Пример #1
0
        public async Task <bool> Register(RegisterRequest request)
        {
            if (request != null)
            {
                var check = await db.Users.FirstOrDefaultAsync(u => u.Email.Equals(request.Email));

                if (check != null)
                {
                    return(false);
                }
                else
                {
                    var user = new Data.Entities.User()
                    {
                        FirstName   = request.FirstName,
                        LastName    = request.LastName,
                        Address     = request.Address,
                        City        = request.City,
                        State       = request.State,
                        PhoneNumber = request.PhoneNumber,
                        Email       = request.Email,
                        DOB         = request.DOB,
                        CurrentDate = DateTime.Now,
                        Password    = request.Password
                    };
                    await db.Users.AddAsync(user);

                    await db.SaveChangesAsync();

                    return(true);
                }
            }
            return(false);
        }
Пример #2
0
        public async Task CMD_dardinero(Player player, int id, double dinero)
        {
            if (!player.HasData("USER_CLASS"))
            {
                return;
            }
            Data.Entities.User user = player.GetData <Data.Entities.User>("USER_CLASS");
            //var user = player.GetExternalData<Data.Entities.User>(0);
            if (user.adminLv >= 5)
            {
                Player target = Utilities.PlayerId.FindPlayerById(id);
                if (target == null)
                {
                    Utilities.Notifications.SendNotificationERROR(player, "No hay ningún jugador conectado con esta id");
                }
                else
                {
                    await Money.MoneyModel.AddMoney(target, dinero);

                    Utilities.Notifications.SendNotificationOK(player, $"Le has dado ${dinero} a {target.Name}");
                    Utilities.Notifications.SendNotificationOK(target, $"Un administrador te ha entregado ${dinero}");
                    Utilities.Webhooks.sendWebHook(1, $"💲 [{DateTime.Now.ToString()}] {player.Name} le ha dado ${dinero} a {target.Name}");
                }
            }
        }
Пример #3
0
        public List <Team> GetUserTeams(User user)
        {
            List <Team> x       = new List <Team>(); //list to store teams and ultimately return
            int         i       = 0;                 //index variable for loops
            List <int>  teamIDs = new List <int>();  //list to store team IDs to try and create team objects

            //first get the users user ID (primary key)
            Data.Entities.User DBUser = _db.User.Where(z => z.Username.Equals(user.username)).FirstOrDefault();
            if (DBUser != null)
            {
                int userID = DBUser.Id;

                //now, get all of the UserTeam entities that contain that specific userID, along with the teams
                List <Data.Entities.UserTeam> DBUserTeam = _db.UserTeam.Where(y => y.Userid == userID).Include("Team").ToList();

                //now create a list of team objects based on the above
                for (i = 0; i < DBUserTeam.Count; i++)
                {
                    Team team = new Team();
                    team.id       = DBUserTeam[i].Team.Id;
                    team.teamname = DBUserTeam[i].Team.Teamname;
                    x.Add(team);
                }
            }
            //and finally return x, a list of teams after all that jumping around!
            return(x);
        }
Пример #4
0
        public async Task CMD_borrarnegocio(Player player)
        {
            //var user = player.GetExternalData<Data.Entities.User>(0);
            if (!player.HasData("USER_CLASS"))
            {
                return;
            }
            Data.Entities.User user = player.GetData <Data.Entities.User>("USER_CLASS");
            if (user.adminLv == 5)
            {
                if (user.isInBusiness)
                {
                    user.business.label.Delete();
                    user.business.blip.Delete();
                    user.business.marker.Delete();
                    user.business.shape.Delete();
                    user.business = null;

                    await World.Business.DbFunctions.DeleteBusiness(user.business.id);

                    Utilities.Notifications.SendNotificationOK(player, $"Has borrado un negocio correctamente");
                }
                else
                {
                    Utilities.Notifications.SendNotificationERROR(player, "No estás en un negocio");
                }
            }
            else
            {
                player.SendChatMessage("<font color='red'>[ERROR]</font> El comando no existe. (/ayuda para mas información)");
            }
        }
Пример #5
0
        public async Task CMD_crearnegociospawn(Player player)
        {
            if (!player.HasData("USER_CLASS"))
            {
                return;
            }
            Data.Entities.User user = player.GetData <Data.Entities.User>("USER_CLASS");
            if (user.adminLv == 5)
            {
                if (!player.HasData("CREATE_VEHICLE_BUSINESS"))
                {
                    Utilities.Notifications.SendNotificationERROR(player, "Debes usar primero /crearvehiculosnegocio en la entrada de un negocio");
                    return;
                }

                Data.Entities.Business business = player.GetData <Data.Entities.Business>("CREATE_VEHICLE_BUSINESS");

                if (business.spawn != null)
                {
                    Utilities.Notifications.SendNotificationERROR(player, "Este negocio ya tiene punto de spawn");
                    return;
                }

                await World.Business.DbFunctions.CreateBusinessVehicleSpawn(business.id, player.Position.X, player.Position.Y, player.Position.Z, player.Heading);

                business.spawn    = player.Position;
                business.spawnRot = player.Heading;

                Utilities.Notifications.SendNotificationOK(player, "Has creado el punto de spawn correctamente");
            }
        }
Пример #6
0
        public async Task CMD_borrarempresa(Player player)
        {
            //var user = player.GetExternalData<Data.Entities.User>(0);
            if (!player.HasData("USER_CLASS"))
            {
                return;
            }
            Data.Entities.User user = player.GetData <Data.Entities.User>("USER_CLASS");
            if (user.adminLv == 5)
            {
                if (user.isInCompany)
                {
                    user.company.label.Delete();
                    user.company.blip.Delete();
                    user.company.marker.Delete();
                    user.company.shape.Delete();
                    Data.Lists.Companies.Add(user.company);
                    user.company = null;

                    await World.Companies.DbFunctions.DeleteCompany(user.company.id);

                    Utilities.Notifications.SendNotificationOK(player, $"Has borrado una empresa correctamente");
                }
                else
                {
                    Utilities.Notifications.SendNotificationERROR(player, "No estás en una empresa");
                }
            }
            else
            {
                player.SendChatMessage("<font color='red'>[ERROR]</font> El comando no existe. (/ayuda para mas información)");
            }
        }
Пример #7
0
        public void CMD_crearnegocio(Player player, int type, int price)
        {
            //var user = player.GetExternalData<Data.Entities.User>(0);
            if (!player.HasData("USER_CLASS"))
            {
                return;
            }
            Data.Entities.User user = player.GetData <Data.Entities.User>("USER_CLASS");

            if (user.adminLv == 5)
            {
                if (type == 1 || type == 2 || type == 3 || type == 4 || type == 5 || type == 6 || type == 7 || type == 8 || type == 9)
                {
                    //player.SetData<int>("CreateCompanyType", type);
                    //player.SetData<int>("CreateCompanyPrice", price);

                    player.SetData("CreateBusinessType", type);
                    player.SetData("CreateBusinessPrice", price);
                    player.TriggerEvent("BusinessAddStreetName");
                }
                else
                {
                    Utilities.Notifications.SendNotificationERROR(player, "No existe ese tipo de negocio");
                }
            }
        }
Пример #8
0
        public async Task CMD_crearnegocio(Player player, int type)
        {
            //var user = player.GetExternalData<Data.Entities.User>(0);
            if (!player.HasData("USER_CLASS"))
            {
                return;
            }
            Data.Entities.User user = player.GetData <Data.Entities.User>("USER_CLASS");
            if (user.adminLv == 5)
            {
                if (type == 1 || type == 2)
                {
                    int bankId = await World.Banks.DatabaseFunctions.CreateBank(player, type);

                    ColShape  bank   = NAPI.ColShape.CreateCylinderColShape(player.Position, 2, 6);
                    TextLabel label  = NAPI.TextLabel.CreateTextLabel("Pulsa ~y~F5 ~w~para interactuar", player.Position.Subtract(new Vector3(0, 0, 0.1)), 15, 6, 2, new Color(255, 255, 255));
                    Marker    marker = NAPI.Marker.CreateMarker(0, player.Position.Subtract(new Vector3(0, 0, 0.1)), new Vector3(), new Vector3(), 1, new Color(251, 244, 1));
                    Blip      blip   = NAPI.Blip.CreateBlip(player.Position);

                    if (type == 1)
                    {
                        blip.Sprite     = 108;
                        blip.Scale      = 1f;
                        blip.ShortRange = true;
                        blip.Name       = "Banco";
                        blip.Color      = 5;
                    }
                    else
                    {
                        blip.Sprite     = 277;
                        blip.Scale      = 1f;
                        blip.ShortRange = true;
                        blip.Name       = "ATM";
                        blip.Color      = 5;
                    }

                    Data.Entities.Bank banco = new Data.Entities.Bank
                    {
                        blip   = blip,
                        marker = marker,
                        label  = label,
                        id     = bankId,
                        type   = type
                    };

                    //bank.SetExternalData<Data.Entities.Bank>(0, banco);
                    bank.SetData("BANK_CLASS", banco);

                    Utilities.Notifications.SendNotificationOK(player, $"Has creado el banco con ID {bankId}");
                }
                else
                {
                    player.SendChatMessage("<font color='red'>ERROR</font> No existe ese tipo de banco");
                }
            }
            else
            {
                player.SendChatMessage("<font color='red'>[ERROR]</font> El comando no existe. (/ayuda para mas información)");
            }
        }
Пример #9
0
 public void CMD_borrarveh(Player player)
 {
     //var user = player.GetExternalData<Data.Entities.User>(0);
     if (!player.HasData("USER_CLASS"))
     {
         return;
     }
     Data.Entities.User user = player.GetData <Data.Entities.User>("USER_CLASS");
     if (user.adminLv >= 5)
     {
         if (player.IsInVehicle)
         {
             Vehicle veh = player.Vehicle;
             veh.Delete();
         }
         else
         {
             Utilities.Notifications.SendNotificationERROR(player, "No estás en un vehículo");
         }
     }
     else
     {
         player.SendChatMessage("<font color='red'>[ERROR]</font> El comando no existe. (/ayuda para mas información)");
     }
 }
Пример #10
0
        public async void RE_RegisterPlayerAccount(Client player, string username, string email, string password, string repassword)
        {
            if (await DatabaseFunctions.CheckIfPlayerRegistered(username) == false)
            {
                if (await DatabaseFunctions.CheckIfEmailRegistered(email) == false)
                {
                    if (password == repassword)
                    {
                        int playerId = await DatabaseFunctions.RegisterPlayer(username, password, email, player.SocialClubName, player.Address);

                        Data.Entities.User user = new Data.Entities.User
                        {
                            id = playerId
                        };

                        //player.SetExternalData<Data.Entities.User>(0, user);
                        player.SetData("USER_CLASS", user);

                        Console.WriteLine($"Registrado {playerId}");
                    }
                    else
                    {
                        player.TriggerEvent("ShowErrorAlert", 4);
                    }
                }
                else
                {
                    player.TriggerEvent("ShowErrorAlert", 3);
                }
            }
            else
            {
                player.TriggerEvent("ShowErrorAlert", 2);
            }
        }
Пример #11
0
 public void CMD_getid(Player player)
 {
     if (!player.HasData("USER_CLASS"))
     {
         return;
     }
     Data.Entities.User user = player.GetData <Data.Entities.User>("USER_CLASS");
     if (user.adminLv == 5)
     {
         player.SendChatMessage("<font color='yellow'>INFO:</font> si no sale ninguna información es porque no se pudo obtener la id");
         if (user.isInBank)
         {
             player.SendChatMessage($"La id del banco es {user.bankEntity.id}");
         }
         if (user.isInBusiness)
         {
             player.SendChatMessage($"La id del negocio es {user.business.id}");
         }
         if (user.isInCompany)
         {
             player.SendChatMessage($"La id de la empresa es {user.company.id}");
         }
     }
     else
     {
         player.SendChatMessage("<font color='red'>[ERROR]</font> El comando no existe. (/ayuda para mas información)");
     }
 }
Пример #12
0
        public async Task RE_LoginPlayerAccount(Client player, string username, string password)
        {
            if (await DatabaseFunctions.CheckIfPlayerRegistered(username) == true)
            {
                int playerid = await DatabaseFunctions.LoginPlayer(username, password);

                if (playerid != 0)
                {
                    player.TriggerEvent("DestroyWindow");

                    Data.Entities.User user = new Data.Entities.User
                    {
                        id = playerid
                    };

                    player.SetData("USER_CLASS", user);

                    //player.SetExternalData<Data.Entities.User>(0, user);
                    CharacterSelector.CharacterSelector.RetrieveCharactersList(player);
                    // await Character.DbFunctions.ShowCharacterList(player); <- NUEVO CHARACTER SELECTOR
                }
                else
                {
                    player.TriggerEvent("ShowErrorAlert", 1);
                }
            }
            else
            {
                player.TriggerEvent("ShowErrorAlert", 1);
            }
        }
Пример #13
0
        public async Task RE_ActionEngineVehicle(Client player)
        {
            if (!player.HasData("USER_CLASS"))
            {
                return;
            }
            Data.Entities.User user = player.GetData("USER_CLASS");

            if (!user.chatStatus)
            {
                if (player.IsInVehicle)
                {
                    if (player.Vehicle.EngineStatus)
                    {
                        player.Vehicle.EngineStatus = false;
                        Utilities.Chat.EntornoMe(player, "ha apagado el motor");
                        player.Vehicle.SetSharedData("ENGINE_STATUS", false);
                        return;
                    }
                    else
                    {
                        Utilities.Chat.EntornoMe(player, "está encendiendo el motor del vehículo");
                        await Task.Delay(1000);

                        player.Vehicle.EngineStatus = true;
                        Utilities.Chat.EntornoDo(player, "Motor encendido");
                        player.Vehicle.SetSharedData("ENGINE_STATUS", true);
                    }
                }
            }
        }
Пример #14
0
        public async Task CMD_borrarbanco(Client player)
        {
            //var user = player.GetExternalData<Data.Entities.User>(0);
            if (!player.HasData("USER_CLASS"))
            {
                return;
            }
            Data.Entities.User user = player.GetData("USER_CLASS");
            if (user.adminLv == 5)
            {
                if (user.isInBank)
                {
                    await World.Banks.DatabaseFunctions.DeleteBank(user.bankEntity.id);

                    user.bankEntity.label.Delete();
                    user.bankEntity.blip.Delete();
                    user.bankEntity.marker.Delete();

                    Utilities.Notifications.SendNotificationOK(player, $"Has borrado un banco correctamente");
                }
                else
                {
                    Utilities.Notifications.SendNotificationERROR(player, "No estás en un banco");
                }
            }
            else
            {
                player.SendChatMessage("<font color='red'>[ERROR]</font> El comando no existe. (/ayuda para mas información)");
            }
        }
Пример #15
0
 public void RE_ActionMenuCompany(Client player)
 {
     //var user = player.GetExternalData<Data.Entities.User>(0);
     if (!player.HasData("USER_CLASS"))
     {
         return;
     }
     Data.Entities.User user = player.GetData("USER_CLASS");
     if (user.isInCompanyInterior)
     {
         if (user.companyInterior.owner == user.idpj)
         {
             if (!user.isCompanyCefOpen)
             {
                 player.TriggerEvent("OpenMenuCompany", (int)user.companyInterior.safeBox, user.companyInterior.workers, user.companyInterior.percentage, user.companyInterior.subsidy, user.companyInterior.name);
                 user.isCompanyCefOpen = true;
                 return;
             }
             else
             {
                 player.TriggerEvent("DestroyMenuCompany");
                 user.isCompanyCefOpen = false;
             }
         }
     }
 }
Пример #16
0
        public async Task RE_MenuCompanyRetirar(Client player, string cant)
        {
            int cantidad = Convert.ToInt32(cant);

            if (!player.HasData("USER_CLASS"))
            {
                return;
            }
            Data.Entities.User user = player.GetData("USER_CLASS");
            //var user = player.GetExternalData<Data.Entities.User>(0);
            if (user.companyInterior.owner == user.idpj)
            {
                if (user.companyInterior.safeBox <= cantidad)
                {
                    user.companyInterior.safeBox = user.companyInterior.safeBox - cantidad;
                    await DbFunctions.UpdateCompanySafebox(user.companyInterior.id, (int)user.companyInterior.safeBox);

                    Utilities.Notifications.SendNotificationOK(player, $"Has retirado ${cantidad} de la caja fuerte de tu empresa");
                }
                else
                {
                    Utilities.Notifications.SendNotificationERROR(player, "No tienes suficiente dinero en la caja fuerte");
                }
            }
        }
Пример #17
0
        public async Task <ActionResult <Data.Models.User> > PatchUser(int userId, JsonPatchDocument <Data.Models.UserForUpdate> patchDocument)
        {
            try
            {
                Data.Entities.User dbUser = await _repository.GetUserAsync(userId);

                if (dbUser == null)
                {
                    return(NotFound());
                }

                var updatedUser = _mapper.Map <Data.Models.UserForUpdate>(dbUser);
                patchDocument.ApplyTo(updatedUser, ModelState);

                _mapper.Map(updatedUser, dbUser);

                if (await _repository.SaveChangesAsync())
                {
                    Data.Models.User savedUser = _mapper.Map <Data.Models.User>(await _repository.GetUserAsync(userId));
                    return(Ok(savedUser));
                }
                else
                {
                    return(StatusCode(StatusCodes.Status500InternalServerError, "Unable to save to database"));
                }
            }
            catch (Exception ex)
            {
                return(StatusCode(StatusCodes.Status500InternalServerError, "Unable to patch user " + ex.Message));
            }
        }
Пример #18
0
        public void OnPlayerEnterVehicle(Player player, Vehicle vehicle, sbyte seatID)
        {
            if (!player.HasData("USER_CLASS"))
            {
                return;
            }
            Data.Entities.User user = player.GetData <Data.Entities.User>("USER_CLASS");

            if (vehicle.HasData("VEHICLE_BUSINESS_DATA"))
            {
                Data.Entities.VehicleBusiness veh = vehicle.GetData <Data.Entities.VehicleBusiness>("VEHICLE_BUSINESS_DATA");

                if (veh.isCompanySelling)
                {
                    if (user.companyProperty != null)
                    {
                        if (veh.business.spawn != null)
                        {
                            player.TriggerEvent("OpenCarshopBrowser", veh.business.name, veh.model, veh.price);
                        }
                        else
                        {
                            Utilities.Notifications.SendNotificationERROR(player, "Esta empresa no tiene punto de spawn para vehículos. Contacta con un administrador.");
                        }
                    }
                    else
                    {
                        Utilities.Notifications.SendNotificationERROR(player, "No eres dueño de ninguna empresa");
                    }
                }
            }
        }
Пример #19
0
        public void RE_ActionOpenBuyBusiness(Client player)
        {
            if (!player.HasData("USER_CLASS"))
            {
                return;
            }

            Data.Entities.User user = player.GetData("USER_CLASS");
            if (user.isInBusiness)
            {
                if (user.business.owner == 0)
                {
                    if (!user.isBusinessCefOpen)
                    {
                        player.TriggerEvent("OpenBusinessBuyBrowser", GetNameTypeBusiness(user.business.type), user.business.price, $"{user.business.area}, {user.business.number}");
                        user.isBusinessCefOpen = true;
                        return;
                    }
                    else
                    {
                        player.TriggerEvent("DestroyBusinessBuyBrowser");
                        user.isBusinessCefOpen = false;
                    }
                }
            }
        }
Пример #20
0
        public async Task RE_BuyBusiness(Client player)
        {
            //var user = player.GetExternalData<Data.Entities.User>(0);
            if (!player.HasData("USER_CLASS"))
            {
                return;
            }
            Data.Entities.User user = player.GetData("USER_CLASS");

            if (user.business != null)
            {
                if (await Game.Money.MoneyModel.SubMoney(player, (double)user.business.price))
                {
                    await DbFunctions.UpdateBusinessOwner(user.business.id, user.idpj);

                    player.TriggerEvent("DestroyBusinessBuyBrowser");
                    user.isBusinessCefOpen = false;

                    user.business.owner      = user.idpj;
                    user.business.label.Text = $"Negocio~n~Pulsa ~y~F5 ~w~para interactuar~n~{user.business.area}, {user.business.number}";

                    player.TriggerEvent("chat_goal", "¡Felicidades!", "Ahora eres propietario de un negocio");
                    await Task.Delay(2000);

                    Utilities.Notifications.SendNotificationINFO(player, "Para configurar tu negocio presiona ~g~F6");
                }
                else
                {
                    Utilities.Notifications.SendNotificationERROR(player, "No tienes suficiente dinero para comprar este negocio");
                }
            }
        }
Пример #21
0
        public async Task <ActionResult <Data.Models.User> > CreateNewUser(Data.Models.UserForCreate newUser)
        {
            Data.Entities.User dbNewUser = null;
            try
            {
                dbNewUser = _mapper.Map <Data.Entities.User>(newUser);
            }
            catch (Exception ex)
            {
                return(BadRequest("Input is in invalid format: " + ex.Message));
            }

            if (dbNewUser == null)
            {
                return(BadRequest("Input is in invalid format"));
            }

            await _repository.AddAsync <Data.Entities.User>(dbNewUser);

            await _repository.SaveChangesAsync();

            Data.Models.User addedUser = _mapper.Map <Data.Models.User>(dbNewUser);

            var url = _linkgenerator.GetPathByAction(HttpContext, "GetUserByUserId", "Users", addedUser);

            return(this.Created(url, addedUser));
        }
Пример #22
0
        public void Business_EnterColShape(ColShape shape, Client player)
        {
            //var business = shape.GetExternalData<Data.Entities.Business>(0);
            if (!shape.HasData("BUSINESS_CLASS"))
            {
                return;
            }
            Data.Entities.Business business = shape.GetData("BUSINESS_CLASS");

            //var user = player.GetExternalData<Data.Entities.User>(0);
            if (!player.HasData("USER_CLASS"))
            {
                return;
            }
            Data.Entities.User user = player.GetData("USER_CLASS");

            if (business != null)
            {
                if (business.owner == 0)
                {
                    player.TriggerEvent("displayBusinessVenta");
                }
                else
                {
                    if (business.type == 6 || business.type == 7 || business.type == 8)
                    {
                        player.TriggerEvent("adviceBuyVehicle");
                    }
                }

                user.isInBusiness = true;
                user.business     = business;
            }
        }
Пример #23
0
        public async Task <IActionResult> PostUser([FromBody] NewUserRequest request)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(new Response
                {
                    IsSuccess = false,
                    Message = "Bad request"
                }));
            }

            var user = await _userHelper.GetUserByEmailAsync(request.Email);

            if (user != null)
            {
                return(BadRequest(new Response
                {
                    IsSuccess = false,
                    Message = "This email is already registered."
                }));
            }

            user = new Data.Entities.User
            {
                FirstName      = request.FirstName,
                LastName       = request.LastName,
                Email          = request.Email,
                UserName       = request.Email,
                Address        = request.Address,
                PhoneNumber    = request.Phone,
                EmailConfirmed = true
            };

            var result = await _userHelper.AddUserAsync(user, request.Password);

            if (result != IdentityResult.Success)
            {
                return(BadRequest(result.Errors.FirstOrDefault()?.Description));
            }

            return(Ok());

            // Email confirmation commented
            //var myToken = await _userHelper.GenerateEmailConfirmationTokenAsync(user);
            //var tokenLink = Url.Action("ConfirmEmail", "Account", new
            //{
            //    userid = user.Id,
            //    token = myToken
            //}, protocol: HttpContext.Request.Scheme);

            //_mailHelper.SendMail(request.Email, "Email confirmation", $"<h1>Email Confirmation</h1>" +
            //    $"To allow the user, " +
            //    $"please click in this link:</br></br><a href = \"{tokenLink}\">Confirm Email</a>");

            //return Ok(new Response
            //{
            //    IsSuccess = true,
            //    Message = "A Confirmation email was sent. Please confirm your account and log into the App."
            //});
        }
Пример #24
0
        public async static Task <bool> SubMoney(Player player, double money_to_sub)
        {
            //var user = player.GetExternalData<Data.Entities.User>(0);
            if (!player.HasData("USER_CLASS"))
            {
                return(false);
            }
            Data.Entities.User user = player.GetData <Data.Entities.User>("USER_CLASS");

            if (money_to_sub <= 0)
            {
                return(false);
            }

            double actual_money = user.money;

            if (money_to_sub > actual_money)
            {
                return(false);
            }

            if (user.money < 0)
            {
                user.money = 0;
                await DatabaseFunctions.UpdateMoney(user.idpj, 0);
            }

            double money = actual_money -= money_to_sub;

            user.money = money;
            NAPI.ClientEvent.TriggerClientEvent(player, "UpdateMoneyHUD", Convert.ToString(money), "resto");
            await DatabaseFunctions.UpdateMoney(user.idpj, money);

            return(true);
        }
        public void XmlStoreUpdateDisconnectedTest()
        {
            var expected = "UpdatedLastname";
            var id       = Guid.NewGuid();
            var user     = new Data.Entities.User
            {
                Id        = id,
                LastName  = "New",
                FirstName = "FirstName " + DateTime.Now.ToString()
            };

            UnitOfWork unit = new UnitOfWork(store);

            unit.UserRepository.Insert(user);
            unit.Save();

            user = new Data.Entities.User
            {
                Id        = id,
                LastName  = expected,
                FirstName = "FirstName " + DateTime.Now.ToString()
            };

            unit.UserRepository.Update(user);
            unit.Save();

            user = unit.UserRepository.GetByID(id);

            Assert.IsNotNull(user);
            Assert.AreEqual(user.LastName, expected);
        }
        public void XmlStoreUpdateTest()
        {
            var user = new Data.Entities.User
            {
                LastName  = "Update",
                FirstName = "FirstName " + DateTime.Now.ToString()
            };

            UnitOfWork unit = new UnitOfWork(store);

            unit.UserRepository.Insert(user);
            unit.Save();

            unit = new UnitOfWork(store);
            var datauser = unit.UserRepository.GetByID(user.Id);

            Assert.IsNotNull(datauser);
            Assert.AreEqual(datauser.FirstName, user.FirstName);

            var firstNameUpdated = "FirstName updated";

            datauser.FirstName = firstNameUpdated;
            unit.UserRepository.Update(datauser);
            unit.Save();

            unit     = new UnitOfWork(store);
            datauser = unit.UserRepository.GetByID(user.Id);

            Assert.IsNotNull(datauser);
            Assert.AreEqual(datauser.FirstName, firstNameUpdated);

            unit.UserRepository.Delete(user);
            unit.Save();
        }
Пример #27
0
        public async Task PaydayFunction()
        {
            await Task.Delay(1000);

            while (true)
            {
                await Task.Delay(3600000);

                foreach (var player in NAPI.Pools.GetAllPlayers())
                {
                    //var info = player.GetExternalData<Data.Entities.User>(0);
                    if (!player.HasData("USER_CLASS"))
                    {
                        return;
                    }
                    Data.Entities.User user = player.GetData <Data.Entities.User>("USER_CLASS");
                    if (user != null)
                    {
                        player.TriggerEvent("hideHUD");
                        player.TriggerEvent("HideChat");
                        await Task.Delay(500);

                        await PaydayPlayerFunction(player, user);

                        await Task.Delay(6000);

                        player.TriggerEvent("ShowChat");
                        player.TriggerEvent("showHUD");
                    }
                }
            }
        }
Пример #28
0
        public async Task <ActionResult <Data.Models.User> > UpdateUser(int userId, Data.Models.UserForUpdate updatedUser)
        {
            try
            {
                Data.Entities.User dbUser = await _repository.GetUserAsync(userId);

                if (dbUser == null)
                {
                    return(NotFound());
                }

                _mapper.Map(updatedUser, dbUser);
                if (await _repository.SaveChangesAsync())
                {
                    Data.Models.User savedUser = _mapper.Map <Data.Models.User>(dbUser);
                    return(Ok(savedUser));
                }
                else
                {
                    return(BadRequest("Failed to update."));
                }
            }
            catch (Exception ex)
            {
                return(StatusCode(StatusCodes.Status500InternalServerError, "Database exception: " + ex.Message));
            }
        }
        public void InMemoryStoreUpdateTest()
        {
            var user = new Data.Entities.User
            {
                LastName ="Update",
                FirstName = "FirstName " + DateTime.Now.ToString()
            };

            UnitOfWork unit = new UnitOfWork(store);
            unit.UserRepository.Insert(user);
            unit.Save();

            unit = new UnitOfWork(store);
            var datauser = unit.UserRepository.GetByID(user.Id);
            Assert.IsNotNull(datauser);
            Assert.AreEqual(datauser.FirstName, user.FirstName);

            var firstNameUpdated = "FirstName updated";
            datauser.FirstName = firstNameUpdated;
            unit.UserRepository.Update(datauser);
            unit.Save();

            unit = new UnitOfWork(store);
            datauser = unit.UserRepository.GetByID(user.Id);

            Assert.IsNotNull(datauser);
            Assert.AreEqual(datauser.FirstName, firstNameUpdated);

            unit.UserRepository.Delete(user);
            unit.Save();
        }
Пример #30
0
        public Data.Entities.User Create(Data.Entities.User user, string password, Guid currentUser)
        {
            if (String.IsNullOrWhiteSpace(password))
            {
                throw new AppException("Password is required");
            }

            if (_context.Users.Any(x => x.Email == user.Email))
            {
                throw new AppException("Email " + user.Email + " is already taken");
            }

            Guid userId = Guid.NewGuid();

            byte[] passwordHash, passwordSalt;
            CreatePasswordHash(password, out passwordHash, out passwordSalt);

            user.Id           = userId;
            user.PasswordHash = passwordHash;
            user.PasswordSalt = passwordSalt;
            user.CreatedBy    = currentUser != Guid.Empty ? currentUser : userId;
            user.CreatedDate  = DateTime.Now;

            _context.Users.Add(user);
            _context.SaveChanges();

            return(user);
        }
Пример #31
0
        public static void EnterCompany(Player player)
        {
            //var user = player.GetExternalData<Data.Entities.User>(0);
            if (!player.HasData("USER_CLASS"))
            {
                return;
            }
            Data.Entities.User user = player.GetData <Data.Entities.User>("USER_CLASS");

            if (!user.isInCompanyInterior)
            {
                Data.Entities.Company company = user.company;
                user.companyInterior      = company;
                user.lastPositionInterior = player.Position;

                player.Dimension         = (uint)company.id;
                player.Position          = interior;
                user.isInCompanyInterior = true;
                player.TriggerEvent("GenerateSecretaryPedCompany", company.id);
                return;
            }
            else
            {
                player.Dimension         = 0;
                player.Position          = user.lastPositionInterior;
                user.isInCompanyInterior = false;
            }
        }
Пример #32
0
        public static Data.Entities.User ToEntity(this User userModel)
        {
            var user = new Data.Entities.User();

            if (userModel == null)
            {
                return user;
            }

            user.UserId = userModel.UserId;
            user.UserName = userModel.UserName;
            user.DateCreated = userModel.DateCreated;
            user.DateModified = userModel.DateModified;
            user.LastActivityDate = userModel.LastActivityDate;
            user.IsAnonymous = userModel.IsAnonymous;

            return user;
        }
        public void CacheStoreDeleteTest()
        {
            var user = new Data.Entities.User
            {
                LastName = "Delete",
                FirstName = "FirstName " + DateTime.Now.ToString()
            };

            UnitOfWork unit = new UnitOfWork(store);
            unit.UserRepository.Insert(user);
            unit.Save();

            unit = new UnitOfWork(store);
            unit.UserRepository.Delete(user.Id);
            unit.Save();

            unit = new UnitOfWork(store);
            var datauser = unit.UserRepository.GetByID(user.Id);

            Assert.IsNull(datauser);
            
        }
        public void MongoDbStoreInsertTest()
        {
            var user=new Data.Entities.User
            {
                LastName = "Insert",
                FirstName = "FirstName "+DateTime.Now.ToString()
            };


            UnitOfWork unit = new UnitOfWork(store);
            unit.UserRepository.Insert(user);
            unit.Save();

            unit = new UnitOfWork(store);
            var datauser=unit.UserRepository.GetByID(user.Id);

            Assert.IsNotNull(datauser);
            Assert.AreEqual(datauser.FirstName, user.FirstName);

            unit.UserRepository.Delete(user);
            unit.Save();
        }
        public void XmlStoreUpdateDisconnectedTest()
        {
            var expected = "UpdatedLastname";
            var id = Guid.NewGuid();
            var user = new Data.Entities.User
            {
                Id = id,
                LastName = "New",
                FirstName = "FirstName " + DateTime.Now.ToString()
            };

            UnitOfWork unit = new UnitOfWork(store);
            unit.UserRepository.Insert(user);
            unit.Save();

            user = new Data.Entities.User
            {
                Id = id,
                LastName = expected,
                FirstName = "FirstName " + DateTime.Now.ToString()
            };

            unit.UserRepository.Update(user);
            unit.Save();

            user = unit.UserRepository.GetByID(id);

            Assert.IsNotNull(user);
            Assert.AreEqual(user.LastName, expected);
        }