private SkillEntity CreateEntity(DataRow row) { SkillEntity entity = new SkillEntity(); entity.Id = DaoSupport.GetIntValue(row, "id"); entity.SystemName = DaoSupport.GetStringValue(row, "system_name"); entity.DisplayName = DaoSupport.GetStringValue(row, "display_name"); entity.Lang = DaoSupport.GetStringValue(row, "lang"); entity.Level = DaoSupport.GetIntValue(row, "level"); entity.Type1 = (SkillType)Enum.ToObject(typeof(SkillType), DaoSupport.GetIntValue(row, "type1")); entity.Power1 = DaoSupport.GetIntValue(row, "power1"); entity.Turn1 = DaoSupport.GetIntValue(row, "turn1"); entity.Type2 = (SkillType)Enum.ToObject(typeof(SkillType), DaoSupport.GetIntValue(row, "type2")); entity.Power2 = DaoSupport.GetIntValue(row, "power2"); entity.Turn2 = DaoSupport.GetIntValue(row, "turn2"); entity.Seconds = DaoSupport.GetIntValue(row, "seconds"); entity.Range = (SkillRange)Enum.ToObject(typeof(SkillRange), DaoSupport.GetIntValue(row, "range")); return(entity); }
private QuestChapterEntity CreateEntity(DataRow row) { QuestChapterEntity entity = new QuestChapterEntity(); entity.Id = DaoSupport.GetIntValue(row, "id"); entity.ChapterNo = DaoSupport.GetIntValue(row, "chapter_no"); entity.DisplayName = DaoSupport.GetStringValue(row, "display_name"); return(entity); }
private PartnerEntity CreateEntity(DataRow row) { PartnerEntity entity = new PartnerEntity(); entity.Id = DaoSupport.GetIntValue(row, "id"); entity.SystemName = DaoSupport.GetStringValue(row, "system_name"); entity.DisplayName = DaoSupport.GetStringValue(row, "display_name"); entity.Lang = DaoSupport.GetStringValue(row, "lang"); entity.Skill1 = DaoSupport.GetIntValue(row, "skill1"); return(entity); }
private SenseEntity CreateEntity(DataRow row) { SenseEntity entity = new SenseEntity(); entity.Id = DaoSupport.GetIntValue(row, "id"); entity.DisplayName = DaoSupport.GetStringValue(row, "display_name"); entity.Level = DaoSupport.GetIntValue(row, "level"); entity.Type = DaoSupport.GetIntValue(row, "type"); entity.Power = DaoSupport.GetIntValue(row, "power"); return(entity); }
private DeckEntity CreateEntity(DataRow row) { DeckEntity entity = new DeckEntity(); entity.Id = DaoSupport.GetIntValue(row, "id"); entity.DisplayName = DaoSupport.GetStringValue(row, "display_name"); entity.Character1 = DaoSupport.GetIntValue(row, "character1"); entity.Character2 = DaoSupport.GetIntValue(row, "character2"); entity.Character3 = DaoSupport.GetIntValue(row, "character3"); entity.Leader = DaoSupport.GetIntValue(row, "leader"); return(entity); }
private CharacterEntity CreateEntity(DataRow row) { CharacterEntity entity = new CharacterEntity(); entity.Id = DaoSupport.GetIntValue(row, "id"); entity.SystemName = DaoSupport.GetStringValue(row, "system_name"); entity.DisplayName = DaoSupport.GetStringValue(row, "display_name"); entity.Lang = DaoSupport.GetStringValue(row, "lang"); entity.Creator = DaoSupport.GetIntValue(row, "creator"); entity.Attack = DaoSupport.GetIntValue(row, "attack"); entity.Defense = DaoSupport.GetIntValue(row, "defense"); entity.Mind = DaoSupport.GetIntValue(row, "mind"); entity.Speed = DaoSupport.GetIntValue(row, "speed"); entity.MaxHp = DaoSupport.GetIntValue(row, "max_hp"); entity.Skill1 = DaoSupport.GetIntValue(row, "skill1"); entity.Skill2 = DaoSupport.GetIntValue(row, "skill2"); entity.AttackRate = DaoSupport.GetIntValue(row, "attack_rate"); entity.DefenseRate = DaoSupport.GetIntValue(row, "defense_rate"); entity.MindRate = DaoSupport.GetIntValue(row, "mind_rate"); entity.SpeedRate = DaoSupport.GetIntValue(row, "speed_rate"); entity.MaxHpRate = DaoSupport.GetIntValue(row, "max_hp_rate"); entity.MinLevelUp = DaoSupport.GetIntValue(row, "min_level_up"); entity.MaxLevelUp = DaoSupport.GetIntValue(row, "max_level_up"); return(entity); }
private TeamCharacterEntity CreateEntity(DataRow row) { TeamCharacterEntity entity = new TeamCharacterEntity(); entity.Id = DaoSupport.GetIntValue(row, "id"); entity.SystemName = DaoSupport.GetStringValue(row, "system_name"); entity.DisplayName = DaoSupport.GetStringValue(row, "display_name"); entity.Lang = DaoSupport.GetStringValue(row, "lang"); entity.Creator = DaoSupport.GetIntValue(row, "creator"); entity.Level = DaoSupport.GetIntValue(row, "level"); entity.Attack = DaoSupport.GetIntValue(row, "attack"); entity.Defense = DaoSupport.GetIntValue(row, "defense"); entity.Mind = DaoSupport.GetIntValue(row, "mind"); entity.Speed = DaoSupport.GetIntValue(row, "speed"); entity.CurrentHp = DaoSupport.GetIntValue(row, "current_hp"); entity.MaxHp = DaoSupport.GetIntValue(row, "max_hp"); entity.Skill1 = DaoSupport.GetIntValue(row, "skill1"); entity.Skill2 = DaoSupport.GetIntValue(row, "skill2"); entity.LeaderSkill = DaoSupport.GetIntValue(row, "leader_skill"); entity.Sense = DaoSupport.GetIntValue(row, "sense"); return(entity); }