private static void Postfix(DarkLightingManager __instance) { if (!GameManager.m_IsPaused && AmbientLights.config != null && AmbientLights.config.ready && GameLights.gameLightsReady) { GameLights.UpdateWindows(); } }
private static void Postfix(DarkLightingManager __instance) { GameLights.darkMngr = __instance; GameLights.AddGameLights(); }