// Start is called before the first frame update void Start() { BlockComponent = GetComponent <DataBlockComponent>(); MovementScript = gameObject.AddComponent <TileMovingObjectScript>(); MovementScript.Target = gameObject; MovementScript.JumpToTile(BlockComponent.WorldTileX, BlockComponent.WorldTileY); MovementScript.TilePositionChanged += MovementScript_TilePositionChanged; TileMovingObjectScript.MoveableMoving += Jetstream_SpongebobPlayerPositionChanging; if (BlockComponent.DataBlock.GetParameterByName("CanFloat", out var parameter)) { CanFloat = bool.Parse(parameter.Value); } if (BlockComponent.DataBlock.GetParameterByName("ExclusiveMode", out parameter)) { ExclusivePushMode = (PlayerEnum)int.Parse(parameter.Value); } if (BlockComponent.DataBlock.GetParameterByName("CanDestory", out parameter)) { CanDestory = bool.Parse(parameter.Value); } if (!CanDestory) { MovementScript.CanMoveOverWorldReservedTiles = false; } }
// Start is called before the first frame update void Start() { BlockComponent = GetComponent <DataBlockComponent>(); TileMovingObjectScript.MoveableMoved += Jetstream_SpongebobPlayerPositionChanged; soundEffects = GetComponent <SoundLoader>(); soundEffects.ExclusiveSoundMode = true; }
// Start is called before the first frame update void Start() { blockComponent = GetComponent <DataBlockComponent>(); MessageText = blockComponent.DataBlock.GetMessageContent(World.Current.Level); TileMovingObjectScript.MoveableMoving += PlayerMoving; TileMovingObjectScript.MoveableMoved += PlayerMoved; }
// Start is called before the first frame update void Start() { BlockComponent = GetComponent <DataBlockComponent>(); GooberPrefab = Resources.Load("Objects/Goober"); Animations = GetComponent <AnimationLoader>(); if (Animations == null) { Animations = GetComponentInChildren <AnimationLoader>(); } }
// Start is called before the first frame update void Start() { BlockComponent = GetComponent <DataBlockComponent>(); TileMovingObjectScript.MoveableMoved += Jetstream_SpongebobPlayerPositionChanged; var child = Render = transform.GetChild(0).gameObject; var component = child.AddComponent <DataBlockComponent>(); component.DataBlock = BlockComponent.DataBlock; child.AddComponent <TextureLoader>(); soundEffects = GetComponent <SoundLoader>(); soundEffects.ExclusiveSoundMode = true; }
// Start is called before the first frame update void Start() { animator = GetComponent <Animator>(); //animations = GetComponentInChildren<AnimationLoader>(); //animations.PlayAnimationSequence("Spike"); block = GetComponentInParent <DataBlockComponent>(); TileMovingObjectScript.MoveableMoving += TileMovingObjectScript_MoveableMoving; TileMovingObjectScript.MoveableMoved += TileMovingObjectScript_MoveableMoved; var number = block.DataBlock.Name.Last().ToString(); sproutType = int.Parse(number); }
private void Jetstream_SpongebobPlayerPositionChanged(object sender, MoveEventArgs e) { BlockComponent = GetComponent <DataBlockComponent>(); if (e.ToTile.x == BlockComponent.WorldTileX && e.ToTile.y == BlockComponent.WorldTileY) { if (e.BlockMotion) { return; } e.BlockMotion = !AllowMovement; e.BlockMotionSender = gameObject.name; } }
// Start is called before the first frame update void Start() { BlockComponent = GetComponent <DataBlockComponent>(); if (BlockComponent.DataBlock.GetParameterByName("Spawnpoint", out var param)) { switch (param.Value.ToLower()) { case "spongebob": PlayerName = "Spongebob"; break; case "patrick": PlayerName = "Patrick"; break; } } }
// Start is called before the first frame update void Start() { BlockComponent = GetComponent <DataBlockComponent>(); TileMovingObjectScript.MoveableMoving += TileMovingObjectScript_MoveableMoving; pickupModel = transform.GetChild(0).gameObject; particleObject = transform.GetChild(1).gameObject; if (particleObject != default) { particleSystem = particleObject.GetComponent <ParticleSystem>(); } if (BlockComponent.DataBlock.GetParameterByName("Major Item", out var param)) { pickupName = param.Value; CurrentWorld.AddPickup(pickupName); CurrentWorld.CollisionMapUpdate(gameObject, true, BlockComponent.WorldTileX, BlockComponent.WorldTileY); } }
private void Awake() { if (!TryGetComponent(out TileComponent) && InheritParent && !ForceTemplate) { TileComponent = GetComponentInParent <DataBlockComponent>(); } // if (TileComponent?.TextureLoaded ?? false && !ForceTemplate) // return; Data = TileComponent?.DataBlock; if (DefaultMaterial == null) { DefaultMaterial = (Material)Instantiate(Resources.Load("Materials/Object Material")); } if (Data == null || ForceTemplate) { Data = ApplyTileData(); // try to apply templated data } if (Data == null) { return; // outright failure } textures = Data.GetReferences(AssetType.Texture); // get referenced textures if (Data.GetParameterByName("FLOOR", out _)) // floors { CreateFloor(); } else if (Data.GetParameterByName("WALL", out _)) // walls { CreateWall(); } else if (Data.GetParameterByName("FillTexture", out var parameter)) // generic fill texture parameter info { ApplyTextureMaterial(GetComponent <Renderer>(), int.Parse(parameter.Value)); } else { ApplyTextureMaterial(GetComponentInChildren <Renderer>(), 0); } if (TileComponent != null) { TileComponent.TextureLoaded = true; } Loaded = true; }
// Start is called before the first frame update void Start() { if (!TryGetComponent(out BlockComponent)) { var component = GetComponentInParent <DataBlockComponent>(); Position = new Vector2Int(component.WorldTileX, component.WorldTileY); BlockComponent = component; SoundLoader loader = gameObject.AddComponent <SoundLoader>(); loader.LoadAll(BlockComponent.DataBlock); } else { Position = new Vector2Int(BlockComponent.WorldTileX, BlockComponent.WorldTileY); GUID = BlockComponent.DataBlock.GUID; } var allowMovement = GetComponent <AllowTileMovement>(); if (allowMovement != null) { allowMovement.AllowMovement = true; } TileMovingObjectScript.MoveableMoved += Jetstream_SpongebobPlayerPositionChanged; TileMovingObjectScript.MoveableMoving += TileMovingObjectScript_MoveableMoving; }
// Start is called before the first frame update void Start() { BlockComponent = GetComponent <DataBlockComponent>(); TileMovingObjectScript.MoveableMoving += Jetstream_SpongebobPlayerPositionChanged; if (BlockComponent.DataBlock.GetParameterByName("FLOOR", out _)) { AllowMovement = true; } if (BlockComponent.DataBlock.GetParameterByName("AllowMotion", out var movementParam)) { AllowMovement = bool.Parse(movementParam.Value); } if (BlockComponent.DataBlock.GetParameterByName("ServiceObject", out _)) { AllowMovement = true; } if (BlockComponent.DataBlock.GetParameterByName("Prefab", out var param)) { if (AllowedPrefabs.Contains(param.Value)) { AllowMovement = true; } } }