public void UpdatePlayer() { try { // for (int i = 0; i < player.Count; i++) // { // if (player[i].RowState != DataRowState.Unchanged) // { new DataSet1TableAdapters.playerTableAdapter().Update(player); player = new DataSet1TableAdapters.playerTableAdapter().GetData(); // } // else // { // Console.WriteLine("test"); // } //} } catch (Exception ex) { System.Windows.MessageBox.Show(ex.Message); } }
public void UpdatePlayer() { try { // for (int i = 0; i < player.Count; i++) // { // if (player[i].RowState != DataRowState.Unchanged) // { new DataSet1TableAdapters.playerTableAdapter().Update(player); player = new DataSet1TableAdapters.playerTableAdapter().GetData(); // } // else // { // Console.WriteLine("test"); // } //} } catch(Exception ex) { System.Windows.MessageBox.Show(ex.Message); } }