/// <summary>
        /// </summary>
        protected override void OnTermination()
        {
            if (dsSSbase != null)
            {
                dsSSbase.Dispose();
            }
            if (dsSSopen != null)
            {
                dsSSopen.Dispose();
            }
            if (dsSShigh != null)
            {
                dsSShigh.Dispose();
            }
            if (dsSSlow != null)
            {
                dsSSlow.Dispose();
            }
            if (dsSSclose != null)
            {
                dsSSclose.Dispose();
            }

            if (brushUp != null)
            {
                brushUp.Dispose();
            }
            if (brushDown != null)
            {
                brushDown.Dispose();
            }
            if (shadowPen != null)
            {
                shadowPen.Dispose();
            }
            if (baseLinePen != null)
            {
                baseLinePen.Dispose();
            }
            if (zeroLinePen != null)
            {
                zeroLinePen.Dispose();
            }
        }
Пример #2
0
        protected override void GomOnTermination()
        {
            if (dsClose != null)
            {
                dsClose.Dispose();
            }

            if (dsOpen != null)
            {
                dsOpen.Dispose();
            }

            if (dsHigh != null)
            {
                dsHigh.Dispose();
            }

            if (dsLow != null)
            {
                dsLow.Dispose();
            }
        }
Пример #3
0
 public void Dispose()
 {
     comodityInfo = null;
     dataReceived.Dispose();
 }