private void Awake() { instance = this; if (!PlayerPrefs.HasKey("_tut1")) { CanvasController.instance.OpenCanvas(PrivatePolicy_ui); } Application.targetFrameRate = 60; bool b = DataSave.IsSaveExists(); //ContinueButton.interactable = b; ContinueButton.GetComponentInChildren <Text>().color = b ? new Color(1, 1, 1, 1) : new Color(1, 1, 1, 0.7f); if (PlayerPrefs.HasKey(_shareKey)) { AddICBuyShare.SetActive(false); } }