Пример #1
0
 public void GenerateDarkness(DarknessData data)
 {
     if (data == null)
     {
         for (var x = -this.darknessBorder; x < this.size + this.darknessBorder; x++)
         {
             for (var y = -this.darknessBorder; y < this.size + this.darknessBorder; y++)
             {
                 this.darkness.SetTile(new Vector3Int(x, y, 0), this.darknessTile);
             }
         }
     }
     else
     {
         data.Load(this.size, this.darknessBorder, this.darkness, this.darknessTile);
     }
 }