private void InitializeGameSetting(object gameSetting) { var dartGameSetting = gameSetting as DartGameSetting; if (dartGameSetting == null) { return; } _dartGameSetting = dartGameSetting; }
public void Save(DartGameSetting dartGameSetting, string fileName) { var serializedDartGameSetting = JsonConvert.SerializeObject(dartGameSetting); if (!File.Exists(DartGameSettingDirectory + fileName)) { if (!Directory.Exists(DartGameSettingDirectory)) { Directory.CreateDirectory(DartGameSettingDirectory); } File.Create(DartGameSettingDirectory + fileName).Close(); File.WriteAllText(DartGameSettingDirectory + fileName, serializedDartGameSetting); } else { File.WriteAllText(DartGameSettingDirectory + fileName, serializedDartGameSetting); } }
private void InitializeDartGameSetting(object obj) { _dartGameSetting = _dartGameSettingLoadService.Load(DartGameSettingFileName); }
public void Save(DartGameSetting dartGameSetting, string fileName) { _dartGameSettingSaveRepository.Save(dartGameSetting, fileName); }