public static void Init() { var Minions = EntityManager.MinionsAndMonsters.GetLaneMinions(EntityManager.UnitTeam.Enemy, Player.Instance.Position, Elise.Q.Range); foreach (var Minion in Minions) { if (Elise.CheckForm()) { if (Elise.Q.IsReady() && EliseMenu.CheckBox(EliseMenu.Lasthit, "Q")) { if (Minion.Health - Damages.QDamage(Minion) <= 0) { Elise.Q.Cast(Minion); } } } else { if (Elise.Q2.IsReady() && EliseMenu.CheckBox(EliseMenu.Lasthit, "Q2")) { if (Minion.Health - Damages.Q2Damage(Minion) <= 0) { Elise.Q2.Cast(Minion); } } } } }