public DataDictionaryMgr <SoundLogicData> soundLogicDataMgr; // 声音数据容器 private SkillConfigProvider() { skillLogicDataMgr = new DataDictionaryMgr <SkillLogicData>(); impactLogicDataMgr = new DataDictionaryMgr <ImpactLogicData>(); effectLogicDataMgr = new DataDictionaryMgr <EffectLogicData>(); soundLogicDataMgr = new DataDictionaryMgr <SoundLogicData>(); }
public void PreLoadSceneNpcSkills(int sceneid) { MapDataProvider mdp = SceneConfigProvider.Instance.GetMapDataBySceneResId(sceneid); if (mdp != null) { DataDictionaryMgr <Data_Unit> ddm = mdp.m_UnitMgr; if (ddm != null) { MyDictionary <int, object> dataDic = ddm.GetData(); if (dataDic != null) { List <int> linkidlist = new List <int>(); linkidlist.Clear(); List <int> skilllist = new List <int>(); skilllist.Clear(); foreach (object obj in dataDic.Values) { Data_Unit du = obj as Data_Unit; if (du != null) { if (!linkidlist.Contains(du.m_LinkId)) { linkidlist.Add(du.m_LinkId); } } } foreach (int linkid in linkidlist) { Data_NpcConfig dnc = NpcConfigProvider.Instance.GetNpcConfigById(linkid); if (dnc != null && dnc.m_SkillList != null) { foreach (int skillid in dnc.m_SkillList) { if (!skilllist.Contains(skillid)) { skilllist.Add(skillid); } } } } foreach (int skillid in skilllist) { PreloadNewSkillInstance(skillid); } } } } }
void ManageExchangeGoods(int currency, bool refresh, ArkCrossEngine.Network.GeneralOperationResult result, int exchangeid, int exchangenum) { try { GfxSystem.PublishGfxEvent("ge_ui_connect_hint", "ui", false, false); if (currency != currencyId && currency != 0) { return; } if (refresh) { if (result == ArkCrossEngine.Network.GeneralOperationResult.LC_Succeed) { DataDictionaryMgr <StoreConfig> storedata = ArkCrossEngine.StoreConfigProvider.Instance.StoreDictionaryMgr; if (storedata != null) { MyDictionary <int, object> storedic = storedata.GetData(); if (storedic != null) { StoreConfig sc = null; foreach (KeyValuePair <int, object> pair in storedic) { sc = pair.Value as StoreConfig; if (sc != null) { if (sc.m_Currency == currencyId || (currency == 0 && sc.m_Currency == currencyId)) { AddItem(pair.Key, 0); } } } } } } else if (result == ArkCrossEngine.Network.GeneralOperationResult.LC_Failure_CostError) { ArkCrossEngine.LogicSystem.EventChannelForGfx.Publish("ge_show_dialog", "ui", ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(123), ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(140), null, null, null, false); } } else { if (result == ArkCrossEngine.Network.GeneralOperationResult.LC_Succeed) { AddItem(exchangeid, exchangenum); ArkCrossEngine.StoreConfig sc = ArkCrossEngine.StoreConfigProvider.Instance.GetDataById(exchangeid); if (sc != null) { ArkCrossEngine.ItemConfig ic = ArkCrossEngine.ItemConfigProvider.Instance.GetDataById(sc.m_ItemId); if (ic != null) { GfxSystem.PublishGfxEvent("ge_screen_tip", "ui", ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(1005) + ic.m_ItemName + "X" + sc.m_ItemNum, UIScreenTipPosEnum.AlignCenter, UnityEngine.Vector3.zero); } } } else { //提示 int sign = 1003; switch (result) { case ArkCrossEngine.Network.GeneralOperationResult.LC_Failure_CostError: sign = 1000; break; case ArkCrossEngine.Network.GeneralOperationResult.LC_Failure_Overflow: sign = 1001; break; case ArkCrossEngine.Network.GeneralOperationResult.LC_Failure_LevelError: sign = 1002; break; default: sign = 1003; break; } GfxSystem.PublishGfxEvent("ge_screen_tip", "ui", ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(sign), UIScreenTipPosEnum.AlignCenter, UnityEngine.Vector3.zero); } } UIGrid ug = gridGo.GetComponent <UIGrid>(); if (ug != null) { ug.repositionNow = true; } } catch (Exception ex) { ArkCrossEngine.LogicSystem.LogFromGfx("[Error]:Exception:{0}\n{1}", ex.Message, ex.StackTrace); } }
/** * @brief 构造函数 */ public MapDataProvider() { m_UnitMgr = new DataDictionaryMgr <Data_Unit>(); m_SceneLogicMgr = new DataDictionaryMgr <SceneLogicConfig>(); }