public void EndNewLink(DataflowInput input) { newLinkInput = input; uiLinkTmp.inputAnchor = input.transform.GetChild(1).GetComponent <RectTransform>(); //Check if the same or if type matches if (newLinkOutput.transform.parent.parent == newLinkInput.transform.parent.parent || (newLinkOutput.type != newLinkInput.type && newLinkInput.type != Dataflow.IOType.Activator)) { newLinkOutput = null; newLinkInput = null; Destroy(uiLinkTmp.gameObject); return; } //Remove already existing link if (newLinkInput.link != null) { if (!newLinkInput.noDefaultValue) { newLinkInput.transform.GetChild(0).gameObject.SetActive(true); } dataflow.DeleteLink(newLinkInput); Destroy(newLinkInput.uiLink.gameObject); } dataflow.AddLink(newLinkOutput, newLinkInput); newLinkInput.uiLink = uiLinkTmp; newLinkInput.transform.GetChild(0).gameObject.SetActive(false); newLinkOutput = null; newLinkInput = null; }