public async Task <DataBaseDataChangedInfo> UpdatePlayerInfo(DataBaseContent existing) { try { //----------------------------------------- var _target = UID.GetValue() + PI_Server_LOC; var _s = ThereIsServer.ServersInfo.ServerManager.Get_PlayerInfo_Server(Socket); //----------------------------------------- if (existing.IsDeadCallBack || ThereIsServer.ServerSettings.HasConnectionClosed) { NoInternetConnectionSandBox.PrepareConnectionClosedSandBox(); return(null); } var _req = new DataBaseUpdateRequest(MESSAGE, QString.Parse(PlayerInfoGetForServer()), existing.Sha); return(await ThereIsServer.Actions.UpdateData(_s, _target, _req)); } catch { return(null); } }
public StudentServices(DataBaseContent dataBaseContent, ServicesBase <Student> servicesBase) : base(dataBaseContent) { _servicesBase = servicesBase; }
public UserService(DataBaseContent dataBaseContent) { _dataBaseContent = dataBaseContent; }
protected ServicesBase(DataBaseContent dataBaseContent) { _dataBaseContent = dataBaseContent; Tb = _dataBaseContent.Set <T>(); }