public void setArchieve(bool isArchieve) { if (dataOfPlayer != null) { dataOfPlayer.setData(isArchieve); } }
public static DataOfPlayer getInstance(float ahp, float amp, Vector3 position, int collectors, List <Vector3> coinPosition, bool archieve) { if (archieve == true) { dataOfPlayer = new DataOfPlayer(); dataOfPlayer.setData(ahp, amp, position, collectors, archieve); dataOfPlayer.setCoins(coinPosition); } return(dataOfPlayer); }