/// <summary> /// コンストラクタ /// </summary> internal Node(NodeBase parent) : base(parent) { Name.SetValueDirectly("Node"); CommonValues = new Data.CommonValues(); LocationValues = new Data.LocationValues(); RotationValues = new Data.RotationValues(); ScalingValues = new Data.ScaleValues(); LocationAbsValues = new Data.LocationAbsValues(); GenerationLocationValues = new Data.GenerationLocationValues(); RendererCommonValues = new Data.RendererCommonValues(); DrawingValues = new RendererValues(); SoundValues = new SoundValues(); }
/// <summary> /// コンストラクタ /// </summary> internal Node(NodeBase parent) : base(parent) { Name.SetValueDirectly("Node"); CommonValues = new Data.CommonValues(); LocationValues = new Data.LocationValues(); RotationValues = new Data.RotationValues(); ScalingValues = new Data.ScaleValues(); LocationAbsValues = new Data.LocationAbsValues(); GenerationLocationValues = new Data.GenerationLocationValues(); RendererCommonValues = new Data.RendererCommonValues(); DrawingValues = new RendererValues(); SoundValues = new SoundValues(); }
/// <summary> /// コンストラクタ /// </summary> internal Node(NodeBase parent) : base(parent) { Name.SetValueDirectly("Node"); CommonValues = new Data.CommonValues(); LocationValues = new Data.LocationValues(); RotationValues = new Data.RotationValues(); ScalingValues = new Data.ScaleValues(); LocationAbsValues = new Data.LocationAbsValues(); GenerationLocationValues = new Data.GenerationLocationValues(); DepthValues = new DepthValues(); RendererCommonValues = new Data.RendererCommonValues(); DrawingValues = new RendererValues(); SoundValues = new SoundValues(); #if __EFFEKSEER_BUILD_VERSION16__ AdvancedRendererCommonValuesValues = new Data.AdvancedRenderCommonValues(); #endif }
/// <summary> /// コンストラクタ /// </summary> internal Node(NodeBase parent) : base(parent) { Path basepath = GetRoot().GetPath(); Name.SetValueDirectly("Node"); CommonValues = new Data.CommonValues(); LocationValues = new Data.LocationValues(basepath); RotationValues = new Data.RotationValues(); ScalingValues = new Data.ScaleValues(); LocationAbsValues = new Data.LocationAbsValues(); GenerationLocationValues = new Data.GenerationLocationValues(basepath); DepthValues = new DepthValues(); RendererCommonValues = new Data.RendererCommonValues(basepath); DrawingValues = new RendererValues(basepath); SoundValues = new SoundValues(basepath); AdvancedRendererCommonValuesValues = new Data.AdvancedRenderCommonValues(basepath); }
public static byte[] GetBytes(Data.RotationValues value) { List <byte[]> data = new List <byte[]>(); data.Add(value.Type.GetValueAsInt().GetBytes()); if (value.Type.GetValue() == Data.RotationValues.ParamaterType.Fixed) { var refBuf = value.Fixed.Rotation.DynamicEquation.Index.GetBytes(); var mainBuf = Rotation_Fixed_Values.Create(value.Fixed).GetBytes(); data.Add((mainBuf.Count() + refBuf.Count()).GetBytes()); data.Add(refBuf); data.Add(mainBuf); } else if (value.Type.GetValue() == Data.RotationValues.ParamaterType.PVA) { var refBuf1_1 = value.PVA.Rotation.DynamicEquationMax.Index.GetBytes(); var refBuf1_2 = value.PVA.Rotation.DynamicEquationMin.Index.GetBytes(); var refBuf2_1 = value.PVA.Velocity.DynamicEquationMax.Index.GetBytes(); var refBuf2_2 = value.PVA.Velocity.DynamicEquationMin.Index.GetBytes(); var refBuf3_1 = value.PVA.Acceleration.DynamicEquationMax.Index.GetBytes(); var refBuf3_2 = value.PVA.Acceleration.DynamicEquationMin.Index.GetBytes(); List <byte[]> _data = new List <byte[]>(); _data.Add(value.PVA.Rotation.GetBytes((float)Math.PI / 180.0f)); _data.Add(value.PVA.Velocity.GetBytes((float)Math.PI / 180.0f)); _data.Add(value.PVA.Acceleration.GetBytes((float)Math.PI / 180.0f)); var mainBuf = _data.ToArray().ToArray(); data.Add((mainBuf.Count() + refBuf1_1.Count() * 6).GetBytes()); data.Add(refBuf1_1); data.Add(refBuf1_2); data.Add(refBuf2_1); data.Add(refBuf2_2); data.Add(refBuf3_1); data.Add(refBuf3_2); data.Add(mainBuf); } else if (value.Type.GetValue() == Data.RotationValues.ParamaterType.Easing) { var easing = Utl.MathUtl.Easing((float)value.Easing.StartSpeed.Value, (float)value.Easing.EndSpeed.Value); var refBuf1_1 = value.Easing.Start.DynamicEquationMax.Index.GetBytes(); var refBuf1_2 = value.Easing.Start.DynamicEquationMin.Index.GetBytes(); var refBuf2_1 = value.Easing.End.DynamicEquationMax.Index.GetBytes(); var refBuf2_2 = value.Easing.End.DynamicEquationMin.Index.GetBytes(); List <byte[]> _data = new List <byte[]>(); _data.Add(refBuf1_1); _data.Add(refBuf1_2); _data.Add(refBuf2_1); _data.Add(refBuf2_2); _data.Add(value.Easing.Start.GetBytes((float)Math.PI / 180.0f)); _data.Add(value.Easing.End.GetBytes((float)Math.PI / 180.0f)); _data.Add(BitConverter.GetBytes(easing[0])); _data.Add(BitConverter.GetBytes(easing[1])); _data.Add(BitConverter.GetBytes(easing[2])); var __data = _data.ToArray().ToArray(); data.Add(__data.Count().GetBytes()); data.Add(__data); } else if (value.Type.GetValue() == Data.RotationValues.ParamaterType.AxisPVA) { List <byte[]> _data = new List <byte[]>(); _data.Add(value.AxisPVA.Axis.GetBytes()); _data.Add(BitConverter.GetBytes(value.AxisPVA.Rotation.Max * (float)Math.PI / 180.0f)); _data.Add(BitConverter.GetBytes(value.AxisPVA.Rotation.Min * (float)Math.PI / 180.0f)); _data.Add(BitConverter.GetBytes(value.AxisPVA.Velocity.Max * (float)Math.PI / 180.0f)); _data.Add(BitConverter.GetBytes(value.AxisPVA.Velocity.Min * (float)Math.PI / 180.0f)); _data.Add(BitConverter.GetBytes(value.AxisPVA.Acceleration.Max * (float)Math.PI / 180.0f)); _data.Add(BitConverter.GetBytes(value.AxisPVA.Acceleration.Min * (float)Math.PI / 180.0f)); var __data = _data.ToArray().ToArray(); data.Add(__data.Count().GetBytes()); data.Add(__data); } else if (value.Type.GetValue() == Data.RotationValues.ParamaterType.AxisEasing) { var easing = Utl.MathUtl.Easing((float)value.AxisEasing.Easing.StartSpeed.Value, (float)value.AxisEasing.Easing.EndSpeed.Value); List <byte[]> _data = new List <byte[]>(); _data.Add(value.AxisEasing.Axis.GetBytes()); _data.Add(BitConverter.GetBytes(value.AxisEasing.Easing.Start.Max * (float)Math.PI / 180.0f)); _data.Add(BitConverter.GetBytes(value.AxisEasing.Easing.Start.Min * (float)Math.PI / 180.0f)); _data.Add(BitConverter.GetBytes(value.AxisEasing.Easing.End.Max * (float)Math.PI / 180.0f)); _data.Add(BitConverter.GetBytes(value.AxisEasing.Easing.End.Min * (float)Math.PI / 180.0f)); _data.Add(BitConverter.GetBytes(easing[0])); _data.Add(BitConverter.GetBytes(easing[1])); _data.Add(BitConverter.GetBytes(easing[2])); var __data = _data.ToArray().ToArray(); data.Add(__data.Count().GetBytes()); data.Add(__data); } else if (value.Type.GetValue() == Data.RotationValues.ParamaterType.RotationFCurve) { var bytes = value.RotationFCurve.FCurve.GetBytes( (float)Math.PI / 180.0f); List <byte[]> _data = new List <byte[]>(); data.Add(bytes.Count().GetBytes()); data.Add(bytes); } return(data.ToArray().ToArray()); }