private void Start() { dataLoaderSpeak = Camera.main.GetComponent <DataLoaderSpeak>(); result = dataLoaderSpeak.GetDataValue(dataLoaderSpeak.items[dataLoaderSpeak.indexquests[dem]], "Kanji:").Trim(); gameObject.GetComponent <TextMesh>().text = result; }
void Start() { dataLoaderSpeak = Camera.main.GetComponent <DataLoaderSpeak>(); playerSpeak = GameObject.Find("PlayerSpeak"); }
// Use this for initialization void Start() { dataLoaderSpeak = Camera.main.GetComponent <DataLoaderSpeak>(); }