//protected void Timer1_Tick(object sender, EventArgs e) //{ // litStatus.Text = "Panel refreshed at: " + DateTime.Now.ToLongTimeString(); // if (dataSyncJob != null) // { // if (dataSyncJob.logBuilder != null) // { // var processedItems = dataSyncJob.logBuilder.ProcessedItems; // litStatus.Text += processedItems + ""; // } // } //} //public delegate void LongTimeTask_Delegate(string str); //public void LongTimeTask(string str) //{ // Item dataSyncItem = currentDB.Items[ddlImport.SelectedValue]; // if (dataSyncItem != null) // { // Logging logBuilder = new Logging(); // DataSyncManager.RunDataSyncJob(dataSyncItem, ref logBuilder); // if (logBuilder != null) // { // txtMessage.Text = logBuilder.LogBuilder.Length < 1 ? "The import completed successfully. \r\nStatus: \r\n" + logBuilder.GetItemStatusText() : logBuilder.LogBuilder + "\r\nStatus: \r\n" + logBuilder.GetItemStatusText(); // } // else // { // txtMessage.Text = "The log object was null."; // } // } //} //public void TaskCompleted(IAsyncResult r) //{ // litStatus.Text = "Job done: " + DateTime.Now.ToLongTimeString(); // this.updatePanelStatus.Update(); //} //protected void btnImport_Click(object sender, EventArgs e) //{ // //LongTimeTask_Delegate d = new LongTimeTask_Delegate(LongTimeTask); // //IAsyncResult r = d.BeginInvoke("String", new AsyncCallback(TaskCompleted), null); // //d.EndInvoke(r); //} protected void btnImport_Click(object sender, EventArgs e) { Item dataSyncItem = currentDB.Items[ddlImport.SelectedValue]; if (dataSyncItem != null) { LevelLogger logger = Manager.CreateLogger(dataSyncItem); var dataSyncManager = new DataSyncManager(); dataSyncManager.RunDataSyncJob(dataSyncItem, ref logger); if (logger != null) { var exporter = Manager.CreateOutputHandler(dataSyncItem, logger); if (exporter != null) { txtMessage.Text = exporter.Export(); } else { txtMessage.Text = "The Exporter class was null. Therefor the log was not written out."; } } else { txtMessage.Text = "The log object was null."; } } }
public ActionResult ContactPermissionCallback() { GooglePlusAccessToken objToken = new GooglePlusAccessToken(); objResponse Response = new objResponse(); DataSyncManager objData = new DataSyncManager(); session = new SessionHelper(); try { if (Request.QueryString["code"] != null) { objToken = GetAccessToken(Request.QueryString["code"].ToString()); Response = objData.SetGContactSeting(objToken.access_token, objToken.token_type, objToken.expires_in, objToken.refresh_token, "contact", Convert.ToInt64(session.UserSession.PIN), session.UserSession.UserId); if (Response.ErrorCode == 0) { return(RedirectToRoute("UserSetings")); } else { return(RedirectToRoute("UserSetings")); } } else { return(RedirectToRoute("UserSetings")); } } catch (Exception ex) { BAL.Common.LogManager.LogError("ContactPermissionCallback Post Method", 1, Convert.ToString(ex.Source), Convert.ToString(ex.Message), Convert.ToString(ex.StackTrace)); return(RedirectToRoute("UserSetings")); } }
private static void AppendLog(int teamId, TeamCombatProcess logTeam) { if (_combatProcessList != null) { if (!_combatProcessList.ContainsKey(teamId)) { _combatProcessList.Add(teamId, new TeamCombatResult()); } lock (ThisLock) { TeamCombatResult tempList = _combatProcessList[teamId]; tempList.ProcessList.Add(logTeam); } UserCombatLog log = new UserCombatLog { CombatLogID = Guid.NewGuid().ToString(), CombatType = CombatType.MultiPlot, UserID = logTeam.UserId, PlotID = logTeam.PlotID, NpcID = logTeam.PlotNpcID, HostileUser = logTeam.TeamID.ToString(), IsWin = logTeam.IsWin, CombatProcess = JsonUtils.Serialize(logTeam.ProcessContainer), CreateDate = DateTime.Now }; var sender = DataSyncManager.GetDataSender(); sender.Send(log); } }
public void Save(MemoryData data) { if (AddOrUpdate(data.Id.ToString(), data)) { //DataSyncQueueManager.SendToDb(GetPropertyValue, null, data); DataSyncManager.SendSql(new MemoryData[] { data }, true, GetPropertyValue); } }
private void DoUpdateChangeKey(RedisClient client, string setId, object keyByte, byte[] values, bool isHash, byte[] buffer) { string key = isHash ? Encoding.UTF8.GetString((byte[])keyByte) : keyByte.ToString(); dynamic entity = null; try { entity = CovertEntityObject(key, values); CacheType cacheType = CacheType.None; if (entity != null) { SchemaTable schema; Type entityType = entity.GetType(); if (!EntitySchemaSet.TryGet(entityType, out schema)) { EntitySchemaSet.InitSchema(entityType); } if (schema != null || EntitySchemaSet.TryGet(entityType, out schema)) { cacheType = schema.CacheType; } if (cacheType != CacheType.None) { string redisKey = cacheType == CacheType.Dictionary ? key.Split('|')[0] : key.Split('_')[0]; using (IDataSender sender = DataSyncManager.GetRedisSender(redisKey)) { sender.Send(entity); } } } } catch (Exception ex) { TraceLog.WriteError("ChangeKey:{0} error:{1}", key, ex); } if (isHash) { client.HDel(setId, (byte[])keyByte); } else { client.ZRem(setId, buffer); } if (entity != null) { Type type = entity.GetType(); string entityKey = string.Format("{0},{1}", key, type.Assembly.GetName().Name); client.HSet("__GLOBAL_SQL_CHANGE_KEYS_NEW", Encoding.UTF8.GetBytes(entityKey), new byte[] { 1 }); } }
public override void Process(JsonParameter[] paramList) { JsonParameterList parameters = JsonParameter.Convert(paramList); string op = parameters["op"]; string userID = parameters["UserID"]; GameUser gameUser = new PersonalCacheStruct <GameUser>().FindKey(userID); OAOperationLog oAOperationLog = new OAOperationLog(); oAOperationLog.ID = Guid.NewGuid().ToString(); oAOperationLog.UserID = userID; oAOperationLog.OpUserID = Convert.ToInt32(parameters["OpUserID"]); oAOperationLog.CreateDate = DateTime.Now; if (parameters["EndDate"].Length > 0) { oAOperationLog.EndDate = Convert.ToDateTime(parameters["EndDate"]); } oAOperationLog.Reason = parameters["Reason"]; if (gameUser == null) { return; } if (op == "disableId") { gameUser.UserStatus = UserStatus.FengJin; oAOperationLog.OpType = 1; } else if (op == "enableId") { gameUser.UserStatus = UserStatus.Normal; oAOperationLog.OpType = 2; } else if (op == "disableMsg") { gameUser.MsgState = false; oAOperationLog.OpType = 3; } else if (op == "enableMsg") { gameUser.MsgState = true; oAOperationLog.OpType = 4; } else { return; } //gameUser.Update(); var sender = DataSyncManager.GetDataSender(); sender.Send(oAOperationLog); }
private void OnSyncSql(object state) { try { if (Monitor.TryEnter(syncSqlObject, 1000)) { try { TraceLog.ReleaseWrite("Sql waiting to be written to the Redis"); while (true) { var list = CacheChangeManager.Current.PopSql(100); if (list.Count == 0) { break; } foreach (var key in list) { string redisKey = key; try { dynamic entity = CacheFactory.GetEntityFromRedis(redisKey, true); SchemaTable schemaTable = entity.GetSchema(); if (entity != null && schemaTable != null) { DbBaseProvider dbProvider = DbConnectionProvider.CreateDbProvider(schemaTable); if (dbProvider != null) { DataSyncManager.GetDataSender().Send(entity, false); } } } catch (Exception e) { TraceLog.WriteError("Sync to db {0} error:{1}", redisKey, e); } } } } finally { Monitor.Exit(syncSqlObject); } } } catch (Exception ex) { TraceLog.WriteError("Sql sync error:{0}", ex); } }
/// <summary> /// 灵件操作日志 /// </summary> /// <param name="userId"></param> /// <param name="sparePartID"></param> /// <param name="userSparepartID"></param> /// <param name="userItemID"></param> /// <param name="position"></param> /// <param name="partStatus"></param> public static void AppendSparePartLog(string userId, UserSparePart sparePart, short partStatus) { UserSparePartLog partLog = new UserSparePartLog() { UserID = userId, SparePartID = sparePart.SparePartId, SparePart = sparePart, PartStatus = partStatus, CreateDate = DateTime.Now }; var sender = DataSyncManager.GetDataSender(); sender.Send(partLog); }
/// <summary> /// 从Redis内存移除,并保存到数据库, /// </summary> /// <param name="match">实体类型, 实体Key列表</param> public static void RemoveToDatabase(params KeyValuePair <Type, IList <string> >[] match) { var removeEntityKeys = new List <KeyValuePair <string, byte[][]> >(); var entityList = new List <EntityHistory>(); RedisConnectionPool.ProcessReadOnly(client => { foreach (var express in match) { try { string hashtId = RedisConnectionPool.GetRedisEntityKeyName(express.Key); byte[][] keyBytes = express.Value.Select(t => RedisConnectionPool.ToByteKey(t)).ToArray(); if (keyBytes.Length == 0) { continue; } removeEntityKeys.Add(new KeyValuePair <string, byte[][]>(hashtId, keyBytes)); //转存到DB使用protobuf byte[][] valueBytes = client.HMGet(hashtId, keyBytes); for (int i = 0; i < keyBytes.Length; i++) { entityList.Add(new EntityHistory() { Key = string.Format("{0}_{1}", hashtId, RedisConnectionPool.ToStringKey(keyBytes[i])), Value = valueBytes[i] }); } } catch (Exception ex) { TraceLog.WriteError("Redis cache remove key:{0} to Database error:{1}", express, ex); } } }); if (entityList.Count > 0) { DataSyncManager.SendSql <EntityHistory>(entityList, false, true); RedisConnectionPool.ProcessReadOnly(client => { foreach (var pair in removeEntityKeys) { client.HDel(pair.Key, pair.Value); } }); } }
public override bool TakeAction() { try { DESAlgorithmNew des = new DESAlgorithmNew(); password = des.DecodePwd(password, GameEnvironment.Setting.ClientDesDeKey); if (password.Length > 12 || password.Length < 4) { this.ErrorCode = LanguageManager.GetLang().ErrorCode; this.ErrorInfo = LanguageManager.GetLang().St1006_PasswordTooLong; return(false); } Regex re = new Regex(@"^[\u4e00-\u9fa5\w]+$"); if (!re.IsMatch(password)) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1006_PasswordExceptional; return(false); } password = CryptoHelper.DES_Encrypt(password, GameEnvironment.Setting.ProductDesEnKey); if (SnsManager.ChangePass(Uid, password) <= 0) { this.ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1006_ChangePasswordError; return(false); } else { UserOperationLog userOperationLog = new UserOperationLog(); userOperationLog.UserID = ContextUser.UserID; userOperationLog.ActionID = ActionIDDefine.Cst_Action1006; userOperationLog.FunctionID = "更新密码"; userOperationLog.CreateDate = DateTime.Now; userOperationLog.Num = 0; var sender = DataSyncManager.GetDataSender(); sender.Send(userOperationLog); } } catch (Exception ex) { this.SaveLog(ex.ToString()); ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1006_PasswordError; return(false); } return(true); }
/// <summary> /// -1:掉落,1增加,2使用,3出售,4出售删除 5合成,6购回 /// </summary> /// <param name="userID"></param> /// <param name="itemID"></param> /// <param name="num"></param> /// <param name="itemLv"></param> /// <param name="itemStatus"></param> public static void AddItemLog(string userID, int itemID, int num, short itemLv, int itemStatus, string useritemID) { var itemLog = new UserItemLog(); itemLog.LogID = Guid.NewGuid().ToString(); itemLog.ItemID = itemID; itemLog.UserID = userID; itemLog.ItemStatus = (short)itemStatus; itemLog.ItemLv = itemLv; itemLog.Num = num; itemLog.CreateDate = DateTime.Now; itemLog.UserItemID = useritemID; var sender = DataSyncManager.GetDataSender(); sender.Send(itemLog); }
/// <summary> /// 玩家修炼操作日志表log /// </summary> /// <param name="userID"></param> /// <param name="opType"></param> /// <param name="sumNum"></param> /// <param name="opNum"></param> /// <param name="useGold"></param> /// <param name="surplusGold"></param> /// <param name="totalGold"></param> public static void AppenPracticeLog(string userID, DateTime startDate, DateTime endDate, int continuedTime, int gainExperience) { UserPracticeLog log = new UserPracticeLog() { ID = Guid.NewGuid().ToString(), UserID = userID, StartDate = startDate, EndDate = endDate, ContinuedTime = continuedTime, GainExperience = gainExperience, CreateDate = DateTime.Now }; var sender = DataSyncManager.GetDataSender(); sender.Send(log); }
/// <summary> /// 从Redis内存移除,并保存到数据库 /// </summary> /// <param name="keys"></param> public static void RemoveToDatabase(params string[] keys) { var entityKeys = new List <string>(); var entityList = new List <EntityHistory>(); RedisConnectionPool.ProcessReadOnly(client => { foreach (var k in keys) { try { string key = k; string setId = key + "_remove"; if (key.EndsWith("_remove")) { setId = key; key = key.Replace("_remove", ""); } else { if (client.ContainsKey(key)) { client.Rename(key, setId); } } entityKeys.Add(setId); //转存到DB使用protobuf byte[] keyValues = ProtoBufUtils.Serialize(client.HGetAll(setId)); var history = new EntityHistory() { Key = key, Value = keyValues }; entityList.Add(history); } catch (Exception ex) { TraceLog.WriteError("Redis cache remove key:{0} to Database error:{1}", k, ex); } } }); if (entityList.Count > 0) { DataSyncManager.GetDataSender().Send <EntityHistory>(entityList.ToArray()); RedisConnectionPool.ProcessReadOnly(client => client.RemoveAll(entityKeys)); } }
/// <summary> /// 新增玩家使用晶石购买log /// </summary> /// <param name="userID"></param> /// <param name="opType"></param> /// <param name="sumNum"></param> /// <param name="opNum"></param> /// <param name="useGold"></param> /// <param name="surplusGold"></param> /// <param name="totalGold"></param> public static void AppenUseGoldLog(string userID, short opType, int sumNum, int opNum, int useGold, int surplusGold, int totalGold) { UserUseGoldLog log = new UserUseGoldLog { ID = Guid.NewGuid().ToString(), UserID = userID, OpType = opType, SumNum = sumNum, OpNum = opNum, UseGold = useGold, SurplusGold = surplusGold, TotalGold = totalGold, CreateDate = DateTime.Now }; var sender = DataSyncManager.GetDataSender(); sender.Send(log); }
protected override bool InitCache(bool isReplace) { var schema = EntitySchemaSet.Get <MemoryData>(); List <MemoryData> list; if (DataSyncManager.TryReceiveSql(schema, new DbDataFilter(100), OnSetProperty, out list)) { foreach (var data in list) { AddOrUpdate(data.Id.ToString(), data); } return(true); } ; return(false); //List<MemoryData> list; //RedisConnectionPool.TryGetEntity(ContainerKey, null, out list); }
/// <summary> /// 3.3.18 玩家庄园log /// </summary> /// <param name="userID"></param> /// <param name="opType"></param> /// <param name="sumNum"></param> /// <param name="opNum"></param> /// <param name="useGold"></param> /// <param name="surplusGold"></param> /// <param name="totalGold"></param> public static void AppenLandLog(string userID, short opType, int generalID, int postion, int useGold, short plantQuality, int gainNum, int buyNum) { UserLandLog log = new UserLandLog { ID = Guid.NewGuid().ToString(), UserID = userID, OpType = opType, GeneralID = generalID, Postion = postion, PlantQuality = plantQuality, GainNum = gainNum, BuyNum = buyNum, CreateDate = DateTime.Now }; var sender = DataSyncManager.GetDataSender(); sender.Send(log); }
/// <summary> /// 玩家强化(装备,魔术)log /// </summary> /// <param name="userID"></param> /// <param name="opType"></param> /// <param name="sumNum"></param> /// <param name="opNum"></param> /// <param name="useGold"></param> /// <param name="surplusGold"></param> /// <param name="totalGold"></param> public static void AppenStrongLog(string userID, short opType, string userItemID, int itemID, short useType, short strongLv, int useGold, int generalID) { UserStrongLog log = new UserStrongLog { ID = Guid.NewGuid().ToString(), UserID = userID, OpType = opType, UserItemID = userItemID, ItemID = itemID, UseType = useType, StrongLv = strongLv, UseGold = useGold, GeneralID = generalID, CreateDate = DateTime.Now }; var sender = DataSyncManager.GetDataSender(); sender.Send(log); }
public static void InitDataFast(ClientUser user) { var config = new SysConfig(); var syncManager = new DataSyncManager(); syncManager.ClearUserTables(user.GetProfile().Postfix); InitData(user); System.Threading.Thread.Sleep(120000); var date = DateTime.UtcNow; if (SysConfig.UseStaticDate) { date = new CompetitorDataGenerator(config, user).GetMaxDate(); } BuildReports(config, user.GetProfile(), date); GenerateWordCloud(user.GetProfile()); }
/// <summary> /// 玩家附魔符log /// </summary> /// <param name="userID"></param> /// <param name="opType"></param> /// <param name="enchantID"></param> /// <param name="synthesisInfo"></param> /// <param name="enchantLv"></param> /// <param name="mature"></param> /// <param name="exp"></param> /// <param name="userEnchantID"></param> public static void AppenEnchantLog(string userID, short opType, UserEnchantInfo enchantInfo, CacheList <SynthesisInfo> synthesisInfo) { UserEnchantLog log = new UserEnchantLog(); log.ID = Guid.NewGuid().ToString(); log.UserID = userID; log.OpType = opType; log.UserEnchantID = enchantInfo.UserEnchantID; log.EnchantID = enchantInfo.EnchantID; log.EnchantLv = enchantInfo.EnchantLv; log.MaxMature = enchantInfo.MaxMature; log.Experience = enchantInfo.CurrExprience; log.SynthesisEnchant = synthesisInfo; log.CreateDate = DateTime.Now; var sender = DataSyncManager.GetDataSender(); sender.Send(log); }
/// <summary> /// 玩家扫荡操作日志表log /// </summary> /// <param name="userID"></param> /// <param name="opType"></param> /// <param name="sumNum"></param> /// <param name="opNum"></param> /// <param name="useGold"></param> /// <param name="surplusGold"></param> /// <param name="totalGold"></param> public static void AppenRaidsLog(string userID, short opType, DateTime startDate, DateTime endDate, short energy, int useGold) { int continuedTime = (int)(endDate - startDate).TotalSeconds; UserRaidsLog log = new UserRaidsLog() { ID = Guid.NewGuid().ToString(), UserID = userID, OpType = opType, StartDate = startDate, EndDate = endDate, ContinuedTime = continuedTime, UseEnergy = energy, UseGold = useGold, CreateDate = DateTime.Now }; var sender = DataSyncManager.GetDataSender(); sender.Send(log); }
protected override bool CreateUserRole(out IUser user) { user = null; GameUser gameUser = new GameDataCacheSet <GameUser>().FindKey(UserId.ToString()); if (gameUser == null) { var roleFunc = new RoleFunc(); string msg; if (roleFunc.VerifyRange(UserName, out msg) || roleFunc.VerifyKeyword(UserName, out msg) || roleFunc.IsExistNickName(UserName, out msg)) { ErrorCode = Language.Instance.ErrorCode; ErrorInfo = msg; return(false); } gameUser = CreateRole(); roleFunc.OnCreateAfter(gameUser); } user = new SessionUser(gameUser); UserLoginLog userLoginLog = new UserLoginLog(); userLoginLog.UserId = UserId.ToString(); userLoginLog.SessionID = Sid; userLoginLog.MobileType = (short)MobileType; userLoginLog.ScreenX = ScreenX; userLoginLog.ScreenY = ScreenY; userLoginLog.RetailId = RetailID; userLoginLog.AddTime = DateTime.Now; userLoginLog.State = (short)LoginStatus.Logined; userLoginLog.DeviceID = DeviceID; userLoginLog.Ip = GetRealIP(); userLoginLog.Pid = gameUser.Pid; userLoginLog.UserLv = gameUser.UserLv; var sender = DataSyncManager.GetDataSender(); sender.Send(new[] { userLoginLog }); return(true); }
public static void SaveLog <T>(string property, string userID, object oldValue, object value) { string v1 = oldValue.ToString(); string v2 = value.ToString(); if (!Equals(v1, v2)) { UserDataChangeLog changeLog = new UserDataChangeLog { UserID = userID, EntityName = typeof(T).Name, Name = property, PreValue = v1, Value = v2, ModifyDate = DateTime.Now }; var sender = DataSyncManager.GetDataSender(); sender.Send(changeLog); } }
/// <summary> /// 新增装备合成log /// </summary> /// <param name="userID"></param> /// <param name="opType"></param> /// <param name="itemID"></param> /// <param name="num"></param> /// <param name="synthesisInfo1"></param> /// <param name="synthesisInfo2"></param> /// <param name="useGold"></param> /// <param name="beforeLv"></param> /// <param name="afterLv"></param> public static void AppenItemSynthesisLog(string userID, short opType, int itemID, int num, CacheList <SynthesisInfo> synthesisInfo1, SynthesisInfo synthesisInfo2, int useGold, short beforeLv, short afterLv) { UserItemSynthesisLog log = new UserItemSynthesisLog { ID = Guid.NewGuid().ToString(), UserID = userID, OpType = opType, ItemID = itemID, OpNum = num, DemandMaterial = synthesisInfo1, SurplusMaterial = synthesisInfo2, UseGold = useGold, BeforeLv = beforeLv, AfterLv = afterLv, CreateDate = DateTime.Now }; var sender = DataSyncManager.GetDataSender(); sender.Send(log); }
/// <summary> /// 玩家命运水晶log /// </summary> /// <param name="userID"></param> /// <param name="opType"></param> /// <param name="sumNum"></param> /// <param name="opNum"></param> /// <param name="useGold"></param> /// <param name="surplusGold"></param> /// <param name="totalGold"></param> public static void AppenCtystalLog(string userID, short opType, int crystalID, int coinNum, int useGold, CacheList <SynthesisInfo> synthesisInfo, short crystalLv, int exp) { UserCrystalLog log = new UserCrystalLog() { ID = Guid.NewGuid().ToString(), UserID = userID, OpType = opType, CrystalID = crystalID, CoinNum = coinNum, UseGold = useGold, SynthesisCrystal = synthesisInfo, CrystalLv = crystalLv, Experience = exp, CreateDate = DateTime.Now }; var sender = DataSyncManager.GetDataSender(); sender.Send(log); }
protected void StartImport() { var dataSyncItem = GetDataSyncItem(); var dataSyncManager = new DataSyncManager(); LevelLogger logger = Manager.CreateLogger(dataSyncItem); OutputHandlerBase exporter = Manager.CreateOutputHandler(dataSyncItem, logger); logger.AddKey(Utility.Constants.DataSyncItemId, dataSyncItem.ID.ToString()); logger.AddData(Utility.Constants.DataSyncItem, dataSyncItem); var map = dataSyncManager.InstantiateDataMap(dataSyncItem, ref logger); if (map != null) { if (!String.IsNullOrEmpty(DataValue)) { map.Data = DataValue; } var options = new JobOptions("FromFileDataSyncWizard", "Job category name", Context.Site.Name, new FromFileDataSyncWizard(), "Run", new object[] { map, map.Logger, exporter }); var job = JobManager.Start(options); job.Options.CustomData = map.Logger; JobHandle = job.Handle.ToString(); SheerResponse.Timer("CheckStatus", 5); } else { Active = "LastPage"; BackButton.Disabled = true; if (logger.HasErrorsOrInfos()) { if (exporter != null) { ResultText.Value = exporter.Export(); } else { ResultText.Value = "The Exporter class was null. Therefor the log was not written out."; } } } }
public override bool TakeAction() { GameUser user = new GameDataCacheSet <GameUser>().FindKey(Uid); if (user == null) { var roleFunc = new RoleFunc(); string msg; if (roleFunc.VerifyRange(UserName, out msg) || roleFunc.VerifyKeyword(UserName, out msg) || roleFunc.IsExistNickName(UserName, out msg)) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = msg; return(false); } user = CreateRole(); roleFunc.OnCreateAfter(user); } Current.User = user; UserLoginLog userLoginLog = new UserLoginLog(); userLoginLog.UserId = Uid; userLoginLog.SessionID = Sid; userLoginLog.MobileType = (short)MobileType; userLoginLog.ScreenX = ScreenX; userLoginLog.ScreenY = ScreenY; userLoginLog.RetailId = RetailID; userLoginLog.AddTime = DateTime.Now; userLoginLog.State = (short)LoginStatus.Logined; userLoginLog.DeviceID = DeviceID; userLoginLog.Ip = GetRealIP(); userLoginLog.Pid = user.Pid; userLoginLog.UserLv = user.UserLv; var sender = DataSyncManager.GetDataSender(); sender.Send(userLoginLog); return(true); }
protected override void WriteLog(ChatMessage message) { var chatData = message as ChatData; if (chatData == null) { return; } string guildID = string.Empty; if (chatData.ChatType == ChatType.Guild) { GameUser user = new GameDataCacheSet <GameUser>().FindKey(chatData.FromUserID.ToString()); if (user == null) { user = new GameDataCacheSet <GameUser>().FindKey(chatData.ToUserID.ToString()); } if (user != null) { guildID = user.MercenariesID; } } var chatLog = new UserChatLog { ChatID = Guid.NewGuid().ToString(), FromUserID = chatData.FromUserID.ToString(), FromUserName = chatData.FromUserName, ToUserID = chatData.ToUserID.ToString(), ToUserName = chatData.ToUserName, ChatType = chatData.ChatType, Content = chatData.Content, SendDate = chatData.SendDate, GuildID = guildID, }; using (var sender = DataSyncManager.GetDataSender()) { sender.Send(chatLog); } }
/// <summary> /// Initializes the data. /// </summary> /// <param name="clientUser">The client user.</param> public static void InitData(ClientUser clientUser) { var distributedLock = new SqlDistributedLock("InitData_" + clientUser.Name, SysConfig.DefaultConnStr); using (distributedLock.Acquire()) { try { clientUser = ProfileHelper.GetClientUser(clientUser.Name); var syncManager = new DataSyncManager(); syncManager.LoadUserData( clientUser.GetProfile().Postfix, clientUser.UserFilter, clientUser.CompetitorFilter); } catch (Exception e) { Console.WriteLine(e.Message); } } }
public void Work() { Item dataSyncItem = currentDB.Items[dataSyncItemId]; logger = Manager.CreateLogger(dataSyncItem); if (dataSyncItem != null) { var dataSyncManager = new DataSyncManager(); dataSyncManager.RunDataSyncJob(dataSyncItem, ref logger); //if (logBuilder != null) //{ // txtMessage.Text = logBuilder.LogBuilder.Length < 1 ? "The import completed successfully. \r\nStatus: \r\n" + logBuilder.GetItemStatusText() : logBuilder.LogBuilder + "\r\nStatus: \r\n" + logBuilder.GetItemStatusText(); //} //else //{ // txtMessage.Text = "The log object was null."; //} } }
public override void Process(JsonParameter[] paramList) { JsonParameterList parameters = JsonParameter.Convert(paramList); string op = parameters["op"]; ChatKeyWord keyword = new ChatKeyWord() { KeyID = parameters["KeyID"].ToNotNullString(), KeyWord = parameters["KeyWord"].ToNotNullString() }; var sender = DataSyncManager.GetDataSender(); if (op == "add" || op == "save") { sender.Send(new[] { keyword }); } else if (op == "delete") { keyword.OnDelete(); sender.Send(new[] { keyword }); } }