public void ReadPrefabs() { XmlDocument d = new XmlDocument(); string xmlFilePath = Application.dataPath + "/DanceMovePrefabs.xml"; d.Load(xmlFilePath); XmlNode prefabsNode = d.FirstChild; XmlNode prefabNode = prefabsNode.FirstChild; while (prefabNode != null) { DanceMovePrefab newPrefab = new DanceMovePrefab(); newPrefab.Read(prefabNode); danceMovePrefabs.Add(newPrefab); prefabNode = prefabNode.NextSibling; } }
public DanceMove(DanceMovePrefab prefab) { remainingTime = 8.0f; this.prefab = prefab; }