public GameStats(DataSetEndGamePanel dataSetEndGamePanel) { dataSetEndGamePanel.GameStats[0].text = GameTime.Minutes + GameTime.Seconds; dataSetEndGamePanel.GameStats[1].text = BotManager.CountKilledBots.ToString(); dataSetEndGamePanel.GameStats[2].text = AIHealth.CountDamage.ToString(); dataSetEndGamePanel.GameStats[3].text = PlayerHealth.HealthRepair.ToString(); dataSetEndGamePanel.GameStats[4].text = WeaponController.CountAmmo.ToString(); }
public PanelEndGameDecorator(Panel panel, DataSetEndGamePanel dataSetendGamePanel) { this.panel = panel; this.dataSetEndGamePanel = dataSetendGamePanel; }
public EndGamePanel(DataSetEndGamePanel dataSetEndGamePanel) : base(dataSetEndGamePanel.EndGamePanelObject) { //dataSetEndGamePanel.AudioGame.SetActive(false); ShowPanel(); }
public WinPanel(Panel p, DataSetEndGamePanel endGamePanel) : base(p, endGamePanel) { endGameImage = dataSetEndGamePanel.EndGamePanelObject.GetComponent <Image>(); dataSetEndGamePanel.BtnBackToMenu.onClick.AddListener(BackToMenu); ShowPanel(); }
public EndGamePanel(DataSetEndGamePanel dataSetEndGamePanel) : base(dataSetEndGamePanel.EndGamePanelObject) { _ = new GameStats(dataSetEndGamePanel); dataSetEndGamePanel.AudioGame.SetActive(false); ShowPanel(); }
public WinPanel(Panel p, DataSetEndGamePanel endGamePanel) : base(p, endGamePanel, null) { dataSetendGamePanel.BtnBackToMenu.onClick.AddListener(BackToMenu); ShowPanel(); }
public LosePanel(Panel p, DataSetEndGamePanel endGamePanel, DataSetLosePanel panel) : base(p, endGamePanel, panel) { dataSetendGamePanel.BtnBackToMenu.onClick.AddListener(BackToMenu); dataSet.Restart.onClick.AddListener(Restart); ShowPanel(); }