private AttackBoostBattleMoveEffect GetAttackBoostEffect(double attackMultiplier, DanceEffectType danceEffectType) { DanceBattleCondition battleCondition = new DanceBattleCondition(danceEffectType); return(new AttackBoostBattleMoveEffect(attackMultiplier, battleCondition)); }
private RestorationBattleMoveEffect GetRestoreHealthEffect(DanceEffectType danceEffectType) { DanceBattleCondition battleCondition = new DanceBattleCondition(danceEffectType); return(new RestorationBattleMoveEffect(RestorationType.Health, 10, BattleMoveEffectActivationType.OnAttackHit, battleCondition)); }