protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); dashPos = new DashPosition(); Menu.AddItem(new MenuItem("Hitchance", "Hitchance").SetValue(new StringList(new[] { "Medium", "High", "Very High" }, 1))); }
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); dashPos = new DashPosition(); Menu.AddItem(new MenuItem("Lasthit.Q.Hit", "Use Q3 If X Hit Count").SetValue(new Slider(4, 0, 7))); }
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); dashPos = new DashPosition(); Menu.AddItem(new MenuItem("Path", "Path").SetValue(true)); }
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); dashPos = new DashPosition(); wall = new WallExtension(); }
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); dashPos = new DashPosition(); Menu.AddItem(new MenuItem("LasthitEnemies", "Don't E Into X Enemies").SetValue(new Slider(2, 0, 5))); Menu.AddItem(new MenuItem("LasthitTurret", "Turret Check").SetValue(true)); }
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); dashPos = new DashPosition(); Menu.AddItem(new MenuItem("Lane.E.Killable", "Only Killable Minions").SetValue(true)); Menu.AddItem(new MenuItem("Lane.E.Enemies", "Don't E Into X Enemies").SetValue(new Slider(1, 0, 5))); Menu.AddItem(new MenuItem("Lane.E.Turret", "Turret Check").SetValue(true)); }
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); dashPos = new DashPosition(); // Menu.AddItem(new MenuItem("DistanceRange", "Target Radius").SetValue(new Slider(125, 0, 600))); Menu.AddItem(new MenuItem("CEnemies", "Don't E Into X Enemies").SetValue(new Slider(3, 0, 5))); Menu.AddItem(new MenuItem("CTurret", "Turret Check").SetValue(true)); }
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); dashPos = new DashPosition(); Menu.AddItem(new MenuItem("Yasuo.Harass.E.Mouse", "Mouse Based").SetValue(true)); Menu.AddItem(new MenuItem("Yasuo.Harass.E.Radius", "Mouse Radius").SetValue(new Slider(450, 100, 900))); Menu.AddItem(new MenuItem("Yasuo.Harass.E.Enemies", "Don't E Into X Enemies").SetValue(new Slider(3, 0, 5))); Menu.AddItem(new MenuItem("Yasuo.Harass.E.Turret", "Turret Check").SetValue(true)); }
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); dashPos = new DashPosition(); wall = new WallExtension(); Menu.AddItem(new MenuItem("Flee.Keybind", "Keybind: ").SetValue(new KeyBind('A', KeyBindType.Press))); //Menu.AddItem(new MenuItem("Flee.Enemies", "Don't Flee Into X Enemies").SetValue(new Slider(2, 0, 5))); Menu.AddItem(new MenuItem("Flee.Turret", "Turret Check").SetValue(true)); }
void OnDraw(EventArgs args) { if (Debug) { Drawing.DrawCircle(DashPosition.To3D(), Yasuo.BoundingRadius, System.Drawing .Color.Chartreuse); } if (Yasuo.IsDead || GetBool("Drawing.Disable")) { return; } TargettedDanger.OnDraw(args); if (GetBool("Misc.Walljump") && Game.MapId == GameMapId.SummonersRift) { WallJump.OnDraw(); } var pos = Yasuo.Position.WTS(); Drawing.DrawText(pos.X, pos.Y + 50, isHealthy ? System.Drawing.Color.Green : System.Drawing.Color.Red, "Healthy: " + isHealthy); var drawq = GetCircle("Drawing.DrawQ"); var drawe = GetCircle("Drawing.DrawE"); var drawr = GetCircle("Drawing.DrawR"); if (drawq.Active) { Render.Circle.DrawCircle(Yasuo.Position, Qrange, drawq.Color); } if (drawe.Active) { Render.Circle.DrawCircle(Yasuo.Position, Spells[E].Range, drawe.Color); } if (drawr.Active) { Render.Circle.DrawCircle(Yasuo.Position, Spells[R].Range, drawr.Color); } }
void OnDraw(EventArgs args) { if (Debug) { Drawing.DrawCircle(DashPosition.To3D(), Yasuo.BoundingRadius, System.Drawing .Color.Chartreuse); } if (Yasuo.IsDead || GetBool("Drawing.Disable", YasuoMenu.DrawingsM)) { return; } TargettedDanger.OnDraw(args); if (GetBool("Misc.Walljump", YasuoMenu.MiscM) && Game.MapId == GameMapId.SummonersRift) { WallJump.OnDraw(); } var pos = Yasuo.Position.WTS(); Drawing.DrawText(pos.X - 25, pos.Y - 25, isHealthy ? System.Drawing.Color.Green : System.Drawing.Color.Red, "Healthy: " + isHealthy); var drawq = GetCircle("Drawing.DrawQ", YasuoMenu.DrawingsM); var drawe = GetCircle("Drawing.DrawE", YasuoMenu.DrawingsM); var drawr = GetCircle("Drawing.DrawR", YasuoMenu.DrawingsM); if (drawq) { Render.Circle.DrawCircle(Yasuo.Position, Qrange, System.Drawing.Color.Red); } if (drawe) { Render.Circle.DrawCircle(Yasuo.Position, Spells[E].Range, System.Drawing.Color.CornflowerBlue); } if (drawr) { Render.Circle.DrawCircle(Yasuo.Position, Spells[R].Range, System.Drawing.Color.DarkOrange); } }
private void OnDraw(EventArgs args) { if (Debug) { Drawing.DrawCircle(DashPosition.To3D(), Yasuo.BoundingRadius, Color.Chartreuse); } if (Yasuo.IsDead || YasuoMenu.getCheckBoxItem(YasuoMenu.DrawingsA, "Drawing.Disable")) { return; } //TargettedDanger.OnDraw(args); if (YasuoMenu.getCheckBoxItem(YasuoMenu.MiscA, "Misc.Walljump") && Game.MapId == GameMapId.SummonersRift) { WallJump.OnDraw(); } var pos = Yasuo.Position.WTS(); Drawing.DrawText(pos.X - 25, pos.Y - 25, isHealthy ? Color.Green : Color.Red, "Healthy: " + isHealthy); var drawq = YasuoMenu.getCheckBoxItem(YasuoMenu.DrawingsA, "Drawing.DrawQ"); var drawe = YasuoMenu.getCheckBoxItem(YasuoMenu.DrawingsA, "Drawing.DrawE"); var drawr = YasuoMenu.getCheckBoxItem(YasuoMenu.DrawingsA, "Drawing.DrawR"); if (drawq) { Render.Circle.DrawCircle(Yasuo.Position, Qrange, Color.Red); } if (drawe) { Render.Circle.DrawCircle(Yasuo.Position, Spells[E].Range, Color.CornflowerBlue); } if (drawr) { Render.Circle.DrawCircle(Yasuo.Position, Spells[R].Range, Color.DarkOrange); } }