void ReadRoleData() { DataDBSBagItem.Read(GetDataPath(GTDataKey.Data_BagItems), EDataKeyType.Pos); DataDBSEquip.Read(GetDataPath(GTDataKey.Data_Equips), EDataKeyType.Instance); DataDBSDressEquip.Read(GetDataPath(GTDataKey.Data_DressEquips), EDataKeyType.Pos); DataDBSMoney.Read(GetDataPath(GTDataKey.Data_Moneys), EDataKeyType.Id); DataDBSAction.Read(GetDataPath(GTDataKey.Data_Actions), EDataKeyType.Id); DataDBSSoul.Read(GetDataPath(GTDataKey.Data_Souls), EDataKeyType.Id); DataDBSBagGem.Read(GetDataPath(GTDataKey.Data_BagGems), EDataKeyType.Pos); DataDBSGem.Read(GetDataPath(GTDataKey.Data_Gems), EDataKeyType.Instance); DataDBSDressGem.Read(GetDataPath(GTDataKey.Data_DressGems), EDataKeyType.Pos); DataDBSBagChip.Read(GetDataPath(GTDataKey.Data_BagChips), EDataKeyType.Pos); DataDBSBagFashion.Read(GetDataPath(GTDataKey.Data_BagFashions), EDataKeyType.Pos); DataDBSBagRune.Read(GetDataPath(GTDataKey.Data_BagRunes), EDataKeyType.Pos); DataDBSDressRune.Read(GetDataPath(GTDataKey.Data_DressRunes), EDataKeyType.Pos); DataDBSDressFashion.Read(GetDataPath(GTDataKey.Data_DressFashions), EDataKeyType.Pos); DataDBSRune.Read(GetDataPath(GTDataKey.Data_Runes), EDataKeyType.Instance); DataDBSCopy.Read(GetDataPath(GTDataKey.Data_Copys), EDataKeyType.Id); DataDBSMainChapter.Read(GetDataPath(GTDataKey.Data_MainChapters), EDataKeyType.Id); DataDBSRaid.Read(GetDataPath(GTDataKey.Data_Raid), EDataKeyType.Id); DataDBSPartner.Read(GetDataPath(GTDataKey.Data_Partners), EDataKeyType.Id); DataDBSMount.Read(GetDataPath(GTDataKey.Data_Mounts), EDataKeyType.Id); DataDBSRelics.Read(GetDataPath(GTDataKey.Data_Relics), EDataKeyType.Id); DataDBSPet.Read(GetDataPath(GTDataKey.Data_Pets), EDataKeyType.Id); DataDBSGuide.Read(GetDataPath(GTDataKey.Data_Guides), EDataKeyType.Id); DataDBSThreadTask.Read(GetDataPath(GTDataKey.Data_MainTasks), EDataKeyType.Id); DataDBSBranchTask.Read(GetDataPath(GTDataKey.Data_BranchTasks), EDataKeyType.Id); DataDBSDailyTask.Read(GetDataPath(GTDataKey.Data_DailyTasks), EDataKeyType.Id); }
void DumpRoleData() { DataDBSMoney.Clear(); DataDBSAction.Clear(); DataDBSSoul.Clear(); DataDBSBagItem.Clear(); DataDBSBagGem.Clear(); DataDBSBagChip.Clear(); DataDBSBagRune.Clear(); DataDBSBagFashion.Clear(); DataDBSDressEquip.Clear(); DataDBSDressFashion.Clear(); DataDBSDressGem.Clear(); DataDBSDressRune.Clear(); DataDBSEquip.Clear(); DataDBSGem.Clear(); DataDBSRune.Clear(); DataDBSMainChapter.Clear(); DataDBSCopy.Clear(); DataDBSRaid.Clear(); DataDBSRelics.Clear(); DataDBSMount.Clear(); DataDBSPartner.Clear(); DataDBSPet.Clear(); DataDBSGuide.Clear(); DataDBSThreadTask.Clear(); DataDBSBranchTask.Clear(); DataDBSDailyTask.Clear(); }
static void CalcAllGemPropertys(Dictionary <EAttr, int> dict) { Dictionary <int, XItem> .Enumerator em = DataDBSDressGem.Dict.GetEnumerator(); while (em.MoveNext()) { int dressPos = em.Current.Key; int index = MLGem.Instance.GetIndexByDressGemPos(dressPos); if (!DataDBSDressEquip.ContainsKey(index)) { continue; } int instanceID = em.Current.Value.Instance; if (!DataDBSGem.ContainsKey(instanceID)) { continue; } XGem gem = DataDBSGem.GetDataById(instanceID); Dictionary <EAttr, int> .Enumerator em2 = GetPropertys(gem).GetEnumerator(); while (em2.MoveNext()) { dict[em2.Current.Key] += em2.Current.Value; } em2.Dispose(); } em.Dispose(); }
public static Dictionary <EAttr, int> GetAllGemPropertysByIndex(int index) { if (!DataDBSDressEquip.ContainsKey(index)) { return(New()); } Dictionary <EAttr, int> attrValues = New(); for (int i = 1; i <= 5; i++) { int gemPos = MLGem.Instance.GetDressGemPosByIndexAndTargetPos(index, i); XItem item = DataDBSDressGem.GetDataById(gemPos); if (item == null) { continue; } XGem gem = DataDBSGem.GetDataById(item.Instance); if (gem != null) { continue; } CalcGemStrenthLevel(attrValues, gem); } CalcMaxAttrValue(ref attrValues); return(attrValues); }
private void OnAck_DressEquip(MessageRecv obj) { System.IO.MemoryStream ms = new System.IO.MemoryStream(obj.Data); AckDressEquip ack = Serializer.Deserialize <AckDressEquip>(ms); int srcPos = ack.SrcPos; int tarPos = ack.TarPos; XItem bagEquip = DataDBSBagItem.GetDataById(srcPos); DEquip equipDB = ReadCfgEquip.GetDataById(bagEquip.Id); XItem dressEquip = DataDBSDressEquip.GetDataById(equipDB.Pos); if (dressEquip != null) { int bagInstance = bagEquip.Instance; int bagId = bagEquip.Id; bagEquip.Id = dressEquip.Id; bagEquip.Instance = dressEquip.Instance; bagEquip.PosType = (int)EPosType.BagItem; dressEquip.Instance = bagInstance; dressEquip.PosType = (int)EPosType.RoleEquip; dressEquip.Id = bagId; DataDBSDressEquip.Update(equipDB.Pos, dressEquip); DataDBSBagItem.Update(srcPos, bagEquip); } else { dressEquip = new XItem(); dressEquip.Instance = bagEquip.Instance; dressEquip.Pos = equipDB.Pos; dressEquip.PosType = (int)EPosType.RoleEquip; dressEquip.Id = bagEquip.Id; dressEquip.Num = 1; DataDBSDressEquip.Insert(equipDB.Pos, dressEquip); DataDBSBagItem.Delete(srcPos); } GTWorld.Instance.SyncMainPlayerData(ESyncDataType.TYPE_EQUIP); GTEventCenter.FireEvent(GTEventID.TYPE_BAG_DRESS_EQUIP, srcPos, tarPos); GTEventCenter.FireEvent(GTEventID.TYPE_CHANGE_FIGHTVALUE); }
private void OnAck_UnloadEquip(MessageRecv obj) { System.IO.MemoryStream ms = new System.IO.MemoryStream(obj.Data); AckUnloadEquip ack = Serializer.Deserialize <AckUnloadEquip>(ms); int newPos = ack.NewPos; int tarPos = ack.TarPos; XItem dressEquip = DataDBSDressEquip.GetDataById(tarPos); XItem bagItem = new XItem(); bagItem.Instance = dressEquip.Instance; bagItem.Pos = newPos; bagItem.PosType = (int)EPosType.BagItem; bagItem.Id = dressEquip.Id; bagItem.Num = 1; DataDBSBagItem.Insert(newPos, bagItem); DataDBSDressEquip.Delete(tarPos); GTWorld.Instance.SyncMainPlayerData(ESyncDataType.TYPE_EQUIP); GTEventCenter.FireEvent(GTEventID.TYPE_BAG_UNLOAD_EQUIP, newPos, tarPos); GTEventCenter.FireEvent(GTEventID.TYPE_CHANGE_FIGHTVALUE); }