => a.MaximumHealth)
                          .ToList();


                foreach (var data in dataset)
                {
                    Dataset.Add(data);
                }
                Dataset = new ObservableCollection <Monster>(Dataset.OrderBy(a => a.Level)
                                                             .ThenBy(a => a.Name)
                                                             .ThenBy(a => a.Speed)
                                                             .ThenByDescending(a => a.MaximumHealth)
                                                             .ToList());
            }
            catch (Exception ex)
            {
                Debug.WriteLine(ex);
            }
            finally
            {
                IsBusy = false;
            }
        }
Пример #23
0
        private async Task ExecuteLoadDataCommand()
        {
            if (IsBusy)
            {
                return;
            }

            IsBusy = true;

            try
            {
                Dataset.Clear();
                DatasetCharacter.Clear();
                var dataset  = BattleViewModel.Instance.Pool;
                var datasett = BattleViewModel.Instance.DatasetCharacter;

                foreach (var data in datasett)
                {
                    DatasetCharacter.Add(data);
                }

                foreach (var data in dataset)
                {
                    Dataset.Add(data);
                }

                Dataset = new ObservableCollection <Item>(Dataset.OrderBy(a => a.Name)
                                                          .ThenBy(a => a.Value)
                                                          .ThenBy(a => a.Attribute)
                                                          .ThenByDescending(a => a.Range)
                                                          .ToList());
            }

            catch (Exception ex)
            {
                Debug.WriteLine(ex);
            }

            finally
            {
                IsBusy = false;
            }
        }
Пример #24
0
        private async Task ExecuteLoadDataCommand()
        {
            if (IsBusy)
            {
                return;
            }

            IsBusy = true;

            try
            {
                Dataset.Clear();
                var dataset = await DataStore.GetAllAsync_Item(true);

                // Example of how to sort the database output using a linq query.

                //Sort the list by Name.  What else to add here???
                dataset = dataset
                          .OrderBy(a => a.Name)
                          .ThenBy(a => a.Location)
                          .ThenBy(a => a.Attribute)
                          .ThenByDescending(a => a.Value)
                          .ToList();

                // Then load the data structure
                foreach (var data in dataset)
                {
                    Dataset.Add(data);
                }
            }

            catch (Exception ex)
            {
                Debug.WriteLine(ex);
            }

            finally
            {
                IsBusy = false;
            }
        }
Пример #25
0
        private async Task ExecuteLoadDataCommand()
        {
            // Implement
            if (IsBusy)
            {
                return;
            }

            IsBusy = true;

            try
            {
                Dataset.Clear();
                var dataset = await DataStore.GetAllAsync_Monster(true);

                // Example of how to sort the database output using a linq query.
                //Sort the list
                dataset = dataset
                          .OrderBy(a => a.Name)
                          .ThenBy(a => a.Description)
                          .ThenByDescending(a => a.Level)
                          .ToList();

                // Then load the data structure
                foreach (var data in dataset)
                {
                    Dataset.Add(data);
                }
            }

            catch (Exception ex)
            {
                Debug.WriteLine(ex);
            }

            finally
            {
                IsBusy = false;
            }
            return;
        }
Пример #26
0
        public bool AddNew()
        {
            if (masterBinding == null)
            {
                return(false);
            }
            if (!OnBeforeAddNew())
            {
                return(false);
            }

            Dataset.Clear();

            masterBinding.CancelEdit();
            masterBinding.AddNew();
            slaveBindingCollection.AllowNew = true;
            Status      = DBMode.Edit;
            dbOperation = DBOperation.New;
            UpdateFiscalControl(DBOperation.Get);
            return(OnAfterAddNew());
        }
Пример #27
0
        private async Task ExecuteLoadDataCommand()
        {
            if (IsBusy)
            {
                return;
            }

            IsBusy = true;

            try
            {
                Dataset.Clear();
                var dataset = await DataStore.GetAllAsync_Score(true);

                // Example of how to sort the database output using a linq query.
                //Sort the list
                dataset = dataset
                          .OrderBy(a => a.ExperienceGainedTotal)
                          .ThenBy(a => a.ScoreTotal)
                          .ThenBy(a => a.GameDate)
                          .ThenByDescending(a => a.TurnCount)
                          .ToList();

                // Then load the data structure
                foreach (var data in dataset)
                {
                    Dataset.Add(data);
                }
            }

            catch (Exception ex)
            {
                Debug.WriteLine(ex);
            }

            finally
            {
                IsBusy = false;
            }
        }
Пример #28
0
        private async Task ExecuteLoadDataCommand()
        {
            if (IsBusy)
            {
                return;
            }

            IsBusy = true;

            try
            {
                Dataset.Clear();

                if (DataStore == null)
                {
                    SetDataStore(DataStoreEnum.Sql); // initialize to sql
                }

                // Get all characters from database
                var dataset = await DataStore.GetAllAsync_Character(true);

                foreach (var data in dataset)
                {
                    Dataset.Add(data);
                }

                DatasetItems.Clear();
            }

            catch (Exception ex)
            {
                Debug.WriteLine(ex);
            }

            finally
            {
                IsBusy = false;
            }
        }
Пример #29
0
        /// <summary>
        ///  Load the DefaultData
        /// </summary>
        /// <returns></returns>
        public async Task <bool> LoadDefaultDataAsync()
        {
            if (await DataStore.GetNeedsInitializationAsync())
            {
                Dataset.Clear();

                // Load the Data from the DataStore
                await ExecuteLoadDataCommand();
            }
            // If data exists, do not run
            if (Dataset.Count > 0)
            {
                return(false);
            }

            // Take all the items and add them if they don't already exist
            foreach (var data in GetDefaultData())
            {
                await CreateUpdateAsync(data);
            }

            return(true);
        }
        async Task ExecuteLoadDataCommand()
        {
            if (IsBusy)
            {
                return;
            }

            IsBusy = true;

            try
            {
                Dataset.Clear();
                //var dataset = await SQLDataStore.GetAllAsync_Creature(true);
                if (CharactersViewModel.Instance.Dataset.Count == 0)
                {
                    CharactersViewModel.Instance.LoadDataCommand.Execute(null);
                }
                else if (CharactersViewModel.Instance.NeedsRefresh())
                {
                    CharactersViewModel.Instance.LoadDataCommand.Execute(null);
                }
                var dataset   = CharactersViewModel.Instance.GetAllCreatures();
                int teamCount = 0;
                foreach (var data in dataset)
                {
                    if ((data.Type == 0) && (teamCount < 6) && data.OnTeam)//the creature is a character, the team is not full, and it is on the current team
                    {
                        teamCount++;
                        Dataset.Add(data);
                    }
                }
                if (teamCount < 6)
                {
                    foreach (var data in dataset)                                           //if the team is not full more characters must be added
                    {
                        if ((data.Type == 0) && (teamCount < 6) && !Dataset.Contains(data)) //the creature is a character, the team is not full, and the character is not in the team
                        {
                            teamCount++;
                            data.OnTeam = true;
                            Dataset.Add(data);
                        }
                    }
                }
                if (teamCount < 6)//if you didn't make enough characters you get some sucky ones
                {
                    int numOfSuckyCharacters = 0;
                    for (int i = teamCount; i < 6; i++)
                    {
                        numOfSuckyCharacters++;
                        Creature character = new Creature();
                        character.Type       = 0;
                        character.OnTeam     = true;
                        character.Name       = "Sucky Character " + numOfSuckyCharacters.ToString();
                        character.Attack     = 1;
                        character.Defense    = 1;
                        character.Speed      = 1;
                        character.MaxHealth  = 1;
                        character.CurrHealth = character.MaxHealth;
                        Dataset.Add(character);
                        await DataStore.AddAsync_Creature(character);
                    }
                }
                //                      ***temp for demo***
                foreach (var data in Dataset)
                {
                    data.RHandItemID = "bow";
                    data.LHandItemID = "bow";
                }
            }

            catch (Exception ex)
            {
                Debug.WriteLine(ex);
            }

            finally
            {
                IsBusy = false;
            }
        }