Пример #1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        DamagerScript damage = collision.GetComponent <DamagerScript>();

        if (collision.tag == "Dinosaur_Enemy")
        {
            damage.MakeDamage(boneDamage);
            HitAudio.Play();
            bloodObjectToDestroy = Instantiate(bloodObject, transform.position, bloodObject.transform.rotation);
            Destroy(gameObject);
        }
        if (collision.gameObject.CompareTag("Crackable_Door"))
        {
            Destroy(collision.gameObject);
        }
        if (collision.gameObject.CompareTag("Dinosaur_Enemy_02"))
        {
            Destroy(collision.gameObject);
            Instantiate(CoinSprite, collision.transform.position, collision.transform.rotation);
        }
        Destroy(bloodObjectToDestroy, 0.3f);
    }